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4 Commits

Author SHA1 Message Date
the me c6a380fe0a Merge branch 'master' of https://git.touhou.dev/shaun_chaky/eastern-flames 2022-08-19 15:06:26 -07:00
the me e6fc2dcf96 im schmoovin, slightly more 2022-08-19 15:06:21 -07:00
the me f53d693a0c some kinda merge 2022-08-19 15:06:05 -07:00
the me cd85677efd turnstates 2022-08-19 10:19:08 -07:00
76 changed files with 2499 additions and 130 deletions

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"9647": {"x":168,"y":62,"w":10,"h":18,"character":9647,"shift":16,"offset":3,},
},
"kerningPairs": [],
"ranges": [
{"lower":32,"upper":127,},
{"lower":9647,"upper":9647,},
],
"regenerateBitmap": false,
"canGenerateBitmap": true,
"maintainGms1Font": false,
"parent": {
"name": "Fonts",
"path": "folders/Fonts.yy",
},
"resourceVersion": "1.0",
"name": "ft_couriernew",
"tags": [],
"resourceType": "GMFont",
}

View File

@ -22,6 +22,7 @@
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",}, {"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
{"isDnD":false,"eventNum":72,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",}, {"isDnD":false,"eventNum":72,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
{"isDnD":false,"eventNum":0,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",}, {"isDnD":false,"eventNum":0,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
{"isDnD":false,"eventNum":73,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
], ],
"properties": [], "properties": [],
"overriddenProperties": [], "overriddenProperties": [],

View File

@ -16,6 +16,8 @@ global.gw = 640;
global.gh = 360; global.gh = 360;
global.camerax = 0; global.camerax = 0;
global.cameray = 0; global.cameray = 0;
state = st_control;
cursor = new vec2(0, 0);
//these are functions bc c_2dto3d uses them //these are functions bc c_2dto3d uses them
function getProj(){ function getProj(){
return matrix_build_projection_perspective_fov(60,-16/9,1,4000) return matrix_build_projection_perspective_fov(60,-16/9,1,4000)
@ -51,5 +53,8 @@ function drawModels(){
models = []; models = [];
//var spr = sprite_add("./shrine thing tex.png",0,false,false,0,0); //var spr = sprite_add("./shrine thing tex.png",0,false,false,0,0);
textbox_create(txt_test);
var spr = sprite_add("./map1/mapatlas.png",0,false,false,0,0); var spr = sprite_add("./map1/mapatlas.png",0,false,false,0,0);
nu Model("./map1/map1.dat", spr, u, u, u, u, u, u, u, u,); nu Model("./map1/map1.dat", spr, u, 200, 140, u, .65, u, u, u,);
setCam();

View File

@ -1,4 +1,5 @@
if hoveredunit != noone { if hoveredunit != noone {
draw_set_font(ft_chiaro);
draw_set_color(c_black); draw_set_color(c_black);
draw_rectangle(global.gw, global.gh, global.gw-140, global.gh-(array_length(hoveredunit.inventory)-1)*32-16, false); draw_rectangle(global.gw, global.gh, global.gw-140, global.gh-(array_length(hoveredunit.inventory)-1)*32-16, false);
draw_set_color(c_white); draw_set_color(c_white);

View File

@ -6,6 +6,8 @@ setCam();
draw_set_color(c_black); draw_set_color(c_black);
draw_rectangle(-9999, -9999, 9999, 9999, false); draw_rectangle(-9999, -9999, 9999, 9999, false);
drawModels(); drawModels();
matrix_set(matrix_world,matrix_build_identity())
//setCam();
var i, j, k; var i, j, k;
for (i=0; i<array_length(global.map); i++) { for (i=0; i<array_length(global.map); i++) {
for (j=0; j<array_length(global.map[i]); j++) { for (j=0; j<array_length(global.map[i]); j++) {
@ -32,8 +34,10 @@ for (i=0; i<array_length(global.map); i++) {
draw_set_color(c_black); draw_set_color(c_black);
var i, j; var i, j;
draw_set_alpha(.1);
for (i=0; i<array_length(global.map); i++) { for (i=0; i<array_length(global.map); i++) {
for (j=0; j<array_length(global.map[i]); j++) { for (j=0; j<array_length(global.map[i]); j++) {
if !global.map[i][j].passable continue;
draw_rectangle( draw_rectangle(
i*global.tilesize.x, i*global.tilesize.x,
j*global.tilesize.y, j*global.tilesize.y,
@ -42,8 +46,23 @@ for (i=0; i<array_length(global.map); i++) {
); );
} }
} }
draw_set_alpha(1);
//matrix_get(matrix_ //matrix_get(matrix_
var a = c_2dto3d(mouse_x,mouse_y); var a = c_2dto3d(cursor.x,cursor.y);
draw_circle(a.x,a.y,2,false); //draw_circle(a.x,a.y,2,false);
draw_sprite_ext(s_cursorup, 0, a.x, a.y, ts.x/20, ts.y/20, 0, c_white, 1);
var worldMat = matrix_get(matrix_world);
var worldMat2 = matrix_build(a.x,a.y-ts.y/2,0,90,0,0,1,1,1);
matrix_set(matrix_world,worldMat2);
draw_sprite(s_cursor, 0, -ts.x/2, 0);
var worldMat2 = matrix_build(a.x,a.y-ts.y/2,0,90,0,0,1,1,1);
matrix_set(matrix_world,worldMat2);
draw_sprite(s_cursor, 0, ts.x/2, 0);
var worldMat2 = matrix_build(a.x,a.y+ts.y/2,0,90,0,0,1,1,1);
matrix_set(matrix_world,worldMat2);
draw_sprite(s_cursor, 0, -ts.x/2, 0);
var worldMat2 = matrix_build(a.x,a.y+ts.y/2,0,90,0,0,1,1,1);
matrix_set(matrix_world,worldMat2);
draw_sprite(s_cursor, 0, ts.x/2, 0);
matrix_set(matrix_world,worldMat);

View File

@ -0,0 +1,4 @@
var cam = camera_get_active() camera_set_proj_mat(cam, global.projMat)
camera_set_view_mat(cam,global.viewMat)
camera_apply(cam)

