DungeonGenerationPlus_Letha.../DunGenPlus/DunGenPlus/Patches
LadyAliceMargatroid d955f6e930 Renamed ForcedTiles to AdditionalTiles
Added backwards support (kinda, it needs to be looked at again since it probs don't work)
Added two behaviours for MainRoomDoorwayGroup. The original behaviour (RemoveGroup) and the new (SetInOrder)
Alternate main path's initial depth is set to the MainRoomTile's depth + 1 instead of always 1
DevDebugWindow now uses the retry counter outside of Application.IsEditor
2024-10-15 01:14:12 -07:00
..
DoorwayConnectionPatch.cs Added BranchLoopBoost feature 2024-08-19 02:15:57 -07:00
DungeonGeneratorPatch.cs Renamed ForcedTiles to AdditionalTiles 2024-10-15 01:14:12 -07:00
LethalLevelLoaderPatches.cs Added setup for DunGen generation dev tools 2024-08-23 12:23:16 -07:00
RoundManagerPatch.cs Added config for the dev debug tools 2024-08-26 21:42:35 -07:00
StartOfRoundPatch.cs Redid BranchLoop from tile prioritization to branch path prioritization 2024-08-25 19:02:43 -07:00