21 lines
761 B
Plaintext
21 lines
761 B
Plaintext
if selectedunit != noone {
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draw_set_color(c_black);
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draw_rectangle(global.gw, global.gh, global.gw-100, global.gh-(array_length(selectedunit.inventory)-1)*32-16, false);
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draw_set_color(c_white);
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var i;
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draw_set_halign(fa_right);
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for (i=1; i<array_length(selectedunit.inventory); i++) {
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draw_text(global.gw-10, global.gh-10-i*20, (selectedunit.equippedweapon == i ? "X " : " ") + selectedunit.inventory[i].name);
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}
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draw_set_halign(fa_left);
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var dudes = c_getstats(selectedunit);
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draw_set_color(c_black);
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draw_rectangle(0, 0, 100, (array_length(dudes)-1)*32+16, false);
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draw_set_color(c_white);
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var i;
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for (i=0; i<array_length(dudes); i++) {
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draw_text(10, 10+i*20, dudes[i].name + ": " + string(dudes[i].val));
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}
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draw_set_halign(fa_left);
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} |