16 lines
313 B
C#
16 lines
313 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ButtonContinueOption : ButtonOnClick {
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public int option;
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public override void OnClick() {
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if (GameTransition.Instance.state == GameState.Continue){
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Rematch.Instance.SelectOption(option);
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}
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}
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}
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