fixed bad guid

fixed error with .lethalbundles being modded moons
This commit is contained in:
LadyAliceMargatroid 2024-08-02 11:23:38 -07:00
parent af4cda160c
commit c7f604494e
3 changed files with 6 additions and 4 deletions

View File

@ -20,10 +20,12 @@ namespace DunGenPlus {
}
static void AutoAddLethalBundle(AssetBundle assetBundle){
if (assetBundle.isStreamedSceneAssetBundle) return;
var extenders = assetBundle.LoadAllAssets<DunGenExtender>();
var content = assetBundle.LoadAllAssets<ExtendedContent>();
if (content.Length == 0) {
if (content.Length == 0 && extenders.Length > 0) {
Plugin.logger.LogWarning($".lethalbundle does not contain any ExtendedContent. Unless you are manually creating and adding your ExtendedDungeonFlow with code, the DunGenExtender will probably not work.");
}

View File

@ -125,6 +125,6 @@
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy "$(TargetPath)" "C:\Users\Jose Garcia\AppData\Roaming\r2modmanPlus-local\LethalCompany\profiles\SDM Debug\BepInEx\plugins\Unknown-DunGenPlus\$(TargetName).dll"</PostBuildEvent>
<PostBuildEvent>copy "$(TargetPath)" "C:\Users\Jose Garcia\AppData\Roaming\r2modmanPlus-local\LethalCompany\profiles\SDM Debug\BepInEx\plugins\Alice-DungeonGenerationPlus\$(TargetName).dll"</PostBuildEvent>
</PropertyGroup>
</Project>

View File

@ -22,9 +22,9 @@ namespace DunGenPlus {
[BepInProcess("Lethal Company.exe")]
public class Plugin : BaseUnityPlugin {
internal const string modGUID = "dev.ladyalice";
internal const string modGUID = "dev.ladyalice.dungenplus";
private const string modName = "Dungeon Generation Plus";
private const string modVersion = "1.0.0";
private const string modVersion = "1.0.2";
internal readonly Harmony Harmony = new Harmony(modGUID);