TouhouLS/Assets/RealCode/Menu/ButtonS/ButtonConnectArcade.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ButtonConnectArcade : ButtonOnClick {
public override void OnClick() {
if (GameTransition.Instance.state == GameState.Menu) {
GameTransition.Instance.state = GameState.SinglePlayer;
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}
}
}