View File

@ -1,88 +1 @@
while global.turn == ARMY.THEM { state();
var done = true;
for (k=0; k<array_length(global.units[ARMY.THEM]); k++) {
var target = global.units[ARMY.THEM][k];
if !target.waiting {
done = false;
} else {
continue;
}
c_doenemyai(target);
}
if done {
c_dewait(global.turn);
global.turn = (global.turn+1)%2;
}
}
c_input();
var mouse = c_2dto3d(mouse_x,mouse_y);
if select && selectedunit == noone {
var mousex = floor(mouse.x/global.tilesize.x);
var mousey = floor(mouse.y/global.tilesize.y);
log(mousex, mousey);
if mousex < array_length(global.map) && mousex >= 0 {
if mousey < array_length(global.map[mousex]) && mousey >= 0 {
var i;
for (i=0; i<array_length(global.map[mousex][mousey].contents); i++) {
if global.map[mousex][mousey].contents[i].object_index == o_unit {
var dude = global.map[mousex][mousey].contents[i];
if dude.alignment == global.turn {
c_selectunit(dude);
} else {
c_markunit(dude);
}
}
}
}
}
} else if select {
if mouse.x > global.gw-100 {
var guyhits = floor(abs(mouse.y-global.gh-10)/32);
log(guyhits, array_length(selectedunit.inventory));
if guyhits < array_length(selectedunit.inventory) {
//log("doing");
selectedunit.equippedweapon = guyhits+1;
c_equipweapon(selectedunit, selectedunit.inventory[selectedunit.equippedweapon]);
}
//draw_text(global.gw-10, global.gh-10-i*20;
}
}
if selectedunit == noone {
hspd = lerp(hspd, (right-left)*((.1+stop*.1)*(ts.x)), .4);
vspd = lerp(vspd, (down-up)*((.1+stop*.1)*(ts.y)), .4);
x += hspd;
y += vspd;
} else {
hspd = 0;
vspd = 0;
x = lerp(x, selectedunit.x, .4);
y = lerp(y, selectedunit.y, .4);
}
global.camerax = x;
global.cameray = y;
var mousex = floor(mouse.x/global.tilesize.x);
var mousey = floor(mouse.y/global.tilesize.y);
//log(mousex, mousey);
hoveredunit = selectedunit;
if mousex < array_length(global.map) && mousex >= 0 {
if mousey < array_length(global.map[mousex]) && mousey >= 0 {
var i;
for (i=0; i<array_length(global.map[mousex][mousey].contents); i++) {
if global.map[mousex][mousey].contents[i].object_index == o_unit {
hoveredunit = (global.map[mousex][mousey].contents[i]);
}
}
}
}
var i;
for (i=0; i<array_length(global.units[global.turn]); i++) {
if global.units[global.turn][i].waiting = false exit;
}
c_dewait(global.turn);
global.turn = (global.turn+1)%2;
log("TURN " + string(global.turn));

View File

@ -0,0 +1,50 @@
/*if instance_exists(o_uicontroller) {
o_uicontroller.UIElements = [];
global.MenuCursor.disabled = true;
}
*/
txtprocessed = false;
keyboard_check_advanced = keyboard_check;
msgscript = txt_test;
name = "";
clr = c_white;
//draw_set_font(fm_couriernewreallybig);
msg = [txt()];
talkspeed = .5;
endevent = c_null;
talkchars = [];
width = 20;
height = 20;
spriteposx = 0;
spriteposy = 0;
talker = [new talkchar()];
talkindex = [0, 0, 0, 0, 0];
count = 0;
waiting = 0;
waited = array_create(20);
pressing = 0;
pressed = array_create(20);
wait = 0;
wigglex = 0;
wiggley = 0;
shake = 0;
selecting = false;
skipped = false;
specialchars = 0;
didsounds = array_create(999);
didfuncs = array_create(999);
atsound = 0;
atfunc = 0;
backlogging = false;
font = ft_couriernew;
backlog = [];
nvlline = 0;
bg = s_null;
drawstates = [st_textadv, st_textnvl];
halting = false;

View File

@ -0,0 +1,5 @@
if txtprocessed {
drawstates[texttype]();
}
//draw_sprite_at()
//draw_sprite_at_ext()

View File

@ -0,0 +1,87 @@
c_input();
count++;
if !txtprocessed {
margin = width/20;
//if !global.gameplay {
//c_savevn(msgscript, style);
//}
msgscript();
talksize = array_length(msg);
talkpos = 0;
//if msg[talkpos].bg != "UNCHANGED" bg = msg[talkpos].bg;
textline_next();
/*var dudes = font_get_size(draw_get_font())-1;
var dudes2 = floor((sprite_width-margin*2)/dudes);
msg[talkpos].text = lb_auto(msg[talkpos].text, dudes2);
talklength = string_length(msg[talkpos].text)+1;
drawing = ""
drawchars = 0;
msg[talkpos].event();
c_charpush(new talkchar(msg[talkpos].sprite, msg[talkpos].name, msg[talkpos].spritepos));
talkspeed = talker[0].textspeed;
var i;
for (i=0; i<array_length(talker[0].texteffects); i++) {
msg[talkpos].text = talker[0].texteffects + msg[talkpos.text];
}
if msg[talkpos].bg != "UNCHANGED" bg = msg[talkpos].bg;
didsounds = array_create(999);
didfuncs = array_create(999);
atsound = 0;
atfunc = 0;*/
txtprocessed = true;
}
var i;
for (i=0; i<array_length(talker); i++) {
talker[i].x = lerp(talker[i].x, x+(talker[i].position-2)*width/5, .1);
if talker[i].position <= SPRITEPOS.RIGHT {
talker[i].alpha = max(talker[i].alpha+.1, 0);
} else {
talker[i].alpha = min(talker[i].alpha-.1, 0);
}
}
if back {
halting = !halting;
}
if wait || halting {
wait--;
exit;
}
if !advance {
select = false;
}
if selecting {
select = true;
selecting = false;
}
if drawchars <= talklength && !skipped {
skip = select;
drawchars += talkspeed;
if ncm(4+round((1/talkspeed)/4)) {
var guy = audio_play_sound(talker[0].talksound, 0, false);
audio_sound_gain(guy, .2, 0);
audio_sound_pitch(guy, random(1)+.5);
}
if skip { //yeah almost
while drawchars <= talklength && string_copy(msg[talkpos].text, drawchars+specialchars, 2) != "|w" {
//log(string_copy(msg[talkpos].text, drawchars, 2))
drawchars++;
}
}
message_draw = string_copy(msg[talkpos].text, 0, drawchars);
} else {
if select {
if (talkpos < talksize-1) {
textline_next();
} else {
endevent();
instance_destroy();
}
}
}

