adjusted map camera and sprite values, added placeholder battle maps
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6319a08052
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11 changed files with 6 additions and 4 deletions
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@ -26,7 +26,7 @@ function getView(){
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var _x = global.camerax;
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var _y = global.cameray;
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var half = (7.5*32)+40;
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return matrix_build_lookat(_x,_y+180,150,_x,_y,0,0,0,-1);
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return matrix_build_lookat(_x,_y+60,90,_x,_y,0,0,0,-1);
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}
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function setCam(){
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