lol forgot to null check
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@ -324,7 +324,7 @@ namespace DunGenPlus.Generation {
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}
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public static (TilePlacementResult result, TileProxy tile) ProcessDoorwayPairs(DungeonGenerator gen, DungeonArchetype archetype, Queue<DoorwayPair> doorwayPairs) {
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if (Properties.UseBranchLoopBoost && gen.Status == GenerationStatus.Branching) {
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if (Properties != null && Properties.UseBranchLoopBoost && gen.Status == GenerationStatus.Branching) {
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return EncourageBranchPathLoopEncouragement(gen, doorwayPairs);
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}
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@ -24,7 +24,7 @@ namespace DunGenPlus {
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internal const string modGUID = "dev.ladyalice.dungenplus";
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private const string modName = "Dungeon Generation Plus";
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private const string modVersion = "1.0.5";
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private const string modVersion = "1.0.6";
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internal readonly Harmony Harmony = new Harmony(modGUID);
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