View File

@ -0,0 +1,35 @@
{
"spriteId": null,
"solid": false,
"visible": true,
"spriteMaskId": null,
"persistent": false,
"parentObjectId": null,
"physicsObject": false,
"physicsSensor": false,
"physicsShape": 1,
"physicsGroup": 1,
"physicsDensity": 0.5,
"physicsRestitution": 0.1,
"physicsLinearDamping": 0.1,
"physicsAngularDamping": 0.1,
"physicsFriction": 0.2,
"physicsStartAwake": true,
"physicsKinematic": false,
"physicsShapePoints": [],
"eventList": [
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
{"isDnD":false,"eventNum":0,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
{"isDnD":false,"eventNum":64,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
],
"properties": [],
"overriddenProperties": [],
"parent": {
"name": "Textbox",
"path": "folders/Textbox.yy",
},
"resourceVersion": "1.0",
"name": "o_textbox",
"tags": [],
"resourceType": "GMObject",
}

View File

@ -1,7 +1,7 @@
draw_set_color(c_gray); draw_set_color(c_black);
draw_set_alpha(0.25); //draw_set_alpha(0.25);
draw_circle(x,y+5,10,false); //draw_circle(x,y,5,false);
draw_set_alpha(1); //draw_set_alpha(1);
var worldMat = matrix_get(matrix_world); var worldMat = matrix_get(matrix_world);
//this is the location of where i want to draw from !!! //this is the location of where i want to draw from !!!
var worldMat2 = matrix_build(x,y,0,90,0,0,1,1,1); var worldMat2 = matrix_build(x,y,0,90,0,0,1,1,1);

View File

@ -6,7 +6,7 @@
"option_windows_product_info": "this", "option_windows_product_info": "this",
"option_windows_copyright_info": "me", "option_windows_copyright_info": "me",
"option_windows_description_info": "emblemgame", "option_windows_description_info": "emblemgame",
"option_windows_display_cursor": true, "option_windows_display_cursor": false,
"option_windows_icon": "${base_options_dir}/windows/icons/icon.ico", "option_windows_icon": "${base_options_dir}/windows/icons/icon.ico",
"option_windows_save_location": 0, "option_windows_save_location": 0,
"option_windows_splash_screen": "${base_options_dir}/windows/splash/splash.png", "option_windows_splash_screen": "${base_options_dir}/windows/splash/splash.png",

View File

@ -21,7 +21,7 @@
"creationCodeFile": "", "creationCodeFile": "",
"inheritCode": false, "inheritCode": false,
"instanceCreationOrder": [ "instanceCreationOrder": [
{"name":"inst_54131ADF","path":"rooms/Room1/Room1.yy",}, {"name":"inst_54131ADF","path":"rooms/da_game/da_game.yy",},
], ],
"inheritCreationOrder": false, "inheritCreationOrder": false,
"sequenceId": null, "sequenceId": null,
@ -49,7 +49,7 @@
"path": "folders/Rooms.yy", "path": "folders/Rooms.yy",
}, },
"resourceVersion": "1.0", "resourceVersion": "1.0",
"name": "Room1", "name": "da_game",
"tags": [], "tags": [],
"resourceType": "GMRoom", "resourceType": "GMRoom",
} }

View File

@ -0,0 +1,92 @@
function c_badpractice(line) {
specialchars += 2;
i++;
var shitread = {text: line};
switch string_char_at(shitread.text, i++) {
case "c": //color
var myguy = string_copy(shitread.text, i, 9);
var myguy2 = string_replace(myguy, ".", "0");
i += 9;
specialchars += 9;
//
break;
case "s": //speed
var myguy = string_copy(shitread.text, i, 3);
var myguy2 = string_replace(myguy, ".", "0");
if string_digits(myguy2) != myguy2 {
} else {
i += 3;
specialchars += 3;
}
break;
case "l": //size (large)
var myguy = string_copy(shitread.text, i, 3);
var myguy2 = string_replace(myguy, ".", "0");
if string_digits(myguy2) != myguy2 {
} else {
i += 3;
specialchars += 3;
}
break;
case "w": //wait
i += 4;
specialchars += 4;
break;
case "-": //try to skip
case "q": //try to skip
break;
case "v": //viggle
var myguy = string_copy(shitread.text, i, 2);
var myguy2 = string_replace(myguy, ".", "0");
if string_digits(myguy) != myguy {
} else {
i += 2;
specialchars += 2;
}
//
break;
case "i": //italics
var myguy = string_copy(shitread.text, i, 1);
if string_digits(myguy) != myguy {
} else {
i++;
specialchars++;
}
break;
case "x": //shake
var myguy = string_copy(shitread.text, i, 2);
if string_digits(myguy) != myguy {
} else {
i += 2;
specialchars += 2;
}
break;
case "n": //nod
break;
case "p": //portrait
i += 2;
specialchars += 2;
break;
case "j": //actually doesnt work maybe later
i++;
specialchars++;
break;
case "a": //audio (sound effect)
break;
case "f": //in-text function
break;
case "|": //neither does this
break;
case "g": //neither does this
break;
#endregion
default:
shitread.text = c_errorstring();
break;
}
}

View File

@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Textbox",
"path": "folders/Textbox.yy",
},
"resourceVersion": "1.0",
"name": "c_badpractice",
"tags": [],
"resourceType": "GMScript",
}

