eastern-flames/eastern flames/scripts/tiledata/tiledata.gml

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global.map = [
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
];
global.tilesize = new vec2(32, 32);
function tiledata(passable_=true) constructor {
passable = passable;
contents = [];
}