If a placement won't create a combo, you can now play instantly
Improved character animations to play during loss/win, and to reset during a rematch Drop tiles won't be rendered if 0
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8 changed files with 487 additions and 72 deletions
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@ -3494,7 +3494,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 49.99994}
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m_AnchoredPosition: {x: 0, y: 49.999878}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!1 &543236184
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@ -9626,7 +9626,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 0, y: 49.99994}
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m_AnchoredPosition: {x: 0, y: 49.999878}
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m_SizeDelta: {x: 800, y: 50}
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m_Pivot: {x: 0, y: 1}
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--- !u!1 &1736330633760980513
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