View File

@ -0,0 +1,47 @@
function c_charpush(char) {
var i;
for (i=0; i<array_length(talker); i++) {
//log(i);
//log(char);
//log(talker);
if char.name == talker[i].name {
if char.position == SPRITEPOS.REPLACE {
char.position = talker[i].position;
}
char.x = talker[i].x;
char.y = talker[i].y;
char.alpha = talker[i].alpha;
array_delete(talker, i, 1);
i--;
}
}
array_insert(talker, 0, char);
}
function talkchar(spriteindex_=s_null, name_="", position_=SPRITEPOS.HIDDEN) constructor {
sprite = global.textguy[?string_lower(name_)].sprite;
talksound = global.textguy[?string_lower(name_)].talksound;
textspeed = global.textguy[?string_lower(name_)].textspeed;
texteffects = global.textguy[?string_lower(name_)].texteffects;
namecolor = global.textguy[?string_lower(name_)].namecolor;
name = name_;
index = spriteindex_;
position = position_;
x = o_textbox.x+(position-2)*o_textbox.width/5;
y = o_textbox.spriteposy;
alpha = 0;
}
/*global.textguy[?"drip"] = s_drip;
global.textguy[?"spamton g. spamton"] = s_drip;
global.textguy[?""] = s_null;
global.textguy[?"reimu"] = s_reimu16;
global.textguy[?"aunn"] = s_aunn16;
global.textguy[?"mike"] = s_mike16;
global.textguy[?"yukari"] = s_yukari16;
global.textguy[?"reisen"] = s_reisen16;
global.textguy[?"yumemi"] = s_yumemi16;
global.textguy[?"chiyuri"] = s_chiyuri16;*/

View File

@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Textbox",
"path": "folders/Textbox.yy",
},
"resourceVersion": "1.0",
"name": "c_charpush",
"tags": [],
"resourceType": "GMScript",
}

View File

@ -0,0 +1,3 @@
function c_errorstring() {
}

View File

@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Scripts",
"path": "folders/Scripts.yy",
},
"resourceVersion": "1.0",
"name": "c_errorstring",
"tags": [],
"resourceType": "GMScript",
}

View File

@ -0,0 +1,144 @@
function c_txtspecial() {
specialchars += 2;
i++
switch string_char_at(msg[talkpos].text, i++) {
case "c": //color
var myguy = string_copy(msg[talkpos].text, i, 9);
var myguy2 = string_replace(myguy, ".", "0");
if string_digits(myguy2) != myguy2 {
clr = c_white;
} else {
clr = make_color_rgb(real(string_copy(myguy, 1, 3)), real(string_copy(myguy, 4, 3)), real(string_copy(myguy, 7, 3)));
//log(real(string_copy(myguy, 0, 3)), real(string_copy(myguy, 3, 3)), real(string_copy(myguy, 6, 3)));
//clr = make_color_rgb(0, 0, 255);
i += 9;
specialchars += 9;
}
//
break;
case "s": //speed
var myguy = string_copy(msg[talkpos].text, i, 3);
var myguy2 = string_replace(myguy, ".", "0");
if string_digits(myguy2) != myguy2 {
talkspeed = talker[0].textspeed;
} else {
talkspeed = real(myguy);
i += 3;
specialchars += 3;
}
break;
case "l": //size (large)
var myguy = string_copy(msg[talkpos].text, i, 3);
var myguy2 = string_replace(myguy, ".", "0");
if string_digits(myguy2) != myguy2 {
sizemult = 1;
} else {
sizemult = real(myguy);
i += 3;
specialchars += 3;
}
break;
case "w": //wait
var myguy = string_copy(msg[talkpos].text, i, 4);
i += 4;
specialchars += 4;
if !waited[waiting] {
wait = real(myguy);
waited[waiting] = true;
drawchars--;
exit;
} else {
//wait = 9999;
}
break;
case "-": //try to skip
if !skipped {
selecting = true;
skipped = true;
drawchars = talklength;
}
case "q": //try to skip
drawchars = talklength;
break;
case "v": //viggle
var myguy = string_copy(msg[talkpos].text, i, 2);
var myguy2 = string_replace(myguy, ".", "0");
if string_digits(myguy) != myguy {
wigglex = 0;
wiggley = 0;
} else {
wigglex = real(string_copy(myguy, 1, 1));
wiggley = real(string_copy(myguy, 2, 1));
i += 2;
specialchars += 2;
}
//
break;
case "i": //italics
var myguy = string_copy(msg[talkpos].text, i, 1);
if string_digits(myguy) != myguy {
draw_set_font(restorefont);
} else {
i++;
specialchars++;
restorefont = draw_get_font()
draw_set_font(font_get_italic(draw_get_font()));
}
break;
case "x": //shake
var myguy = string_copy(msg[talkpos].text, i, 2);
if string_digits(myguy) != myguy {
shake = 0;
} else {
shake = real(myguy);
i += 2;
specialchars += 2;
}
break;
case "n": //nod
if select || pressed[pressing] {
pressed[pressing] = true;
pressing++;
wait = 0;
} else {
wait = 9999;
}
break;
case "f": //facepic
var myguy = string_copy(msg[talkpos].text, i, 2);
talkindex[spritepos] = real(myguy);
i += 2;
specialchars += 2;
break;
#region bustedones
case "j": //actually doesnt work maybe later
var myguy = string_copy(msg[talkpos].text, i, 1);
switch myguy {
case "c":
draw_set_halign(fa_center);
break;
case "r":
draw_set_halign(fa_right);
break;
default:
draw_set_halign(fa_left);
break;
}
i++;
specialchars++;
break;
case "|": //neither does this
break;
#endregion
default:
msg[talkpos].text = c_errorstring();
break;
}
}

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Textbox",
"path": "folders/Textbox.yy",
},
"resourceVersion": "1.0",
"name": "c_txtspecial",
"tags": [],
"resourceType": "GMScript",
}

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@ -0,0 +1,16 @@
function chardata(name_="drip", sprite_=s_drip, talksound_=se_null, textspeed_=.5, namecolor_=c_white, texteffects_=[]) constructor {
name = name_;
sprite = sprite_;
talksound = talksound_;
textspeed = textspeed_;
namecolor = namecolor_;
texteffects = texteffects_;
global.textguy[?string_lower(name)] = self;
}
function talksprite(name_, char_, val_) constructor {
val = val_;
variable_struct_set(global.textguy[?char_], name_, self);
char = global.textguy[?char_];
}

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Textbox",
"path": "folders/Textbox.yy",
},
"resourceVersion": "1.0",
"name": "chardata",
"tags": [],
"resourceType": "GMScript",
}

