Merge branch 'master' of https://git.touhou.dev/shaun_chaky/eastern-flames
|
@ -14,6 +14,7 @@
|
|||
{"id":{"name":"c_getstats","path":"scripts/c_getstats/c_getstats.yy",},"order":16,},
|
||||
{"id":{"name":"stat","path":"scripts/stat/stat.yy",},"order":3,},
|
||||
{"id":{"name":"vlambeer","path":"scripts/vlambeer/vlambeer.yy",},"order":1,},
|
||||
{"id":{"name":"da_title","path":"rooms/da_title/da_title.yy",},"order":1,},
|
||||
{"id":{"name":"x_unitsetup","path":"scripts/x_unitsetup/x_unitsetup.yy",},"order":0,},
|
||||
{"id":{"name":"x_skillstuff","path":"scripts/x_skillstuff/x_skillstuff.yy",},"order":12,},
|
||||
{"id":{"name":"s_bunnyup","path":"sprites/s_bunnyup/s_bunnyup.yy",},"order":1,},
|
||||
|
@ -21,8 +22,9 @@
|
|||
{"id":{"name":"c_decolor","path":"scripts/c_decolor/c_decolor.yy",},"order":10,},
|
||||
{"id":{"name":"s_spacetext15","path":"sprites/s_spacetext15/s_spacetext15.yy",},"order":8,},
|
||||
{"id":{"name":"c_errorstring","path":"scripts/c_errorstring/c_errorstring.yy",},"order":31,},
|
||||
{"id":{"name":"s_guy","path":"sprites/s_guy/s_guy.yy",},"order":0,},
|
||||
{"id":{"name":"s_guy","path":"sprites/s_guy/s_guy.yy",},"order":1,},
|
||||
{"id":{"name":"easing","path":"scripts/easing/easing.yy",},"order":4,},
|
||||
{"id":{"name":"o_title","path":"objects/o_title/o_title.yy",},"order":3,},
|
||||
{"id":{"name":"bint_sort","path":"scripts/bint_sort/bint_sort.yy",},"order":0,},
|
||||
{"id":{"name":"st_enemyturn","path":"scripts/st_enemyturn/st_enemyturn.yy",},"order":28,},
|
||||
{"id":{"name":"vec2","path":"scripts/vec2/vec2.yy",},"order":0,},
|
||||
|
@ -81,18 +83,19 @@
|
|||
{"id":{"name":"log","path":"scripts/log/log.yy",},"order":10,},
|
||||
{"id":{"name":"c_fulleval","path":"scripts/c_fulleval/c_fulleval.yy",},"order":18,},
|
||||
{"id":{"name":"keyboard_check_advanced","path":"scripts/keyboard_check_advanced/keyboard_check_advanced.yy",},"order":8,},
|
||||
{"id":{"name":"s_spacetext","path":"sprites/s_spacetext/s_spacetext.yy",},"order":6,},
|
||||
{"id":{"name":"s_spacetext","path":"sprites/s_spacetext/s_spacetext.yy",},"order":7,},
|
||||
{"id":{"name":"collision_line_width","path":"scripts/collision_line_width/collision_line_width.yy",},"order":9,},
|
||||
{"id":{"name":"draw_rectangle_width","path":"scripts/draw_rectangle_width/draw_rectangle_width.yy",},"order":7,},
|
||||
{"id":{"name":"msglang","path":"scripts/msglang/msglang.yy",},"order":4,},
|
||||
{"id":{"name":"lb_auto","path":"scripts/lb_auto/lb_auto.yy",},"order":32,},
|
||||
{"id":{"name":"x_units","path":"scripts/x_units/x_units.yy",},"order":19,},
|
||||
{"id":{"name":"c_2dto3d","path":"scripts/c_2dto3d/c_2dto3d.yy",},"order":20,},
|
||||
{"id":{"name":"s_guy2","path":"sprites/s_guy2/s_guy2.yy",},"order":1,},
|
||||
{"id":{"name":"s_guy2","path":"sprites/s_guy2/s_guy2.yy",},"order":2,},
|
||||
{"id":{"name":"s_aya","path":"sprites/s_aya/s_aya.yy",},"order":0,},
|
||||
{"id":{"name":"s_reisenup","path":"sprites/s_reisenup/s_reisenup.yy",},"order":1,},
|
||||
{"id":{"name":"s_momiji","path":"sprites/s_momiji/s_momiji.yy",},"order":0,},
|
||||
{"id":{"name":"dir2hv","path":"scripts/dir2hv/dir2hv.yy",},"order":2,},
|
||||
{"id":{"name":"s_null","path":"sprites/s_null/s_null.yy",},"order":4,},
|
||||
{"id":{"name":"s_null","path":"sprites/s_null/s_null.yy",},"order":5,},
|
||||
{"id":{"name":"se_null","path":"sounds/se_null/se_null.yy",},"order":0,},
|
||||
{"id":{"name":"tag","path":"scripts/tag/tag.yy",},"order":6,},
|
||||
{"id":{"name":"instance_create","path":"scripts/instance_create/instance_create.yy",},"order":6,},
|
||||
|
@ -110,6 +113,7 @@
|
|||
