adjusted map camera and sprite values, added placeholder battle maps

This commit is contained in:
Vinyis 2022-08-20 02:22:51 -06:00
parent 6319a08052
commit 206c731207
11 changed files with 6 additions and 4 deletions

View file

@ -26,7 +26,7 @@ function getView(){
var _x = global.camerax;
var _y = global.cameray;
var half = (7.5*32)+40;
return matrix_build_lookat(_x,_y+180,150,_x,_y,0,0,0,-1);
return matrix_build_lookat(_x,_y+60,90,_x,_y,0,0,0,-1);
}
function setCam(){