eastern-flames/eastern flames/scripts/weapon/weapon.gml

73 lines
2.1 KiB
Plaintext

global.weapons = {};
#macro wp global.weapons
function weapon(name_, description_, type_, statmods=[]) constructor {
name = name_;
description = description_;
type = WPTYPE.SWORD;
modifiers = {};
var i;
for (i=0; i<array_length(statmods); i++) {
modifiers[$statmods[i].name] = statmods[i];
}
global.weapons[$name] = self;
}
enum WPTYPE {
NULL,
SWORD,
LEAF,
GUN,
}
function c_addweapon(target, weapon_, equip=false) {
//array_push(target.inventory, deep_copy(weapon_));
array_push(target.inventory, weapon_);
if equip {
target.equippedweapon = array_length(target.inventory)-1;
c_equipweapon(target, target.inventory[target.equippedweapon]);
}
}
function c_equipweapon(target, weapon_) {
log(target.data.str.val);
c_modifierreset(target);
log(target.data.str.val);
c_wpeval(target, weapon_);
log(target.data.str.val);
}
nu weapon("nothing", "it's literally nothing", WPTYPE.NULL);
nu weapon("knife", "bleed, bleed", WPTYPE.SWORD, [new statmod(st.str, 20, add), new statmod(st.hit, 100, add)]);
nu weapon("iron sword", "made of a cringe material", WPTYPE.SWORD, [new statmod(st.str, 6, add), new statmod(st.hit, 90, add)]);
function c_modifierreset(target) {
var dudes = variable_struct_get_names(target.data);
var lads = variable_struct_get_names(st);
var i;
for (i=0; i<array_length(dudes); i++) {
while !array_contains(lads, dudes[i]) || dudes[i] == "hp" {
array_delete(dudes, i, 1);
if i >= array_length(dudes) break;
}
if i >= array_length(dudes) break;
target.data[$dudes[i]].val = target.data[$dudes[i]].cap;
}
}
function c_wpeval(target, weapon_) {
var lads = variable_struct_get_names(target.data);
var dudes = variable_struct_get_names(weapon_.modifiers);
var i;
for (i=0; i<array_length(dudes); i++) {
if array_contains(lads, dudes[i]) {
target.data[$dudes[i]].val = weapon_.modifiers[$dudes[i]].operation(
target.data[$dudes[i]].val,
weapon_.modifiers[$dudes[i]].val
);
}
}
}
function c_statexists(target, statstring) {
var dudes = variable_struct_get_names(target.data);
return array_contains(dudes, statstring);
}