25 lines
568 B
C#
25 lines
568 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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public class NicknameField : MonoBehaviour {
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public TMP_InputField field;
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private void Start() {
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var nn = PlayerPrefs.GetString("nickname", PlayerProperties.getRandomTouhou);
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field.text = nn;
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PlayerProperties.localPlayer.NickName = nn;
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}
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private void Update() {
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var nn = field.text;
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if (PlayerProperties.localPlayer.NickName != nn){
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PlayerProperties.localPlayer.NickName = nn;
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PlayerPrefs.SetString("nickname", nn);
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}
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}
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}
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