eastern-flames/eastern flames/scripts/st_moving/st_moving.gml

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function st_moving() {
var mov = data.mov.val;
c_input();
hspd = lerp(hspd, (right-left)*.07, .4);
vspd = lerp(vspd, (down-up)*.07, .4);
if !stop dir = DIR.NONE;
if left dir = DIR.LEFT;
if down dir = DIR.DOWN;
if up dir = DIR.UP;
if right dir = DIR.RIGHT;
if leftp dir = DIR.LEFT;
if downp dir = DIR.DOWN;
if upp dir = DIR.UP;
if rightp dir = DIR.RIGHT;
/*var remainingmov = mov+1 - (
abs(x+hspd-16-returnpos.x*ts.x)/ts.x +
abs(y+vspd-16-returnpos.y*ts.y)/ts.y
);*/
var dist = c_tiledist(pos.x, pos.y, returnpos.y, returnpos.y);
//var remainingmov = dist.x + dist.y;
//var shitmode = point_distance(x, y, returnpos.x*ts.x, returnpos.y*ts.y);
//if shitmode > mov*ts.x {
//while !remainingmov {
/*hspd = 0;
vspd = 0;
x = linear_approach(x, returnpos.x*ts.x, 1);
y = linear_approach(y, returnpos.y*ts.y, 1);
log(x, returnpos.x*ts.x);
log(y, returnpos.y*ts.y);
var remainingmov = mov+1 - (
abs(x+hspd-16-returnpos.x*ts.x)/ts.x +
abs(y+vspd-16-returnpos.y*ts.y)/ts.y
);*/
//log("oob, " + string(remainingmov));
/*} else {
log("not oob!");*/
//}
var dude = c_gettile(x+hspd+abs(sprite_width)/4, y+vspd, true);
if dude != noone {
var dist = c_tiledist(dude.x, dude.y, returnpos.x, returnpos.y);
var friend = c_containsunit(dude.x, dude.y);
if dist.x + dist.y <= data.mov.val && dude.passable && (friend == noone || friend == id) {
pos.x = dude.x;
pos.y = dude.y;
if !stop {
x += hspd*ts.x;
y += vspd*ts.y;
}
} else {
x -= hspd*ts.x;
y -= vspd*ts.y;
x = linear_approach(x, returnpos.x*ts.x+abs(sprite_width)/4, 1);
y = linear_approach(y, returnpos.y*ts.y, 1);
}
} else {
x -= hspd*ts.x;
y -= vspd*ts.y;
x = linear_approach(x, returnpos.x*ts.x+abs(sprite_width)/4, 1);
y = linear_approach(y, returnpos.y*ts.y, 1);
}
//prevremainingmov = remainingmov;
c_decolor_all(c_red);
c_decolor_all(c_green);
var guy = c_gettile(pos.x, pos.y);
c_colortile(guy.x, guy.y, c_green);
//log("selecting");
//var rng = [1];
var guy = c_gettile(x, y, true);
if stop {
//var dist = c_tiledist();
//hitpos.y = clamp(hitpos.y+downp-upp, -data.rng.val, data.rng.val);
//hitpos.x = clamp(hitpos.x+rightp-leftp, -(data.rng.val-abs(hitpos.y)), (data.rng.val-abs(hitpos.y)));
//hitpos.y = clamp(hitpos.y, -(data.rng.val-abs(hitpos.x)), (data.rng.val-abs(hitpos.x)));
var shits = c_tiledist(0, 0, hitpos.x+rightp-leftp, hitpos.y+downp-upp);
var dist = shits.x + shits.y;
if dist <= data.rng.val && !(data.rng.val && hitpos.x == 0 && hitpos.y == 0) {
hitpos.x += rightp-leftp;
hitpos.y += downp-upp;
} else {
switch dir {
case DIR.LEFT:
hitpos.x = -1;
hitpos.y = 0;
break;
case DIR.DOWN:
hitpos.x = 0;
hitpos.y = 1;
break;
case DIR.UP:
hitpos.x = 0;
hitpos.y = -1;
break;
case DIR.RIGHT:
hitpos.x = 1;
hitpos.y = 0;
break;
}
}
}
var hitting = noone;
if guy != noone {
hitting = c_gettile(guy.x+hitpos.x, guy.y+hitpos.y);
switch dir {
case DIR.LEFT:
sprite_index = data.down;
image_xscale = -1;
break;
case DIR.DOWN:
sprite_index = data.down;
break;
case DIR.UP:
sprite_index = data.up;
break;
case DIR.RIGHT:
sprite_index = data.down;
image_xscale = 1;
break;
default:
sprite_index = data.idle;
//image_xscale = -1;
break;
}
if hitting != noone && stop c_colortile(hitting.x, hitting.y, c_red);
if hitting != noone && select && stop {
log("found one");
log(hitting.contents, hitting.x, hitting.y);
var i;
for (i=0; i<array_length(hitting.contents); i++) {
if instance_exists(hitting.contents[i]) {
log("is instance");
if hitting.contents[i].object_index = o_unit {
log("is unit");
log("found two");
if hitting.contents[i].alignment != alignment ^^ !data.str.val {
c_moveunit(id, c_gettile(pos.x, pos.y));
c_generatecombatstack([id, hitting.contents[i]]);
}
}
}
}
}
}
if back {
c_moveunit(id, c_gettile(returnpos.x, returnpos.y));
c_deselectunit(id);
}
if dir == DIR.NONE && select && stop && ARTICULATOR.hoveredunit == id{
c_moveunit(id, c_gettile(x, y, true));
waiting = true;
c_deselectunit(id);
}
/*if x < (returnpos.x-mov)*ts.x {
x = (returnpos.x-mov)*ts.x;
} else if x > (returnpos.x+mov+1)*ts.x {
x = (returnpos.x+mov+1)*ts.x;
} else {
x += hspd*ts.x;
}
if y < (returnpos.y-mov)*ts.y {
y = (returnpos.y-mov)*ts.y;
} else if y > (returnpos.y+mov+1)*ts.y {
y = (returnpos.y+mov+1)*ts.y;
} else {
y += vspd*ts.y;
}*/
}
function st_movingdraw() {
/*var mov = 2;
draw_set_color(c_cyan);
draw_set_alpha(.4);
var i, j;
for (i=-mov; i<=mov; i++) {
for (j=-mov; j<=mov; j++) {
if abs(i)+abs(j) <= mov {
draw_rectangle(
(returnpos.x+i)*ts.x,
(returnpos.y+j)*ts.y,
(returnpos.x+i+1)*ts.x,
(returnpos.y+j+1)*ts.y, false
);
}
}
}
draw_set_alpha(1);*/
}
#macro ts global.tilesize
enum DIR {
NONE,
LEFT,
DOWN,
UP,
RIGHT,
}