{"id":{"name":"point_me","path":"scripts/point_me/point_me.yy",},"order":15,},
|
||||
{"id":{"name":"c_badpractice","path":"scripts/c_badpractice/c_badpractice.yy",},"order":0,},
|
||||
{"id":{"name":"draw_hitbox","path":"scripts/draw_hitbox/draw_hitbox.yy",},"order":4,},
|
||||
{"id":{"name":"s_ayadown","path":"sprites/s_ayadown/s_ayadown.yy",},"order":12,},
|
||||
{"id":{"name":"textline_next","path":"scripts/textline_next/textline_next.yy",},"order":8,},
|
||||
{"id":{"name":"ARTICULATOR","path":"objects/ARTICULATOR/ARTICULATOR.yy",},"order":0,},
|
||||
{"id":{"name":"txt_test","path":"scripts/txt_test/txt_test.yy",},"order":30,},
|
||||
|
@ -119,6 +123,7 @@
|
|||
{"id":{"name":"draw_outline","path":"scripts/draw_outline/draw_outline.yy",},"order":5,},
|
||||
{"id":{"name":"distabs","path":"scripts/distabs/distabs.yy",},"order":11,},
|
||||
{"id":{"name":"nam","path":"scripts/nam/nam.yy",},"order":13,},
|
||||
{"id":{"name":"s_ayaup","path":"sprites/s_ayaup/s_ayaup.yy",},"order":11,},
|
||||
{"id":{"name":"c_dewait","path":"scripts/c_dewait/c_dewait.yy",},"order":21,},
|
||||
{"id":{"name":"c_resetbattlevar","path":"scripts/c_resetbattlevar/c_resetbattlevar.yy",},"order":14,},
|
||||
{"id":{"name":"array_find_index","path":"scripts/array_find_index/array_find_index.yy",},"order":1,},
|
||||
|
@ -144,6 +149,7 @@
|
|||
"children": [],
|
||||
},
|
||||
"RoomOrderNodes": [
|
||||
{"roomId":{"name":"da_title","path":"rooms/da_title/da_title.yy",},},
|
||||
{"roomId":{"name":"da_game","path":"rooms/da_game/da_game.yy",},},
|
||||
],
|
||||
"Folders": [
|
||||
|
@ -164,10 +170,10 @@
|
|||
{"folderPath":"folders/Scripts/util/drawing.yy","order":3,"resourceVersion":"1.0","name":"drawing","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Scripts/util/drawing/vlambeer.yy","order":1,"resourceVersion":"1.0","name":"vlambeer","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Scripts/util.yy","order":1,"resourceVersion":"1.0","name":"util","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Sprites/momiji.yy","order":2,"resourceVersion":"1.0","name":"momiji","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Sprites/wabbit.yy","order":3,"resourceVersion":"1.0","name":"wabbit","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Sprites/momiji.yy","order":3,"resourceVersion":"1.0","name":"momiji","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Sprites/wabbit.yy","order":4,"resourceVersion":"1.0","name":"wabbit","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Scripts/3d.yy","order":19,"resourceVersion":"1.0","name":"3d","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Sprites/rei'sen.yy","order":5,"resourceVersion":"1.0","name":"rei'sen","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Sprites/rei'sen.yy","order":6,"resourceVersion":"1.0","name":"rei'sen","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Fonts.yy","order":8,"resourceVersion":"1.0","name":"Fonts","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Textbox.yy","order":9,"resourceVersion":"1.0","name":"Textbox","tags":[],"resourceType":"GMFolder",},
|
||||
],
|
||||
|
@ -180,12 +186,21 @@
|
|||
"IncludedFiles": [
|
||||