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@ -0,0 +1,27 @@
function lb_auto(str, maxlength) {
var possible = true;
var j;
var lbcount = 0;
var specialchars = 0;
for (i=0; i<string_length(str); i++) {
while string_char_at(str, i) = "|" {
c_badpractice(str);
}
if string_char_at(str, i) == "#" lbcount = 0;
//if string_char_at(str, i) == "|" lbcount -= 2;
if lbcount >= maxlength {
for (j=0; j<lbcount; j++) {
if string_char_at(str, i-j) == " " && lbcount-j < maxlength {
str = string_insert("#", str, i-j);
str = string_delete(str, i-j+1, 1);
possible = true;
break;
}
possible = false;
}
lbcount = j;
}
lbcount++;
}
return str;
}

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Scripts",
"path": "folders/Scripts.yy",
},
"resourceVersion": "1.0",
"name": "lb_auto",
"tags": [],
"resourceType": "GMScript",
}

View File

@ -1,21 +1,21 @@
function msglang(english, japanese=[txt()], language=global.lang) { function msglang(english, japanese, language=global.lang) {
return array_insert_array_parse(argument[language-1]); switch language {
/*switch language {
case LANGUAGE.ENGLISH: case LANGUAGE.ENGLISH:
return array_insert_array_parse(english); return english;
break; break;
case LANGUAGE.JAPANESE: case LANGUAGE.JAPANESE:
return array_insert_array_parse(japanese); return japanese;
break; break;
default: default:
return [txt()]; return [txt()];
break; break;
}*/
} }
}
enum LANGUAGE { enum LANGUAGE {
NULL, NULL,
ENGLISH, ENGLISH,
JAPANESE, JAPANESE,
} }
global.lang = LANGUAGE.ENGLISH;

View File

@ -2,8 +2,8 @@
"isDnD": false, "isDnD": false,
"isCompatibility": false, "isCompatibility": false,
"parent": { "parent": {
"name": "data", "name": "Textbox",
"path": "folders/Scripts/util/data.yy", "path": "folders/Textbox.yy",
}, },
"resourceVersion": "1.0", "resourceVersion": "1.0",
"name": "msglang", "name": "msglang",

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@ -0,0 +1,78 @@
function st_control() {
c_input();
var mouse = c_2dto3d(mouse_x,mouse_y);
if select {
var mousex = floor(mouse.x/global.tilesize.x);
var mousey = floor(mouse.y/global.tilesize.y);
log(mousex, mousey);
if mousex < array_length(global.map) && mousex >= 0 {
if mousey < array_length(global.map[mousex]) && mousey >= 0 {
var i;
for (i=0; i<array_length(global.map[mousex][mousey].contents); i++) {
if global.map[mousex][mousey].contents[i].object_index == o_unit {
var dude = global.map[mousex][mousey].contents[i];
if dude.alignment == global.turn {
if selectedunit == noone c_selectunit(dude);
} else {
c_markunit(dude);
}
}
}
}
}
} else if select {
if mouse.x > global.gw-100 {
var guyhits = floor(abs(mouse.y-global.gh-10)/32);
log(guyhits, array_length(selectedunit.inventory));
if guyhits < array_length(selectedunit.inventory) {
//log("doing");
selectedunit.equippedweapon = guyhits+1;
c_equipweapon(selectedunit, selectedunit.inventory[selectedunit.equippedweapon]);
}
//draw_text(global.gw-10, global.gh-10-i*20;
}
}
if selectedunit == noone {
hspd = lerp(hspd, (right-left)*((.1+stop*.1)*(ts.x)), .4);
vspd = lerp(vspd, (down-up)*((.1+stop*.1)*(ts.y)), .4);
x += hspd;
y += vspd;
} else {
hspd = 0;
vspd = 0;
x = lerp(x, selectedunit.x, .4);
y = lerp(y, selectedunit.y, .4);
//cursor.x = selectedunit.x;
//cursor.y = selectedunit.y;
}
cursor.x = mouse_x;
cursor.y = mouse_y;
global.camerax = x;
global.cameray = y;
var mousex = floor(mouse.x/global.tilesize.x);
var mousey = floor(mouse.y/global.tilesize.y);
//log(mousex, mousey);
hoveredunit = selectedunit;
if mousex < array_length(global.map) && mousex >= 0 {
if mousey < array_length(global.map[mousex]) && mousey >= 0 {
var i;
for (i=0; i<array_length(global.map[mousex][mousey].contents); i++) {
if global.map[mousex][mousey].contents[i].object_index == o_unit {
hoveredunit = (global.map[mousex][mousey].contents[i]);
}
}
}
}
if hoveredunit != noone {
//cursor.x = lerp(mouse_x, hoveredunit.x, .4);
//cursor.y = lerp(mouse_y, hoveredunit.y, .4);
}
var i;
for (i=0; i<array_length(global.units[global.turn]); i++) {
if global.units[global.turn][i].waiting = false exit;
}
c_dewait(global.turn);
global.turn = (global.turn+1)%2;
log("TURN " + string(global.turn));
state = st_enemyturn;
}

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Scripts",
"path": "folders/Scripts.yy",
},
"resourceVersion": "1.0",
"name": "st_control",
"tags": [],
"resourceType": "GMScript",
}

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@ -0,0 +1,19 @@
function st_enemyturn() {
while global.turn == ARMY.THEM {
var done = true;
for (k=0; k<array_length(global.units[ARMY.THEM]); k++) {
var target = global.units[ARMY.THEM][k];
if !target.waiting {
done = false;
} else {
continue;
}
c_doenemyai(target);
}
if done {
c_dewait(global.turn);
state = st_control;
global.turn = (global.turn+1)%2;
}
}
}

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Scripts",
"path": "folders/Scripts.yy",
},
"resourceVersion": "1.0",
"name": "st_enemyturn",
"tags": [],
"resourceType": "GMScript",
}

