there has never been a balanced fire emblem, and by god i guarantee you there never will be
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5 changed files with 52 additions and 34 deletions
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@ -58,11 +58,11 @@ matrix_set(matrix_world,worldMat2);
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draw_sprite(s_cursor, 0, -ts.x/2, 0);
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var worldMat2 = matrix_build(a.x,a.y-ts.y/2,0,90,0,0,1,1,1);
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matrix_set(matrix_world,worldMat2);
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draw_sprite(s_cursor, 0, ts.x/2, 0);
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draw_sprite(s_cursor, 0, ts.x/2-1, 0);
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var worldMat2 = matrix_build(a.x,a.y+ts.y/2,0,90,0,0,1,1,1);
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matrix_set(matrix_world,worldMat2);
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draw_sprite(s_cursor, 0, -ts.x/2, 0);
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var worldMat2 = matrix_build(a.x,a.y+ts.y/2,0,90,0,0,1,1,1);
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matrix_set(matrix_world,worldMat2);
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draw_sprite(s_cursor, 0, ts.x/2, 0);
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draw_sprite(s_cursor, 0, ts.x/2-1, 0);
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matrix_set(matrix_world,worldMat);
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