{"CopyToMask":-1,"filePath":"datafiles","resourceVersion":"1.0","name":"shrine thing tex.png","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles","resourceVersion":"1.0","name":"shrine thing.dat","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/map1","resourceVersion":"1.0","name":"map1.dat","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/map1","resourceVersion":"1.0","name":"map1.size","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/map1","resourceVersion":"1.0","name":"mapatlas.png","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/testmap","resourceVersion":"1.0","name":"gbatest.dat","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/testmap","resourceVersion":"1.0","name":"gbatest.size","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/testmap","resourceVersion":"1.0","name":"gbatestatlas.png","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/map1","resourceVersion":"1.0","name":"map1.dat","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/map1","resourceVersion":"1.0","name":"map1.size","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/map1","resourceVersion":"1.0","name":"mapatlas.png","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/forestbattle","resourceVersion":"1.0","name":"forestatlas.png","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/map1","resourceVersion":"1.0","name":"water.dat","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/forestbattle","resourceVersion":"1.0","name":"forestbattle.dat","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/map1","resourceVersion":"1.0","name":"water.size","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/map1","resourceVersion":"1.0","name":"mapriver.png","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/plainsbattle","resourceVersion":"1.0","name":"plainsatlas.png","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/forestbattle","resourceVersion":"1.0","name":"forestbattle.size","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/plainsbattle","resourceVersion":"1.0","name":"plainsbattle.dat","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/plainsbattle","resourceVersion":"1.0","name":"plainsbattle.size","resourceType":"GMIncludedFile",},
|
||||
],
|
||||
"MetaData": {
|
||||
"IDEVersion": "2.3.3.574",
|
||||
|
|
|
@ -0,0 +1,2 @@
|
|||
dir = DIR.UP;
|
||||
draw_set_font(ft_chiaro);
|
|
@ -0,0 +1,24 @@
|
|||
draw_set_halign(fa_center);
|
||||
draw_text(320, 40, "CRESCENT INCURSION");
|
||||
draw_text(320, 180-40, msglang("START", "始まる"));
|
||||
draw_text(320-60, 180, msglang("ENG", "英語"));
|
||||
draw_text(320+60, 180, msglang("JP", "日本語"));
|
||||
draw_text(320, 180+40, msglang("EXIT", "終わる"));
|
||||
draw_set_halign(fa_left);
|
||||
switch dir {
|
||||
case DIR.LEFT:
|
||||
draw_text(320, 180, "<");
|
||||
break;
|
||||
case DIR.DOWN:
|
||||
draw_text(320, 180, "v");
|
||||
break;
|
||||
case DIR.UP:
|
||||
draw_text(320, 180, "^");
|
||||
break;
|
||||
case DIR.RIGHT:
|
||||
draw_text(320, 180, ">");
|
||||
break;
|
||||
default:
|
||||
draw_text(320, 180, ".");
|
||||
break;
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
c_input();
|
||||
|
||||
if leftp dir = DIR.LEFT;
|
||||
if downp dir = DIR.DOWN;
|
||||
if upp dir = DIR.UP;
|
||||
if rightp dir = DIR.RIGHT;
|
||||
if select switch dir {
|
||||
case DIR.LEFT:
|
||||
global.lang = LANGUAGE.ENGLISH;
|
||||
break;
|
||||
case DIR.DOWN:
|
||||
game_end();
|
||||
break;
|
||||
case DIR.UP:
|
||||
room_goto(da_game);
|
||||
break;
|
||||
case DIR.RIGHT:
|
||||
global.lang = LANGUAGE.JAPANESE
|
||||
break;
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
{
|
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"spriteId": null,
|
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"solid": false,
|
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"visible": true,
|
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"spriteMaskId": null,
|
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"persistent": false,
|
||||
"parentObjectId": null,
|
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"physicsObject": false,
