Added Editor scripts
.dll files auto compile into DunGenPlus folder
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7 changed files with 186 additions and 1 deletions
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@ -201,7 +201,9 @@
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>copy "$(TargetPath)" "C:\Users\Jose Garcia\AppData\Roaming\r2modmanPlus-local\LethalCompany\profiles\SDM Debug\BepInEx\plugins\Alice-DungeonGenerationPlus\$(TargetName).dll"</PostBuildEvent>
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<PostBuildEvent>copy "$(TargetPath)" "C:\Users\Jose Garcia\AppData\Roaming\r2modmanPlus-local\LethalCompany\profiles\SDM Debug\BepInEx\plugins\Alice-DungeonGenerationPlus\$(TargetName).dll"
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copy "$(TargetPath)" "D:\Previous Computer\Desktop\LethalCompany Modding\Libraries\$(TargetName).dll"
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copy "$(TargetPath)" "D:\Previous Computer\Desktop\LethalCompany Modding\DunGenPlus\DunGenPlus\DunGenPlus\DunGenPlus\$(TargetName).dll"</PostBuildEvent>
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</PropertyGroup>
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<PropertyGroup>
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<PreBuildEvent>copy "D:\Previous Computer\Desktop\LethalCompany Modding\Unity Template\Assets\AssetBundles\dungen" "$(ProjectDir)\dungen"</PreBuildEvent>
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DunGenPlus/DunGenPlus/DunGenPlus/DunGenPlusEditor.dll
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DunGenPlus/DunGenPlus/DunGenPlus/DunGenPlusEditor.dll
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