16 lines
313 B
C#
16 lines
313 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class ButtonContinueOption : ButtonOnClick {
|
|
|
|
public int option;
|
|
|
|
public override void OnClick() {
|
|
if (GameTransition.Instance.state == GameState.Continue){
|
|
Rematch.Instance.SelectOption(option);
|
|
}
|
|
}
|
|
|
|
}
|