|
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"physicsSensor": false,
|
||||
"physicsShape": 1,
|
||||
"physicsGroup": 1,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
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{"isDnD":false,"eventNum":0,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
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"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "o_title",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,55 @@
|
|||
{
|
||||
"isDnd": false,
|
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"volume": 1.0,
|
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"parentRoom": null,
|
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"views": [
|
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{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
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{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
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{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
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{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
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{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
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{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
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{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
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{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
||||
],
|
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"layers": [
|
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{"instances":[
|
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{"properties":[],"isDnd":false,"objectId":{"name":"ARTICULATOR","path":"objects/ARTICULATOR/ARTICULATOR.yy",},"inheritCode":false,"hasCreationCode":false,"colour":4294967295,"rotation":0.0,"scaleX":1.0,"scaleY":1.0,"imageIndex":0,"imageSpeed":1.0,"inheritedItemId":null,"frozen":false,"ignore":false,"inheritItemSettings":false,"x":256.0,"y":192.0,"resourceVersion":"1.0","name":"inst_54131ADF","tags":[],"resourceType":"GMRInstance",},
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],"visible":true,"depth":0,"userdefinedDepth":false,"inheritLayerDepth":false,"inheritLayerSettings":false,"gridX":32,"gridY":32,"layers":[],"hierarchyFrozen":false,"resourceVersion":"1.0","name":"instances","tags":[],"resourceType":"GMRInstanceLayer",},
|
||||
],
|
||||
"inheritLayers": false,
|
||||
"creationCodeFile": "",
|
||||
"inheritCode": false,
|
||||
"instanceCreationOrder": [
|
||||
{"name":"inst_54131ADF","path":"rooms/da_game/da_game.yy",},
|
||||
],
|
||||
"inheritCreationOrder": false,
|
||||
"sequenceId": null,
|
||||
"roomSettings": {
|
||||
"inheritRoomSettings": false,
|
||||
"Width": 640,
|
||||
"Height": 360,
|
||||
"persistent": false,
|
||||
},
|
||||
"viewSettings": {
|
||||
"inheritViewSettings": false,
|
||||
"enableViews": false,
|
||||
"clearViewBackground": false,
|
||||
"clearDisplayBuffer": true,
|
||||
},
|
||||
"physicsSettings": {
|
||||
"inheritPhysicsSettings": false,
|
||||
"PhysicsWorld": false,
|
||||
"PhysicsWorldGravityX": 0.0,
|
||||
"PhysicsWorldGravityY": 10.0,
|
||||
"PhysicsWorldPixToMetres": 0.1,
|
||||
},
|
||||
"parent": {
|
||||
"name": "Rooms",
|
||||
"path": "folders/Rooms.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "da_game",
|
||||
"tags": [],
|
||||
"resourceType": "GMRoom",
|
||||
}
|
|
@ -0,0 +1,55 @@
|
|||
{
|
||||
"isDnd": false,
