map events or whatever

This commit is contained in:
the me 2022-08-23 02:25:43 -07:00
parent b0e718f879
commit 856b518593
28 changed files with 185 additions and 29 deletions

View file

@ -1,24 +1,47 @@
global.gotaya = false;
global.gottkn = false;
var forest123456 = function() {return new tiledata(u, u, [], [new statmod(st.def, 5, add)])}
var forest123456 = function() {return new tiledata(u, u, [], [new statmod(st.def, 2, add)])}
var block1234567 = function() {return new tiledata(false, u, [])}
var recruit__aya = function() {return new tiledata(u, u, u, u, function(unitobject) {
if unitobject.alignment == ARMY.US {
switch unitobject.data.name {
case "Momiji":
textbox_create(txt_momijiyaya);
if !global.gotaya {
textbox_create(txt_momijiyaya);
global.gotaya = true;
c_changealignment(global.units[2][0], ARMY.US);
}
break;
}
}
})}
var recruit__tkn = function() {return new tiledata(u, u, u, [new statmod(st.def, 2, add)], function(unitobject) {
if unitobject.alignment == ARMY.US {
switch unitobject.data.name {
case "Momiji":
if !global.gottkn {
textbox_create(txt_momijiytkn);
global.gottkn = true;
c_changealignment(global.units[2][1], ARMY.US);
}
break;
case "Nitori":
if !global.gottkn {
textbox_create(txt_nitoriytkn);
global.gottkn = true;
c_changealignment(global.units[2][1], ARMY.US);
}
break;
}
}
})}
global.map = c_mapgen([
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), recruit__aya(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[block1234567(), block1234567(), block1234567(), new tiledata(), recruit__aya(), new tiledata(), recruit__aya(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), recruit__aya(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), block1234567()],
[block1234567(), block1234567(), block1234567(), forest123456(), new tiledata(), forest123456(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), new tiledata(), new tiledata(), new tiledata(), block1234567()],
[block1234567(), block1234567(), block1234567(), new tiledata(), forest123456(), new tiledata(), forest123456(), new tiledata(), forest123456(), new tiledata(), forest123456(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
@ -27,8 +50,8 @@ global.map = c_mapgen([
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), recruit__tkn(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), recruit__tkn(), new tiledata(), recruit__tkn(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
]); //i simply dont care
function c_informtiles() {
for (i=0; i<array_length(global.map); i++) {