LadyAliceMargatroid
4754677ae3
Added more debug messages
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The last node of the alternate main paths will now end that main path
DevDebugWindow:
Added zoom in/out
Add Assets panel
BranchCapTileSets are added to the assets
2024-11-04 08:09:18 -08:00
LadyAliceMargatroid
cd9b233040
Fixes to DevDebug for AdditionalTiles and MainPathExtender
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Changed entry to DevDebug mode to LeftAlt + M
2024-10-30 07:31:53 -07:00
LadyAliceMargatroid
d955f6e930
Renamed ForcedTiles to AdditionalTiles
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Added backwards support (kinda, it needs to be looked at again since it probs don't work)
Added two behaviours for MainRoomDoorwayGroup. The original behaviour (RemoveGroup) and the new (SetInOrder)
Alternate main path's initial depth is set to the MainRoomTile's depth + 1 instead of always 1
DevDebugWindow now uses the retry counter outside of Application.IsEditor
2024-10-15 01:14:12 -07:00
LadyAliceMargatroid
32cebc67d6
Added UI for DunGenExtender
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Made DevOnly fields readonly
2024-09-10 23:06:32 -07:00
LadyAliceMargatroid
894645d85c
Added Editor scripts
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.dll files auto compile into DunGenPlus folder
2024-09-10 20:06:05 -07:00
LadyAliceMargatroid
99d9d7ae1e
Added MainPathExtender
2024-09-10 04:42:07 -07:00
LadyAliceMargatroid
9ca2b662e3
some word choice changes :^)
2024-09-02 20:46:52 -07:00
LadyAliceMargatroid
b46908ec51
Removed hard coded stuff
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BranchPathMultiSim system now works with all dungeons
2024-09-01 18:43:43 -07:00
LadyAliceMargatroid
b7a70f56d6
Added config for the dev debug tools
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Setup hover UI for the dev window
2024-08-26 21:42:35 -07:00
LadyAliceMargatroid
e143d2ad3d
Certain UI elements that are supposed to hide if a feature is disabled are properly refreshed at the beginning
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Setup hover UI functionality
2024-08-26 20:08:43 -07:00
LadyAliceMargatroid
e9c8da9c51
Added exit button
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Added DunFlow panel
Some UI improvements
2024-08-26 11:31:02 -07:00
LadyAliceMargatroid
1407e39703
Redid BranchLoop from tile prioritization to branch path prioritization
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Added performance logs for the generation
Refactored how the DunGenExtenderProperties are structured
2024-08-25 19:02:43 -07:00
LadyAliceMargatroid
7b16fd6f37
Redone Branch Loop Boost feature to create entire paths to select the best path instead of a single tile
2024-08-24 19:04:50 -07:00
LadyAliceMargatroid
e215adc736
Split up DunGenPlusGeneration code into separate partial files
2024-08-24 16:24:04 -07:00
LadyAliceMargatroid
101e2c3904
finished rest of DunGenPlus dev panel
2024-08-24 08:27:19 -07:00
LadyAliceMargatroid
fdb1767890
Some code refactoring to make it easier on me
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Make some collections deserving to be readonly, to be readonly
List within lists contrast a bit better
StringBuilder instead of list of strings
Added dungen's generation stats to debug window
2024-08-24 06:08:59 -07:00
LadyAliceMargatroid
3160685123
Added setup for DunGen generation dev tools
2024-08-23 12:23:16 -07:00
LadyAliceMargatroid
e2aba5fcdb
lol forgot to null check
2024-08-19 03:20:59 -07:00
LadyAliceMargatroid
ee39083689
Added BranchLoopBoost feature
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Changed some LogInfo into LogDebug
2024-08-19 02:15:57 -07:00
LadyAliceMargatroid
383c879b96
Added forced tile generation
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Changed RandomGuaranteedScrapSpawn to use the item's weight
Added some tooltips/XML
2024-08-05 13:58:33 -07:00
LadyAliceMargatroid
c7f604494e
fixed bad guid
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fixed error with .lethalbundles being modded moons
2024-08-02 11:23:38 -07:00
LadyAliceMargatroid
af4cda160c
release build
2024-08-02 07:46:49 -07:00
LadyAliceMargatroid
aeb8ea576e
Added API to create extender asset
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Added RandomGuaranteedScrapSpawn component
2024-08-02 03:55:36 -07:00
LadyAliceMargatroid
70f6ce5154
Added MainPathCopyNodeBehaviour
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Added README
2024-07-29 19:07:14 -07:00
LadyAliceMargatroid
eebf00988e
Initial commit
2024-07-25 21:46:18 -07:00
Raphtalia
1af2b57c1c
Initial commit
2024-07-26 04:42:50 +00:00