|
||||
"volume": 1.0,
|
||||
"parentRoom": null,
|
||||
"views": [
|
||||
{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
||||
{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
||||
{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
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{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
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{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
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{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
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{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
||||
{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
||||
],
|
||||
"layers": [
|
||||
{"instances":[
|
||||
{"properties":[],"isDnd":false,"objectId":{"name":"o_title","path":"objects/o_title/o_title.yy",},"inheritCode":false,"hasCreationCode":false,"colour":4294967295,"rotation":0.0,"scaleX":1.0,"scaleY":1.0,"imageIndex":0,"imageSpeed":1.0,"inheritedItemId":null,"frozen":false,"ignore":false,"inheritItemSettings":false,"x":96.0,"y":160.0,"resourceVersion":"1.0","name":"inst_35C72036","tags":[],"resourceType":"GMRInstance",},
|
||||
],"visible":true,"depth":0,"userdefinedDepth":false,"inheritLayerDepth":false,"inheritLayerSettings":false,"gridX":32,"gridY":32,"layers":[],"hierarchyFrozen":false,"resourceVersion":"1.0","name":"instances","tags":[],"resourceType":"GMRInstanceLayer",},
|
||||
],
|
||||
"inheritLayers": false,
|
||||
"creationCodeFile": "",
|
||||
"inheritCode": false,
|
||||
"instanceCreationOrder": [
|
||||
{"name":"inst_35C72036","path":"rooms/da_title/da_title.yy",},
|
||||
],
|
||||
"inheritCreationOrder": false,
|
||||
"sequenceId": null,
|
||||
"roomSettings": {
|
||||
"inheritRoomSettings": false,
|
||||
"Width": 640,
|
||||
"Height": 360,
|
||||
"persistent": false,
|
||||
},
|
||||
"viewSettings": {
|
||||
"inheritViewSettings": false,
|
||||
"enableViews": false,
|
||||
"clearViewBackground": false,
|
||||
"clearDisplayBuffer": true,
|
||||
},
|
||||
"physicsSettings": {
|
||||
"inheritPhysicsSettings": false,
|
||||
"PhysicsWorld": false,
|
||||
"PhysicsWorldGravityX": 0.0,
|
||||
"PhysicsWorldGravityY": 10.0,
|
||||
"PhysicsWorldPixToMetres": 0.1,
|
||||
},
|
||||
"parent": {
|
||||
"name": "Rooms",
|
||||
"path": "folders/Rooms.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "da_title",
|
||||
"tags": [],
|
||||
"resourceType": "GMRoom",
|
||||
}
|
|
@ -4,47 +4,47 @@ function c_loadstageone() {
|
|||
c_addweapon(chara, wp[$"iron sword"], true);
|
||||
var kris = c_inheritunit(10, 5, un.kris, ARMY.THEM);
|
||||
c_addweapon(kris, wp[$"iron sword"], true, true);*/
|
||||
var momiji = c_inheritunit(5, 9, un.momiji, ARMY.US);
|
||||
var momiji = c_inheritunit(5, 9, un.Momiji, ARMY.US);
|
||||
c_addweapon(momiji, wp[$"iron sword"], true);
|
||||
var nitori = c_inheritunit(4, 10, un.nitori, ARMY.US);
|
||||
var nitori = c_inheritunit(4, 10, un.Nitori, ARMY.US);
|
||||
c_addweapon(nitori, wp[$"iron sword"], true);
|
||||
|
||||
|
||||
bunny = c_inheritunit(19, 3, un.bunny, ARMY.THEM);
|
||||
var bunny = c_inheritunit(19, 3, un[$"Bunny Buddy"], ARMY.THEM);
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
bunny = c_inheritunit(17, 2, un.bunny, ARMY.THEM);
|
||||
bunny = c_inheritunit(17, 2, un[$"Final Bunny"], ARMY.THEM);
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
|
||||
var bunny = c_inheritunit(8, 2, un.bunny, ARMY.THEM);
|
||||
bunny = c_inheritunit(8, 2, un[$"Forest Bunny"], ARMY.THEM);
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
