28 lines
865 B
C#
28 lines
865 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEditor;
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using UnityEngine.UIElements;
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using DunGenPlus;
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using DunGenPlus.Collections;
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using DunGenPlus.Components.Scripting;
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using UnityEditor.UIElements;
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namespace DunGenPlusEditor {
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[CustomPropertyDrawer(typeof(NamedGameObjectReference))]
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public class NamedGameObjectReferencePropertyDrawer : PropertyDrawer {
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public override VisualElement CreatePropertyGUI(SerializedProperty property) {
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var container = new VisualElement();
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container.Add(new PropertyField(property.FindPropertyRelative("name")));
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container.Add(new PropertyField(property.FindPropertyRelative("gameObjects")));
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container.Add(new PropertyField(property.FindPropertyRelative("overrideState")));
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return container;
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}
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}
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}
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