View File

@ -12,35 +12,53 @@ function st_moving() {
if downp dir = DIR.DOWN; if downp dir = DIR.DOWN;
if upp dir = DIR.UP; if upp dir = DIR.UP;
if rightp dir = DIR.RIGHT; if rightp dir = DIR.RIGHT;
var remainingmov = mov+1 - ( /*var remainingmov = mov+1 - (
abs(x+hspd-16-returnpos.x*ts.x)/ts.x + abs(x+hspd-16-returnpos.x*ts.x)/ts.x +
abs(y+vspd-16-returnpos.y*ts.y)/ts.y abs(y+vspd-16-returnpos.y*ts.y)/ts.y
); );*/
var dist = c_tiledist(pos.x, pos.y, returnpos.y, returnpos.y);
//var remainingmov = dist.x + dist.y;
//var shitmode = point_distance(x, y, returnpos.x*ts.x, returnpos.y*ts.y); //var shitmode = point_distance(x, y, returnpos.x*ts.x, returnpos.y*ts.y);
//if shitmode > mov*ts.x { //if shitmode > mov*ts.x {
if !stop {
x += hspd*ts.x; //while !remainingmov {
y += vspd*ts.y; /*hspd = 0;
}
while !remainingmov {
hspd = 0;
vspd = 0; vspd = 0;
x = linear_approach(x, returnpos.x*ts.x+16, 1); x = linear_approach(x, returnpos.x*ts.x, 1);
y = linear_approach(y, returnpos.y*ts.y+16, 1); y = linear_approach(y, returnpos.y*ts.y, 1);
log(x, returnpos.x*ts.x); log(x, returnpos.x*ts.x);
log(y, returnpos.y*ts.y); log(y, returnpos.y*ts.y);
var remainingmov = mov+1 - ( var remainingmov = mov+1 - (
abs(x+hspd-16-returnpos.x*ts.x)/ts.x + abs(x+hspd-16-returnpos.x*ts.x)/ts.x +
abs(y+vspd-16-returnpos.y*ts.y)/ts.y abs(y+vspd-16-returnpos.y*ts.y)/ts.y
); );*/
//log("oob, " + string(remainingmov)); //log("oob, " + string(remainingmov));
/*} else { /*} else {
log("not oob!");*/ log("not oob!");*/
} //}
var dude = c_gettile(x, y, true); var dude = c_gettile(x+hspd+abs(sprite_width)/4, y+vspd, true);
if dude != noone {
var dist = c_tiledist(dude.x, dude.y, returnpos.x, returnpos.y);
if dist.x + dist.y <= data.mov.val && dude.passable {
pos.x = dude.x; pos.x = dude.x;
pos.y = dude.y; pos.y = dude.y;
prevremainingmov = remainingmov; if !stop {
x += hspd*ts.x;
y += vspd*ts.y;
}
} else {
x -= hspd*ts.x;
y -= vspd*ts.y;
x = linear_approach(x, returnpos.x*ts.x+abs(sprite_width)/4, 1);
y = linear_approach(y, returnpos.y*ts.y, 1);
}
} else {
x -= hspd*ts.x;
y -= vspd*ts.y;
x = linear_approach(x, returnpos.x*ts.x+abs(sprite_width)/4, 1);
y = linear_approach(y, returnpos.y*ts.y, 1);
}
//prevremainingmov = remainingmov;
c_decolor_all(c_red); c_decolor_all(c_red);
c_decolor_all(c_green); c_decolor_all(c_green);
var guy = c_gettile(pos.x, pos.y); var guy = c_gettile(pos.x, pos.y);
@ -97,7 +115,7 @@ function st_moving() {
c_moveunit(id, c_gettile(returnpos.x, returnpos.y)); c_moveunit(id, c_gettile(returnpos.x, returnpos.y));
c_deselectunit(id); c_deselectunit(id);
} }
if dir == DIR.NONE && select { if dir == DIR.NONE && select && stop && ARTICULATOR.hoveredunit == id{
c_moveunit(id, c_gettile(x, y, true)); c_moveunit(id, c_gettile(x, y, true));
waiting = true; waiting = true;
c_deselectunit(id); c_deselectunit(id);

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@ -0,0 +1,69 @@
global.thecolor = 0xFFFFFF
function st_textadv() {
//surface_set_target(global.surfaces.HUD);
draw_sprite(bg, 0, 0, 0);
for (i=array_length(talker)-1; i>=0; i--) {
draw_sprite_ext(talker[i].sprite,
talker[i].index,
talker[i].x,
talker[i].y,
ineg(talker[i].position > SPRITEPOS.CENTER),
1, 0, make_color_hsv(0, 0, 255-(i>0)*100), talker[i].alpha*(talker[i].position <= SPRITEPOS.RIGHT));
}
if halting { exit}
draw_sprite(sprite_index, 0, x, y);
draw_set_font(font);
clr = c_white;
var xpos = 0;
var lb = 0;
sizemult = 1;
var effchars = drawchars;
specialchars = 0;
wigglex = 0;
wiggley = 0;
shake = 0;
sizepos = 0;
pressing = 0;
fontsize = font_get_size(draw_get_font())*.8;
atsound = 0;
atfunc = 0;
j = 0;
if msg[talkpos].type == "normal" {
draw_set_color(talker[0].namecolor);
draw_set_halign(fa_center);
draw_text(x+width/20-width/2+17, y-18, talker[0].name);
draw_set_halign(fa_left);
draw_set_color(c_white);
}
draw_set_halign(fa_left);
atsound = 0;
atfunc = 0;
for (i=1; i<=effchars; i++) {
while string_char_at(msg[talkpos].text, i) = "|" {
c_txtspecial();
}
effchars = drawchars+specialchars;
var centerOffset = 0;
if(draw_get_halign() == fa_center || draw_get_halign() == fa_right) {
var linelist = string_split(msg[talkpos].text,"#");
var msglen = string_length(linelist[lb])
centeroffset = ((width/(fontsize+5))) - msglen;
if(draw_get_halign() == fa_center) {
centeroffset/=2;
}
}
var textoffsetx = cos((count+i*2)/(talkspeed*20))*wigglex+random(shake/2)-shake/4;
var textoffsety = sin((count+i*2)/(talkspeed*20))*wiggley+random(shake/2)-shake/4;
var textxpos = x+margin+(xpos+centerOffset)*(fontsize)-width/2;
var textypos = y+(fontsize)+(lb+nvlline)*(fontsize*2);
var thechar = string_hash_to_newline(string_char_at(msg[talkpos].text, i));
draw_text_ext_transformed_colour(textxpos+textoffsetx, textypos+textoffsety, thechar, 0, 999, sizemult, sizemult, 0, clr, clr, clr, clr, 1);
if string_char_at(msg[talkpos].text, i) = "#" {
lb++;
xpos = -1;
}
xpos += sizemult;
}
}

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Textbox",
"path": "folders/Textbox.yy",
},
"resourceVersion": "1.0",
"name": "st_textadv",
"tags": [],
"resourceType": "GMScript",
}