bunny = c_inheritunit(10, 3, un.bunny, ARMY.THEM);
|
||||
bunny = c_inheritunit(10, 3, un[$"Plains Bunny"], ARMY.THEM);
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
bunny = c_inheritunit(12, 4, un.bunny, ARMY.THEM);
|
||||
bunny = c_inheritunit(12, 4, un[$"Mountain Bunny"], ARMY.THEM);
|
||||
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
bunny = c_inheritunit(9, 10, un.bunny, ARMY.THEM);
|
||||
bunny = c_inheritunit(9, 10, un[$"Bunny Forerunner"], ARMY.THEM);
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
bunny = c_inheritunit(10, 8, un.bunny, ARMY.THEM);
|
||||
bunny = c_inheritunit(10, 8, un[$"Bold Bunny"], ARMY.THEM);
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
bunny = c_inheritunit(12, 10, un.bunny, ARMY.THEM);
|
||||
bunny = c_inheritunit(12, 10, un[$"Admiring Bunny"], ARMY.THEM);
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
bunny = c_inheritunit(13, 7, un.bunny, ARMY.THEM);
|
||||
bunny = c_inheritunit(13, 7, un[$"Bunny in the Middle"], ARMY.THEM);
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
|
||||
bunny = c_inheritunit(16, 12, un.bunny, ARMY.THEM);
|
||||
bunny = c_inheritunit(16, 12, un.Bnuuy, ARMY.THEM);
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
|
||||
bunny = c_inheritunit(16, 5, un.bunnyguard, ARMY.THEM);
|
||||
bunny = c_inheritunit(16, 5, un[$"Bored Bunny"], ARMY.THEM);
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
bunny = c_inheritunit(17, 6, un.bunnyguard, ARMY.THEM);
|
||||
bunny = c_inheritunit(17, 6, un[$"Veteran Bunny"], ARMY.THEM);
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
bunny = c_inheritunit(18, 7, un.bunnyguard, ARMY.THEM);
|
||||
bunny = c_inheritunit(18, 7, un[$"Rabbit"], ARMY.THEM);
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
|
||||
bunny = c_inheritunit(19, 13, un.bunnythief, ARMY.THEM);
|
||||
bunny = c_inheritunit(19, 13, un[$"Sneaky Bunny"], ARMY.THEM);
|
||||
c_addweapon(bunny, wp[$"iron sword"], true);
|
||||
|
||||
|
||||
var reisen = c_inheritunit(19, 1, un[$"rei'sen"], true, ARMY.THEM);
|
||||
var reisen = c_inheritunit(19, 1, un[$"Rei'sen"], true, ARMY.THEM);
|
||||
c_addweapon(reisen, wp[$"iron sword"], true);
|
||||
}
|
|
@ -1,7 +1,8 @@
|
|||
function c_moveunit(targetunit, destination) {
|
||||
array_remove(c_gettile(targetunit.pos.x, targetunit.pos.y).contents, targetunit);
|
||||
var theguy = c_gettile(targetunit.pos.x, targetunit.pos.y);
|
||||
array_remove(theguy.contents, targetunit);
|
||||
array_push(destination.contents, targetunit);
|
||||
targetunit.pos.x = destination.x;
|
||||
targetunit.pos.y = destination.y;
|
||||
|
||||
theguy.event();
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
var forest123456 = function() {return new tiledata(u, u, [], [new statmod(st.def, 5, add)])}
|
||||
var block1234567 = function() {return new tiledata(false, u, [])}
|
||||
var recruit_tile = function() {return new tiledata(u, u, u, u, function() {})}
|
||||
global.map = c_mapgen([
|
||||
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||
|
@ -27,11 +28,12 @@ function c_informtiles() {
|
|||
c_informtiles();
|
||||
global.tilesize = new vec2(20, 20);
|
||||
|
||||
function tiledata(passable_=true, contents_=[], overlays_=[], statmods=[]) constructor {
|
||||
function tiledata(passable_=true, contents_=[], overlays_=[], statmods=[], event_=c_null) constructor {
|
||||
passable = passable_;
|
||||
contents = contents_;
|
||||
overlays = overlays_;
|
||||
modifiers = {};
|
||||
event = event_;
|
||||
var i;
|
||||
for (i=0; i<array_length(statmods); i++) {
|
||||
modifiers[$statmods[i].name] = statmods[i];
|
||||
|
|
|
