23 lines
No EOL
559 B
C#
Executable file
23 lines
No EOL
559 B
C#
Executable file
using UnityEngine;
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namespace Dan
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{
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public enum AuthSaveMode
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{
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PlayerPrefs,
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PersistentDataPath,
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Unhandled
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}
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public class LeaderboardCreatorConfig : ScriptableObject
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{
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public AuthSaveMode authSaveMode = AuthSaveMode.PlayerPrefs;
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public string fileName = "leaderboard-creator-guid.txt";
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public bool isUpdateLogsEnabled = true;
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public TextAsset leaderboardsFile;
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#if UNITY_EDITOR
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public TextAsset editorOnlyLeaderboardsFile;
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#endif
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}
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} |