.. |
aya
|
add aya map sprites
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2022-08-21 13:36:04 -04:00 |
enemy
|
add enemy sprite sheet
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2022-08-19 14:20:16 -04:00 |
momiji
|
add momiji sprites
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2022-08-15 20:40:23 -04:00 |
nitori
|
add nitori run back sheet
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2022-08-21 12:37:07 -04:00 |
portraits
|
revise portraits
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2022-08-21 21:57:47 -04:00 |
reisen
|
add reisen sprites
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2022-08-16 19:02:54 -04:00 |
robot
|
add robot sprites and portraits
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2022-08-21 21:55:30 -04:00 |
s_aya
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map events and title screen
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2022-08-22 10:10:15 -07:00 |
s_ayadown
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map events and title screen
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2022-08-22 10:10:15 -07:00 |
s_ayaup
|
map events and title screen
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2022-08-22 10:10:15 -07:00 |
s_bunny
|
range marking
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2022-08-18 13:47:07 -07:00 |
s_bunnydown
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range marking
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2022-08-18 13:47:07 -07:00 |
s_bunnyup
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range marking
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2022-08-18 13:47:07 -07:00 |
s_cursor
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im schmoovin, slightly more
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2022-08-19 15:06:21 -07:00 |
s_cursorup
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im schmoovin, slightly more
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2022-08-19 15:06:21 -07:00 |
s_guy
|
camera schmoovin
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2022-08-17 09:49:45 -07:00 |
s_guy2
|
a bit of a mess? surely not
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2022-08-15 10:51:51 -07:00 |
s_momiji
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camera schmoovin
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2022-08-17 09:49:45 -07:00 |
s_momijidown
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camera schmoovin
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2022-08-17 09:49:45 -07:00 |
s_momijiup
|
camera schmoovin
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2022-08-17 09:49:45 -07:00 |
s_null
|
range marking
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2022-08-18 13:47:07 -07:00 |
s_reisen
|
enemy ai types
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2022-08-18 19:26:10 -07:00 |
s_reisendown
|
enemy ai types
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2022-08-18 19:26:10 -07:00 |
s_reisenup
|
enemy ai types
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2022-08-18 19:26:10 -07:00 |
s_spacetext
|
turnstates
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2022-08-19 10:19:08 -07:00 |
s_spacetext15
|
turnstates
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2022-08-19 10:19:08 -07:00 |