@ -35,6 +35,19 @@ nu weapon("nothing", "it's literally nothing", WPTYPE.NULL);
|
|||
nu weapon("knife", "bleed, bleed", WPTYPE.SWORD, [new statmod(st.str, 20, add), new statmod(st.hit, 100, add)]);
|
||||
nu weapon("iron sword", "made of a cringe material", WPTYPE.SWORD, [new statmod(st.str, 6, add), new statmod(st.hit, 90, add)]);
|
||||
|
||||
nu weapon("Blade", "it's blade.", WPTYPE.SWORD, [new statmod(st.str, 6, add), new statmod(st.hit, 90, add)]);
|
||||
|
||||
|
||||
nu weapon("Maple Leaf", "eh? not going for true end?", WPTYPE.SWORD, [new statmod(st.str, 5, add), new statmod(st.hit, 95, add)]);
|
||||
nu weapon("Microlaser", "special science laser instead of magic!", WPTYPE.SWORD, [new statmod(st.str, 4, add), new statmod(st.hit, 90, add)]);
|
||||
nu weapon("Wrench", "a wrench of a common material", WPTYPE.SWORD, [new statmod(st.str, 9, add), new statmod(st.hit, 60, add)]);
|
||||
|
||||
nu weapon("Bayonet", "it's out of ammo...", WPTYPE.SWORD, [new statmod(st.str, 9, add), new statmod(st.hit, 80, add)]);
|
||||
nu weapon("Rifle", "", WPTYPE.SWORD, [new statmod(st.str, 6, add), new statmod(st.hit, 90, add)]);
|
||||
nu weapon("", "", WPTYPE.SWORD, [new statmod(st.str, 6, add), new statmod(st.hit, 90, add)]);
|
||||
nu weapon("", "", WPTYPE.SWORD, [new statmod(st.str, 6, add), new statmod(st.hit, 90, add)]);
|
||||
nu weapon("", "", WPTYPE.SWORD, [new statmod(st.str, 6, add), new statmod(st.hit, 90, add)]);
|
||||
|
||||
function c_modifierreset(target) {
|
||||
var dudes = variable_struct_get_names(target.data);
|
||||
var lads = variable_struct_get_names(st);
|
||||
|
|
|
@ -29,7 +29,7 @@ mydata = {
|
|||
nu unit(mydata, mydata, [st.hp.add(110), st.str.add(20), st.def.add(10), st.spd.add(5), st.mov.add(4), st.hit.add(0), st.rng.add(1)]);
|
||||
|
||||
mydata = {
|
||||
name: "momiji",
|
||||
name: "Momiji",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_momiji,
|
||||
|
@ -39,7 +39,7 @@ mydata = {
|
|||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(30), st.str.add(12), st.def.add(8), st.spd.add(10), st.mov.add(4), st.hit.add(0), st.rng.add(1)]);
|
||||
mydata = {
|
||||
name: "nitori",
|
||||
name: "Nitori",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
|
@ -60,8 +60,100 @@ mydata = {
|
|||
aitype: AI.KILLER,
|
||||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(25), st.str.add(9), st.def.add(7), st.spd.add(7), st.mov.add(4), st.hit.add(0), st.rng.add(1)]);
|
||||
|
||||
mydata = {
|
||||
name: "bunnyguard",
|
||||
name: "Bunny Forerunner",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
up: s_bunnyup,
|
||||
down: s_bunnydown,
|
||||
aitype: AI.KILLER,
|
||||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(25), st.str.add(9), st.def.add(7), st.spd.add(7), st.mov.add(4), st.hit.add(0), st.rng.add(1)]);
|
||||
mydata = {
|
||||
name: "Bold Bunny",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
up: s_bunnyup,
|
||||
down: s_bunnydown,
|
||||
aitype: AI.KILLER,
|
||||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(25), st.str.add(9), st.def.add(7), st.spd.add(7), st.mov.add(4), st.hit.add(0), st.rng.add(1)]);
|
||||
mydata = {
|
||||
name: "Admiring Bunny",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
up: s_bunnyup,
|
||||
down: s_bunnydown,
|
||||
aitype: AI.KILLER,
|
||||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(25), st.str.add(9), st.def.add(7), st.spd.add(7), st.mov.add(4), st.hit.add(0), st.rng.add(1)]);
|
||||
mydata = {
|
||||
name: "Bunny in the Middle",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
up: s_bunnyup,
|
||||
down: s_bunnydown,
|
||||
aitype: AI.KILLER,
|
