eastern-flames/eastern flames/scripts/st_enemyturn/st_enemyturn.gml

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function st_enemyturn() {
while global.turn == ARMY.THEM {
var done = true;
for (k=0; k<array_length(global.units[ARMY.THEM]); k++) {
var target = global.units[ARMY.THEM][k];
if !target.waiting {
done = false;
} else {
continue;
}
c_doenemyai(target);
}
if done {
c_dewait(global.turn);
state = st_control;
global.turn = (global.turn+1)%2;
}
}
}