Updated for LLL 1.4.5

Removed debug messaging from Mimics patch
This commit is contained in:
LadyAliceMargatroid 2025-01-17 20:53:10 -08:00
parent d8deb1654b
commit 9c23e125ce
3 changed files with 4 additions and 11 deletions

View File

@ -28,8 +28,6 @@ namespace ScarletMansionMimicsPatch {
AddToWhiteList("sdmFoyer");
AddToWhiteList("sdmBasement");
Plugin.logger.LogError(string.Join(", ", Mimics.Mimics.InteriorWhitelist));
Plugin.Instance.harmony.PatchAll(typeof(Patch));
}
@ -84,11 +82,6 @@ namespace ScarletMansionMimicsPatch {
[HarmonyPatch("Mimics.Mimics+RoundManagerPatch, Mimics", "SetExitIDsPatch")]
public static void SetExitIDsPatchPrefix(){
colorBlindModeLastValue = Mimics.Mimics.ColorBlindMode;
var whitelist = string.Join(", ", Mimics.Mimics.InteriorWhitelist);
// Plugin.logger.LogError();
//var
//Plugin.logger.LogError(string.Join(", ", Mimics.Mimics.InteriorWhitelist));
}
[HarmonyPostfix]

View File

@ -34,7 +34,7 @@ namespace ScarletMansion.Configs
new ChangeInt ( mainPathCount, 3 ),
new ChangeMinMaxInt ( mainPathLength, 4, 5 ),
new ChangeBranchingPath( branchPathSectionOne, 2, 4, 1, 2 ),
new ChangeBranchingPath( branchPathSectionTwo, 1, 2, 1, 2 ),
new ChangeBranchingPath( branchPathSectionThree, 0, 1, 0, 1 ),

View File

@ -23,7 +23,7 @@ namespace ScarletMansion {
[BepInPlugin(modGUID, modName, modVersion)]
[BepInDependency("imabatby.lethallevelloader", "1.4.0")]
[BepInDependency("imabatby.lethallevelloader", "1.4.5")]
[BepInDependency("evaisa.lethallib", "0.13.2")]
[BepInDependency("dev.ladyalice.dungenplus", "1.3.4")]
[BepInDependency("dev.ladyalice.scarletmansion.foyer")]
@ -125,8 +125,8 @@ namespace ScarletMansion {
return extendedDungeon;
}
extendedContent.Add(CreateExtendedDungeonFlow(ConfigFoyer, "Scarlet Foyer", 200, 100, 30));
extendedContent.Add(CreateExtendedDungeonFlow(ConfigBasement, "Scarlet Basement", 100, 200, 30));
extendedContent.Add(CreateExtendedDungeonFlow(ConfigFoyer, "Scarlet Foyer", 100, 200, 30));
extendedContent.Add(CreateExtendedDungeonFlow(ConfigBasement, "Scarlet Basement", 200, 100, 30));
var extendedMod = ExtendedMod.Create("Scarlet Devil Mansion", "Alice", extendedContent.ToArray());