DungeonGenerationPlus_Letha.../DunGenPlus/DunGenPlusEditor/ReadOnlyPropertyDrawer.cs

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using DunGenPlus.Attributes;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace DunGenPlusEditor {
[CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
public class ReadOnlyPropertyDrawer : PropertyDrawer {
public override VisualElement CreatePropertyGUI(SerializedProperty property) {
var item = new PropertyField(property);
item.SetEnabled(false);
return item;
}
}
}