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@ -0,0 +1,120 @@
function st_textnvl() {
//surface_set_target(global.surfaces.HUD);
draw_sprite(bg, 0, 0, 0);
for (i=array_length(talker)-1; i>=0; i--) {
draw_sprite_ext(talker[i].sprite,
talker[i].index,
talker[i].x,
talker[i].y,
ineg(talker[i].position > SPRITEPOS.CENTER),
1, 0, make_color_hsv(0, 0, 255-(i>0)*100), talker[i].alpha*(talker[i].position <= SPRITEPOS.RIGHT));
}
if halting { exit}
draw_sprite(sprite_index, 0, x, y);
draw_set_font(font);
clr = c_white;
var xpos = 0;
var lb = 0;
sizemult = 1;
var effchars = drawchars;
specialchars = 0;
wigglex = 0;
wiggley = 0;
shake = 0;
sizepos = 0;
pressing = 0;
fontsize = font_get_size(draw_get_font())*.8;
backlogging = true;
atsound = 0;
atfunc = 0;
j = 0;
for (j=0; j<array_length(backlog); j++) {
if backlog[j].type == "normal" {
draw_set_color(backlog[j].guy.namecolor);
draw_set_halign(fa_right);
draw_text(x-width/2-40, y+(fontsize)+(lb+nvlline)*(fontsize*2), backlog[j].name);
draw_set_halign(fa_left);
draw_set_color(c_white);
}
draw_set_halign(fa_left);
for (i=1; i<=string_length(backlog[j].text)+1; i++) {
while string_char_at(backlog[j].text, i) = "|" {
c_txtspecial();
}
effchars = drawchars+specialchars;
var centerOffset = 0;
if(draw_get_halign() == fa_center || draw_get_halign() == fa_right) {
var linelist = string_split(backlog[j].text,"#");
var msglen = string_length(linelist[lb])
centeroffset = ((width/(fontsize+5))) - msglen;
if(draw_get_halign() == fa_center) {
centeroffset/=2;
}
}
var textoffsetx = cos((count+i*2)/(talkspeed*20))*wigglex+random(shake/2)-shake/4;
var textoffsety = sin((count+i*2)/(talkspeed*20))*wiggley+random(shake/2)-shake/4;
var textxpos = x+margin+(xpos+centerOffset)*(fontsize)-width/2;
var textypos = y+(fontsize)+(lb+nvlline)*(fontsize*2);
var thechar = string_hash_to_newline(string_char_at(backlog[j].text, i));
draw_text_ext_transformed_colour(textxpos+textoffsetx, textypos+textoffsety, thechar, 0, 999, sizemult, sizemult, 0, clr, clr, clr, clr, 1);
if string_char_at(backlog[j].text, i) = "#" {
lb++;
xpos = -1;
}
xpos += sizemult;
}
draw_set_font(font);
lb++;
clr = c_white;
var clrdur = 0;
var xpos = 0;
sizemult = 1;
var effchars = drawchars;
specialchars = 0;
wigglex = 0;
wiggley = 0;
shake = 0;
sizepos = 0;
pressing = 0;
fontsize = font_get_size(draw_get_font())*.8;
atsound = 0;
atfunc = 0;
}
backlogging = false;
if msg[talkpos].type == "normal" {
draw_set_color(msg[talkpos].guy.namecolor);
draw_set_halign(fa_right);
draw_text(x-width/2-40, y+(fontsize)+(lb+nvlline)*(fontsize*2), msg[talkpos].name);
draw_set_halign(fa_left);
draw_set_color(c_white);
}
atsound = 0;
atfunc = 0;
for (i=1; i<=effchars; i++) {
while string_char_at(msg[talkpos].text, i) = "|" {
c_txtspecial();
}
effchars = drawchars+specialchars;
var centerOffset = 0;
if(draw_get_halign() == fa_center || draw_get_halign() == fa_right) {
var linelist = string_split(msg[talkpos].text,"#");
var msglen = string_length(linelist[lb]);
centeroffset = ((width/(fontsize+5))) - msglen;
if(draw_get_halign() == fa_center) {
centeroffset/=2;
}
}
var textoffsetx = cos((count+i*2)/(talkspeed*20))*wigglex+random(shake/2)-shake/4;
var textoffsety = sin((count+i*2)/(talkspeed*20))*wiggley+random(shake/2)-shake/4;
var textxpos = x+margin+(xpos+centerOffset)*(fontsize)-width/2;
var textypos = y+(fontsize)+(lb+nvlline)*(fontsize*2);
var thechar = string_hash_to_newline(string_char_at(msg[talkpos].text, i));
draw_text_ext_transformed_colour(textxpos+textoffsetx, textypos+textoffsety, thechar, 0, 999, sizemult, sizemult, 0, clr, clr, clr, clr, 1);
if string_char_at(msg[talkpos].text, i) = "#" {
lb++;
xpos = -1;
}
xpos += sizemult;
}
}

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Textbox",
"path": "folders/Textbox.yy",
},
"resourceVersion": "1.0",
"name": "st_textnvl",
"tags": [],
"resourceType": "GMScript",
}

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@ -0,0 +1,15 @@
function textbox_create(textscript=txt_test, style=global.textdefault, advancable=true) {
instance_destroy(o_textbox);
var chump = instance_create(style.x, style.y, o_textbox);
chump.width = style.width;
chump.height = style.height;
chump.spriteposx = style.spriteposx;
chump.spriteposy = style.spriteposy;
chump.advance = advancable;
chump.msgscript = textscript;
chump.sprite_index = style.sprite;
chump.texttype = style.type;
chump.font = style.font;
chump.style = style;
return chump;
}

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Scripts",
"path": "folders/Scripts.yy",
},
"resourceVersion": "1.0",
"name": "textbox_create",
"tags": [],
"resourceType": "GMScript",
}

