Commit Graph

17 Commits

Author SHA1 Message Date
LadyAliceMargatroid fd731baf2f Added configs for items and enemies
Critical damage renamed to marked for death and all share the same mechanic now
Revelant now slows down to speed over a fixed short amount instead the nonworking jank before
Moved item/enemy injection to DunGenPlus
2024-12-15 09:23:53 -08:00
LadyAliceMargatroid e38be14578 its 2.0.0 now 2024-11-04 23:41:06 -08:00
LadyAliceMargatroid de24bf4173 Updated for new DunGenPlus version
Fixed anger lighting to be less red
Added fake sun lighting
Added weather effects to dungeon if moon has certain weathers
Doors should work for new enemies. Enemies now open doors normally in their default behaviour
Added compability used for Seichi
2024-10-30 07:43:28 -07:00
LadyAliceMargatroid 719e4380c1 lmao no null check 2024-09-02 20:46:29 -07:00
LadyAliceMargatroid 4413d12ea3 Added new treasure room spawn (servant's quarters)
Fixed treasure room event for bedroom
Fixed painting's interaction with MattyFixes
Fixed critical damage bug introduced by v62
Increased lights spawn for all presets by a lot
Added Coroner compatibility
Added Scarlet Devil Mansion (moon) to the interior's spawn list
Lights now have a chance of flickering and dying
2024-09-01 18:45:16 -07:00
LadyAliceMargatroid 93e249d838 Updated code for DunGenPlus version 1.1.0 (fucked up the manifest file though) 2024-08-26 21:43:22 -07:00
LadyAliceMargatroid a2531e246f Updated knight for v62 coilhead
Knight enters a brief cooldown after attacking
Fixed knight LOS not working for 5+ players (I'm going to strangle zeekers)
2024-08-22 13:19:19 -07:00
LadyAliceMargatroid 523e7ed898 Added BrachTileBoost system
Added the new coilhead behaviour to the knight
Added treasure room puzzle for bedroom
Changed many LogInfo into LogDebug
Removed jank animator override stuff (no offense)
Changed how treasure rooms lock their doors to work in multiplayer
Removed basement scripts
2024-08-19 02:44:15 -07:00
LadyAliceMargatroid e9152782aa Added treasure rooms
Added keyslot compatibility
Frames look at when you look away
Fixed snow globes
2024-08-04 22:02:12 -07:00
LadyAliceMargatroid 056cac8df1 Moved dungen code to DunGenPlus
Added critical damage as a mechanic
Maid knife feed deals critical damage, then kills on second time
Added concept of treasure room with kitchen
Frames now only start at the player when not being looked
New attempt at snowglobe animations, it broke though
Added concept of indoor weathers
LethalConfig compability now changes the color of configs that my presets touch
Added jukebox
Changed modGUID
Removed AC compability
Falling into void deals critical damage and teleports, then kills on second time
Maid spawns revenant ghost on death
2024-08-02 08:56:09 -07:00
LadyAliceMargatroid faa391c309 New item SnowGlobe
And a bunch of fixes
2024-07-18 17:32:29 -07:00
LadyAliceMargatroid 69b2bc24cf Added maid's knife (dropped from maid) 2024-06-29 04:59:14 -07:00
LadyAliceMargatroid 05ea3dc4c3 New enemy, the maid 2024-06-26 08:15:58 -07:00
LadyAliceMargatroid 37e3d6e9b1 Added spooky dark souls enemies
Added potential fix for items spawning near doorways (and enemies potentially using them)
2024-05-06 02:13:04 -07:00
LadyAliceMargatroid 882c4a0c3e Added disable mayor basement config
Dungeon generation now uses a universal archetype for normal Nodes (fixes mayor and hallway entrance)
2024-05-01 22:03:11 -07:00
LadyAliceMargatroid 6613191d7e Added Yukari pit hallway tile
Changed generation to use dungeonflow nodes
Made map smaller
Updated mimics patch to not be dumb
2024-05-01 03:51:41 -07:00
LadyAliceMargatroid cdadd75ee9 Initial 2024-04-28 14:41:33 -07:00