DungeonGenerationPlus_Letha.../LoadstonePatch/LoadstoneNighty/Plugin.cs

57 lines
1.7 KiB
C#

using BepInEx.Bootstrap;
using BepInEx.Logging;
using BepInEx;
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LoadstoneNighty {
[BepInPlugin(modGUID, modName, modVersion)]
[BepInDependency("dev.ladyalice.dungenplus", "1.2.1")]
[BepInDependency(targetModGUID, BepInDependency.DependencyFlags.SoftDependency)]
public class Plugin : BaseUnityPlugin {
public const string modGUID = "dev.ladyalice.dungenplus.loadstonepatch";
private const string modName = "Dungeon Generation Plus Loadstone Patch";
private const string modVersion = "1.0.0";
public const string targetModGUID = "com.adibtw.loadstone";
public const string targetModVersion = "0.1.17";
public readonly Harmony harmony = new Harmony(modGUID);
public static Plugin Instance {get; private set;}
public static ManualLogSource logger { get; internal set; }
void Awake(){
if (Instance == null) Instance = this;
logger = BepInEx.Logging.Logger.CreateLogSource(modGUID);
var modLoaded = Chainloader.PluginInfos.ContainsKey(targetModGUID);
if (!modLoaded) return;
logger.LogInfo($"Plugin {modName} has been added!");
PatchVer16.Activate();
bool validVersion;
var pluginInfo = Chainloader.PluginInfos[targetModGUID];
var loadedVersion = pluginInfo.Metadata.Version;
if (string.IsNullOrWhiteSpace(targetModVersion)){
validVersion = true;
} else {
var requiredVersion = new Version(targetModVersion);
validVersion = loadedVersion >= requiredVersion;
}
if (validVersion){
PatchVer17.Activate();
}
}
}
}