Commit Graph

  • fd731baf2f Added configs for items and enemies Critical damage renamed to marked for death and all share the same mechanic now Revelant now slows down to speed over a fixed short amount instead the nonworking jank before Moved item/enemy injection to DunGenPlus main LadyAliceMargatroid 2024-12-15 09:23:53 -0800
  • e38be14578 its 2.0.0 now LadyAliceMargatroid 2024-11-04 23:41:06 -0800
  • de24bf4173 Updated for new DunGenPlus version Fixed anger lighting to be less red Added fake sun lighting Added weather effects to dungeon if moon has certain weathers Doors should work for new enemies. Enemies now open doors normally in their default behaviour Added compability used for Seichi LadyAliceMargatroid 2024-10-30 07:43:28 -0700
  • 719e4380c1 lmao no null check LadyAliceMargatroid 2024-09-02 20:46:29 -0700
  • 4413d12ea3 Added new treasure room spawn (servant's quarters) Fixed treasure room event for bedroom Fixed painting's interaction with MattyFixes Fixed critical damage bug introduced by v62 Increased lights spawn for all presets by a lot Added Coroner compatibility Added Scarlet Devil Mansion (moon) to the interior's spawn list Lights now have a chance of flickering and dying LadyAliceMargatroid 2024-09-01 18:45:16 -0700
  • 93e249d838 Updated code for DunGenPlus version 1.1.0 (fucked up the manifest file though) LadyAliceMargatroid 2024-08-26 21:43:22 -0700
  • a2531e246f Updated knight for v62 coilhead Knight enters a brief cooldown after attacking Fixed knight LOS not working for 5+ players (I'm going to strangle zeekers) LadyAliceMargatroid 2024-08-22 13:19:19 -0700
  • 523e7ed898 Added BrachTileBoost system Added the new coilhead behaviour to the knight Added treasure room puzzle for bedroom Changed many LogInfo into LogDebug Removed jank animator override stuff (no offense) Changed how treasure rooms lock their doors to work in multiplayer Removed basement scripts LadyAliceMargatroid 2024-08-19 02:44:15 -0700
  • e9152782aa Added treasure rooms Added keyslot compatibility Frames look at when you look away Fixed snow globes LadyAliceMargatroid 2024-08-04 22:02:12 -0700
  • 056cac8df1 Moved dungen code to DunGenPlus Added critical damage as a mechanic Maid knife feed deals critical damage, then kills on second time Added concept of treasure room with kitchen Frames now only start at the player when not being looked New attempt at snowglobe animations, it broke though Added concept of indoor weathers LethalConfig compability now changes the color of configs that my presets touch Added jukebox Changed modGUID Removed AC compability Falling into void deals critical damage and teleports, then kills on second time Maid spawns revenant ghost on death LadyAliceMargatroid 2024-08-02 08:56:09 -0700
  • faa391c309 New item SnowGlobe And a bunch of fixes LadyAliceMargatroid 2024-07-18 17:32:29 -0700
  • 69b2bc24cf Added maid's knife (dropped from maid) LadyAliceMargatroid 2024-06-29 04:59:14 -0700
  • 05ea3dc4c3 New enemy, the maid LadyAliceMargatroid 2024-06-26 08:15:58 -0700
  • 37e3d6e9b1 Added spooky dark souls enemies Added potential fix for items spawning near doorways (and enemies potentially using them) LadyAliceMargatroid 2024-05-06 02:13:04 -0700
  • 882c4a0c3e Added disable mayor basement config Dungeon generation now uses a universal archetype for normal Nodes (fixes mayor and hallway entrance) LadyAliceMargatroid 2024-05-01 22:03:11 -0700
  • 6613191d7e Added Yukari pit hallway tile Changed generation to use dungeonflow nodes Made map smaller Updated mimics patch to not be dumb LadyAliceMargatroid 2024-05-01 03:51:41 -0700
  • cdadd75ee9 Initial LadyAliceMargatroid 2024-04-28 14:41:33 -0700
  • 7a77b79dc5 Initial commit Raphtalia 2024-04-28 21:22:13 +0000