8 Commits

Author SHA1 Message Date
2e5e5a2581 merge branch 2023-01-27 23:31:21 +08:00
6b25bbacac Fixed various indexing issues so board can be displayed now 2023-01-26 09:03:57 -05:00
7034c1d662 Single tile drawing and tile drawer staging, tile drawer object is dynamically setup with proper hideflags
ScriptableObjects are used to store color set data and the general tileset information, for the moment, saved onto the prefab
2023-01-26 07:40:47 -05:00
d83d04029d Merge branch 'master' of https://git.touhou.dev/Texel/WinterJamSnowman 2023-01-24 22:13:54 +08:00
6cc1092872 Initial board state and tile info data setup, unit tests for board setup / serializer
Framework for the full tile type color matching, but it's all data structures and validating the structure
2023-01-24 09:07:23 -05:00
Wong Sui Bin
3dbf2f9010 added some stuff 2023-01-24 21:51:46 +08:00
9b69003715 Initial commit of Unity files, Network Library, Project settings (Compiler flags for networking to work on Unity), Unity Version 2019.4 LTS 2023-01-24 04:03:23 -05:00
8ec6828fa0 Initial commit 2023-01-24 08:49:08 +00:00