all bunnies unique and starting to add weapons

This commit is contained in:
the me 2022-08-21 19:53:46 -07:00
parent c9ebba829a
commit 3a87c67e9e
4 changed files with 166 additions and 25 deletions

View file

@ -35,6 +35,19 @@ nu weapon("nothing", "it's literally nothing", WPTYPE.NULL);
nu weapon("knife", "bleed, bleed", WPTYPE.SWORD, [new statmod(st.str, 20, add), new statmod(st.hit, 100, add)]);
nu weapon("iron sword", "made of a cringe material", WPTYPE.SWORD, [new statmod(st.str, 6, add), new statmod(st.hit, 90, add)]);
nu weapon("Blade", "it's blade.", WPTYPE.SWORD, [new statmod(st.str, 6, add), new statmod(st.hit, 90, add)]);
nu weapon("Maple Leaf", "eh? not going for true end?", WPTYPE.SWORD, [new statmod(st.str, 5, add), new statmod(st.hit, 95, add)]);
nu weapon("Microlaser", "special science laser instead of magic!", WPTYPE.SWORD, [new statmod(st.str, 4, add), new statmod(st.hit, 90, add)]);
nu weapon("Wrench", "a wrench of a common material", WPTYPE.SWORD, [new statmod(st.str, 9, add), new statmod(st.hit, 60, add)]);
nu weapon("Bayonet", "it's out of ammo...", WPTYPE.SWORD, [new statmod(st.str, 9, add), new statmod(st.hit, 80, add)]);
nu weapon("", "", WPTYPE.SWORD, [new statmod(st.str, 6, add), new statmod(st.hit, 90, add)]);
nu weapon("", "", WPTYPE.SWORD, [new statmod(st.str, 6, add), new statmod(st.hit, 90, add)]);
nu weapon("", "", WPTYPE.SWORD, [new statmod(st.str, 6, add), new statmod(st.hit, 90, add)]);
nu weapon("", "", WPTYPE.SWORD, [new statmod(st.str, 6, add), new statmod(st.hit, 90, add)]);
function c_modifierreset(target) {
var dudes = variable_struct_get_names(target.data);
var lads = variable_struct_get_names(st);