eastern-flames/eastern flames/objects/o_textbox/Step_0.gml

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c_input();
count++;
if !txtprocessed {
margin = width/20;
//if !global.gameplay {
//c_savevn(msgscript, style);
//}
msgscript();
talksize = array_length(msg);
talkpos = 0;
//if msg[talkpos].bg != "UNCHANGED" bg = msg[talkpos].bg;
textline_next();
/*var dudes = font_get_size(draw_get_font())-1;
var dudes2 = floor((sprite_width-margin*2)/dudes);
msg[talkpos].text = lb_auto(msg[talkpos].text, dudes2);
talklength = string_length(msg[talkpos].text)+1;
drawing = ""
drawchars = 0;
msg[talkpos].event();
c_charpush(new talkchar(msg[talkpos].sprite, msg[talkpos].name, msg[talkpos].spritepos));
talkspeed = talker[0].textspeed;
var i;
for (i=0; i<array_length(talker[0].texteffects); i++) {
msg[talkpos].text = talker[0].texteffects + msg[talkpos.text];
}
if msg[talkpos].bg != "UNCHANGED" bg = msg[talkpos].bg;
didsounds = array_create(999);
didfuncs = array_create(999);
atsound = 0;
atfunc = 0;*/
txtprocessed = true;
}
var i;
for (i=0; i<array_length(talker); i++) {
talker[i].x = lerp(talker[i].x, x+(talker[i].position-2)*width/5, .1);
if talker[i].position <= SPRITEPOS.RIGHT {
talker[i].alpha = max(talker[i].alpha+.1, 0);
} else {
talker[i].alpha = min(talker[i].alpha-.1, 0);
}
}
if back {
halting = !halting;
}
if wait || halting {
wait--;
exit;
}
if !advance {
select = false;
}
if selecting {
select = true;
selecting = false;
}
if drawchars <= talklength && !skipped {
skip = select;
drawchars += talkspeed;
if ncm(4+round((1/talkspeed)/4)) {
var guy = audio_play_sound(talker[0].talksound, 0, false);
audio_sound_gain(guy, .2, 0);
audio_sound_pitch(guy, random(1)+.5);
}
if skip { //yeah almost
while drawchars <= talklength && string_copy(msg[talkpos].text, drawchars+specialchars, 2) != "|w" {
//log(string_copy(msg[talkpos].text, drawchars, 2))
drawchars++;
}
}
message_draw = string_copy(msg[talkpos].text, 0, drawchars);
} else {
if select {
if (talkpos < talksize-1) {
textline_next();
} else {
endevent();
instance_destroy();
}
}
}