Update Setup

Raphtalia 2024-07-26 10:31:25 +00:00
parent 2e91bc1343
commit 28082bf2cf
1 changed files with 2 additions and 2 deletions

@ -6,7 +6,7 @@ Download the `DunGenPlus.dll` through Thunderstore or through this Github reposi
This goes without saying, this mod also requires the DungeonGenerationPlus mod to be installed in your Lethal Company mod pack.
If you'd like to use this mod's API and callback features, reference the same `DunGenPlus.dll` file in your code project thing what do you call that?
If you'd like to use this mod's API and callback features, reference the same `DunGenPlus.dll` file in your project solution thing.
## Setting up the DunGenExtender asset
@ -28,7 +28,7 @@ After any of the two previous steps, verify that the Extender was registered by
## Setting up the API Callbacks
After your interior is selected but before it is generated, a shallow copy of the DunGenExtender's properties is passed to an event caller thing. You can register a function call to this event caller thing to modify the properties before they are used. This is useful if you have configs for your dungeon's generation. The following is a code example of how to register a function call and how you may want to use it.
After your interior is selected but before it is generated, a shallow copy of the DunGenExtender's properties is passed to an event caller handler thing. You can register a function call to this event caller handler thing to modify the properties before they are used. This is useful if you have configs for your dungeon's generation. The following is a code example of how to register a function call and how you may want to use it.
```cs
dunGenExtender.Events.OnModifyDunGenExtenderProperties.AddListener(UpdateDunGenExtenderProperties);