2022-08-19 22:06:21 +00:00
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draw_set_color(c_black);
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//draw_set_alpha(0.25);
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//draw_circle(x,y,5,false);
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//draw_set_alpha(1);
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2022-08-17 06:45:08 +00:00
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var worldMat = matrix_get(matrix_world);
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//this is the location of where i want to draw from !!!
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2022-08-23 13:06:02 +00:00
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var worldMat2 = matrix_build(x,y-6,0,50,0,0,0.6,0.6,0.6);
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2022-08-17 06:45:08 +00:00
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matrix_set(matrix_world,worldMat2);
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2022-08-23 13:06:02 +00:00
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image_blend = c_white;
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if marked image_blend = c_red;
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if waiting image_blend = c_grey;
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2022-08-17 06:45:08 +00:00
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var tempx = x;
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var tempy = y;
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x = 0;
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y = 0;
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2022-08-15 02:35:57 +00:00
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draw_self();
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2022-08-23 13:06:02 +00:00
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//draw_sprite_ext(sprite_index, image_index, x+sprite_width/2, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
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2022-08-23 06:49:38 +00:00
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2022-08-17 06:45:08 +00:00
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x = tempx;
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y = tempy;
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2022-08-16 01:01:09 +00:00
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//log(data);
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2022-08-15 17:51:51 +00:00
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draw_set_color(c_red);
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2022-08-23 09:25:43 +00:00
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draw_rectangle(0-ts.x/2, 0-sprite_height+5,
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2022-08-17 06:45:08 +00:00
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0-ts.x/2+(ts.x*(data.hp.val/data.hp.cap)),
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2022-08-23 09:25:43 +00:00
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0-sprite_height+7, false
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2022-08-15 17:51:51 +00:00
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);
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2022-08-23 09:25:43 +00:00
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draw_set_halign(fa_center);
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draw_text(0, -6-sprite_height-20, data.hp.val);
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2022-08-15 02:35:57 +00:00
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//draw_set_color(c_red);
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2022-08-23 09:25:43 +00:00
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draw_set_halign(fa_left);
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2022-08-17 06:45:08 +00:00
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//draw_circle(x, y, 5, false);
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matrix_set(matrix_world,worldMat);
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