unit sprites and a buncha other stuff
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37 changed files with 516 additions and 17 deletions
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@ -16,6 +16,7 @@ function c_selectunit(unitobject) {
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function c_deselectunit(unitobject) {
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if ARTICULATOR.selectedunit != unitobject return false
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unitobject.sprite_index = unitobject.data.idle;
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state = st_standing;
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drawstate = c_null;
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c_decolor_all(c_cyan);
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