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@ -0,0 +1,36 @@
function textline_next() {
do {
draw_set_font(font);
skipped = false;
waiting = 0;
waited = array_create(20);
pressing = 0;
pressed = array_create(20);
if txtprocessed {
if msg[talkpos].type == "normal" {
array_push(backlog, msg[talkpos]);
}
talkpos++;
if msg[talkpos].type == "ptxt" {
backlog = [];
}
}
var dudes = font_get_size(draw_get_font())*.8;
var dudes2 = floor((width-margin*2)/dudes);
//log(dudes2);
msg[talkpos].text = lb_auto(msg[talkpos].text, dudes2);
//log(msg[talkpos]);
talklength = string_length(msg[talkpos].text);
drawing = "";
drawchars = 0;
name = msg[talkpos].name;
msg[talkpos].event();
c_charpush(new talkchar(msg[talkpos].sprite, msg[talkpos].name, msg[talkpos].spritepos));
talkspeed = talker[0].textspeed;
if msg[talkpos].bg != "UNCHANGED" bg = msg[talkpos].bg;
didsounds = array_create(999);
didfuncs = array_create(999);
atsound = 0;
atfunc = 0;
} until msg[talkpos].type == "normal" || (string_contains(msg[talkpos].text, "|w") && !string_contains(msg[talkpos].text, "|w0000"));
}

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{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Textbox",
"path": "folders/Textbox.yy",
},
"resourceVersion": "1.0",
"name": "textline_next",
"tags": [],
"resourceType": "GMScript",
}

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@ -1,5 +1,5 @@
var forest123456 = function() {return new tiledata(u, u, [c_lime], [new statmod(st.def, 5, add)])} var forest123456 = function() {return new tiledata(u, u, [], [new statmod(st.def, 5, add)])}
var block1234567 = function() {return new tiledata(false, u, [c_black])} var block1234567 = function() {return new tiledata(false, u, [])}
global.map = c_mapgen([ global.map = c_mapgen([
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()], [block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()], [block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],

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function txt(text_=c_errorstring(), sprite_=global.textguy[?""].NOTHING, spritepos_=SPRITEPOS.REPLACE, bg_="UNCHANGED", event_=c_null, sounds_=[], funcs_=[]) {
return {
text: text_,
name: sprite_.char.name,
sprite: sprite_.val,
guy: sprite_.char,
event: event_,
spritepos: spritepos_,
bg: bg_,
sounds: sounds_,
funcs: funcs_,
type:"normal",
};
}//not technically a constructor since dont wanna write new every time
function ntxt(wait=0, sprite_=global.textguy[?""].NOTHING, spritepos_=SPRITEPOS.HIDDEN, bg_="UNCHANGED", event_=c_null) {
return {
text: "|w"+ string_format(wait, 4, 0) + "|-",
name: sprite_.char.name,
sprite: sprite_.val,
event: event_,
spritepos: spritepos_,
bg: bg_,
type: "ntxt",
};
}
function ptxt(wait=0, sprite_=global.textguy[?""].NOTHING, spritepos_=SPRITEPOS.HIDDEN, bg_="UNCHANGED", event_=c_null) {
return {
text: "",
name: sprite_.char.name,
sprite: sprite_.val,
event: event_,
spritepos: spritepos_,
bg: bg_,
type: "ptxt",
};
}
enum SPRITEPOS {
LEFT,
MIDLEFT,
CENTER,
MIDRIGHT,
RIGHT,
HIDDEN,
REPLACE,
}

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Textbox",
"path": "folders/Textbox.yy",
},
"resourceVersion": "1.0",
"name": "txt",
"tags": [],
"resourceType": "GMScript",
}

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@ -0,0 +1,14 @@
function txt_() {
msg = msglang([
txt(""),
],[
txt(""),
])
endevent = c_null;
}

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Scripts",
"path": "folders/Scripts.yy",
},
"resourceVersion": "1.0",
"name": "txt_",
"tags": [],
"resourceType": "GMScript",
}

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Scripts",
"path": "folders/Scripts.yy",
},
"resourceVersion": "1.0",
"name": "txt_",
"tags": [],
"resourceType": "GMScript",
}

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@ -0,0 +1,14 @@
function txt_test() {
ARTICULATOR.state = c_null;
msg = msglang([
txt("hi guys"),
],[
txt(""),
])
endevent = function() {ARTICULATOR.state = st_control};
}

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Scripts",
"path": "folders/Scripts.yy",
},
"resourceVersion": "1.0",
"name": "txt_test",
"tags": [],
"resourceType": "GMScript",
}

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@ -0,0 +1,18 @@
global.textguy = ds_map_create();
nu chardata("", s_null, se_null, 1);
nu talksprite("NOTHING", "", 0);
//chardata template
nu chardata("Terry Davis", s_null, se_null, .5);
var z=0;
nu talksprite("EXPRESSION1", "terry davis", z++);
nu talksprite("EXPRESSION2", "terry davis", z++);
nu talksprite("ETC", "terry davis", z++);
#macro REISEN global.textguy[?"terry davis"]

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Textbox",
"path": "folders/Textbox.yy",
},
"resourceVersion": "1.0",
"name": "x_charsetup",
"tags": [],
"resourceType": "GMScript",
}

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@ -0,0 +1,24 @@
global.gw = 290;
global.gh = 340;//uh oh
enum TEXTTYPE {
ADV,
NVL,
FREE,
OUTLINE,
COURT,
}
global.textdefault = {
x: 320,
y: 200,
width: 640,
height: 100,
spriteposx: 210,
spriteposy: 190,
sprite: s_spacetext,
type: TEXTTYPE.ADV,
font: ft_couriernew,
}

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@ -0,0 +1,12 @@
{
"isDnD": false,
"isCompatibility": false,
"parent": {
"name": "Textbox",
"path": "folders/Textbox.yy",
},
"resourceVersion": "1.0",
"name": "x_textstyles",
"tags": [],
"resourceType": "GMScript",
}

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@ -0,0 +1,23 @@
{
"compression": 0,
"volume": 1.0,
"preload": false,
"bitRate": 128,
"sampleRate": 44100,
"type": 0,
"bitDepth": 1,
"audioGroupId": {
"name": "audiogroup_default",
"path": "audiogroups/audiogroup_default",
},
"soundFile": "se_null",
"duration": 0.0,
"parent": {
"name": "Sounds",
"path": "folders/Sounds.yy",
},
"resourceVersion": "1.0",
"name": "se_null",
"tags": [],
"resourceType": "GMSound",
}

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"bbox_left": 0,
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"bbox_top": 0,
"bbox_bottom": 6,
"HTile": false,
"VTile": false,
"For3D": false,
"width": 1,
"height": 7,
"textureGroupId": {
"name": "Default",
"path": "texturegroups/Default",
},
"swatchColours": null,
"gridX": 0,
"gridY": 0,
"frames": [
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