kurantoB
  • Joined on 2023-01-26
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-30 09:57:06 +00:00
4439da747f fixed typo
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-30 08:40:34 +00:00
e02aaa26c2 win/lose scenario, make the cutscenes
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-30 08:02:51 +00:00
b5da1cf566 in-game UI, plus refine boost logic
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-30 02:40:09 +00:00
49b54b1aba sfx and music
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-30 01:07:06 +00:00
26be80e893 cutscene framework
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-29 22:46:10 +00:00
81009436c0 update obstacle NPCs (Cirno + Sanae)
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-29 20:51:55 +00:00
aa5abc16b5 Letty sprites and NPC
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-29 07:24:37 +00:00
8f3edcebb1 add rival to stage
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-29 03:21:37 +00:00
e81d347313 kyouko sprites
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-29 00:19:32 +00:00
34927f93ea continued from previous commit
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-28 22:49:43 +00:00
4cfa04e490 pit spawning transition, updated tileset, placed npcs
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-28 08:07:50 +00:00
fede4a8490 snowy ornaments
8408bc05e2 made basic level
Compare 2 commits »
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-28 01:56:18 +00:00
d02d369c13 hold x midair for tricks
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-27 22:35:04 +00:00
d92122f1b6 used time_elapsed_in_race instead of time_elapsed for UI
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-27 22:30:24 +00:00
35a288d34f add player mph in Gamescene.gd
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-27 21:55:15 +00:00
6fec533222 –DownhillAutoscroller.tscn changes
kurantoB pushed to master at StellatedCUBE/Jam10 2023-01-27 00:55:10 +00:00
dd148ba02a changed resolution, game title, scale factor (temporary)