eastern-flames/eastern flames/scripts/draw_percent/draw_percent.gml

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// Script assets have changed for v2.3.0 see
// https://help.yoyogames.com/hc/en-us/articles/360005277377 for more information
function draw_percent(x,y,sprite,subimg,percent){
var percSurf = surface_create(sprite_get_width(sprite),sprite_get_height(sprite));
surface_set_target(percSurf);
draw_clear_alpha(c_black,0.0);
//draw_sprite(sprite,subimg,0,0);
draw_sprite_stretched(sprite,subimg,0,0,sprite_get_width(sprite),sprite_get_height(sprite))
surface_reset_target();
shader_set(z_draw_percent);
shader_set_uniform_f(shader_get_uniform(z_draw_percent,"percent"),percent)
draw_surface(percSurf,x,y);
surface_free(percSurf);
shader_reset();
}