35 lines
971 B
C#
35 lines
971 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.InputSystem;
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using UnityEngine.InputSystem.Controls;
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namespace DunGenPlus.DevTools {
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internal class DevDebugOpen : MonoBehaviour {
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public static bool IsSinglePlayerInShip(){
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var startOfRound = StartOfRound.Instance;
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var roundManager = RoundManager.Instance;
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if (startOfRound && roundManager) {
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return startOfRound.connectedPlayersAmount == 0 && startOfRound.inShipPhase;
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}
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return false;
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}
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public void Update(){
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if (IfKeyPress(Keyboard.current.mKey, Keyboard.current.leftAltKey) && DevDebugManager.Instance == null && IsSinglePlayerInShip()){
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Instantiate(Assets.DevDebugPrefab);
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}
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}
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bool IfKeyPress(KeyControl key, KeyControl hold){
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if (hold.isPressed && key.wasPressedThisFrame) return true;
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return false;
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}
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}
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}
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