||||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(25), st.str.add(9), st.def.add(7), st.spd.add(7), st.mov.add(4), st.hit.add(0), st.rng.add(1)]);
|
||||
mydata = {
|
||||
name: "Forest Bunny",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
up: s_bunnyup,
|
||||
down: s_bunnydown,
|
||||
aitype: AI.KILLER,
|
||||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(25), st.str.add(9), st.def.add(7), st.spd.add(7), st.mov.add(4), st.hit.add(0), st.rng.add(1)]);
|
||||
mydata = {
|
||||
name: "Plains Bunny",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
up: s_bunnyup,
|
||||
down: s_bunnydown,
|
||||
aitype: AI.KILLER,
|
||||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(25), st.str.add(9), st.def.add(7), st.spd.add(7), st.mov.add(4), st.hit.add(0), st.rng.add(1)]);
|
||||
mydata = {
|
||||
name: "Mountain Bunny",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
up: s_bunnyup,
|
||||
down: s_bunnydown,
|
||||
aitype: AI.KILLER,
|
||||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(25), st.str.add(9), st.def.add(7), st.spd.add(7), st.mov.add(4), st.hit.add(0), st.rng.add(1)]);
|
||||
mydata = {
|
||||
name: "Bunny Buddy",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
up: s_bunnyup,
|
||||
down: s_bunnydown,
|
||||
aitype: AI.KILLER,
|
||||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(25), st.str.add(9), st.def.add(7), st.spd.add(7), st.mov.add(4), st.hit.add(0), st.rng.add(1)]);
|
||||
mydata = {
|
||||
name: "Final Bunny",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
up: s_bunnyup,
|
||||
down: s_bunnydown,
|
||||
aitype: AI.KILLER,
|
||||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(25), st.str.add(9), st.def.add(7), st.spd.add(7), st.mov.add(4), st.hit.add(0), st.rng.add(1)]);
|
||||
|
||||
mydata = {
|
||||
name: "Bored Bunny",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
|
@ -71,7 +163,37 @@ mydata = {
|
|||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(20), st.str.add(8), st.def.add(8), st.spd.add(10), st.mov.add(0), st.hit.add(0), st.rng.add(1)]);
|
||||
mydata = {
|
||||
name: "bunnythief",
|
||||
name: "Veteran Bunny",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
up: s_bunnyup,
|
||||
down: s_bunnydown,
|
||||
aitype: AI.WAITER,
|
||||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(20), st.str.add(8), st.def.add(8), st.spd.add(10), st.mov.add(0), st.hit.add(0), st.rng.add(1)]);
|
||||
mydata = {
|
||||
name: "Rabbit",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
up: s_bunnyup,
|
||||
down: s_bunnydown,
|
||||
aitype: AI.WAITER,
|
||||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(20), st.str.add(8), st.def.add(8), st.spd.add(10), st.mov.add(0), st.hit.add(0), st.rng.add(1)]);
|
||||
mydata = {
|
||||
name: "Bnuuy",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
up: s_bunnyup,
|
||||
down: s_bunnydown,
|
||||
aitype: AI.WAITER,
|
||||
}
|
||||
nu unit(mydata, mydata, [st.hp.add(20), st.str.add(8), st.def.add(8), st.spd.add(10), st.mov.add(0), st.hit.add(0), st.rng.add(1)]);
|
||||
mydata = {
|
||||
name: "Sneaky Bunny",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_bunny,
|
||||
|
@ -83,7 +205,7 @@ nu unit(mydata, mydata, [st.hp.add(20), st.str.add(6), st.def.add(4), st.spd.add
|
|||
|
||||
|
||||
mydata = {
|
||||
name: "rei'sen",
|
||||
name: "Rei'sen",
|
||||
desc: "",
|
||||
skills: [],
|
||||
idle: s_reisen,
|
||||
|
|
After Width: | Height: | Size: 742 B |
After Width: | Height: | Size: 734 B |
After Width: | Height: | Size: 867 B |
After Width: | Height: | Size: 742 B |
After Width: | Height: | Size: 734 B |
After Width: | Height: | Size: 867 B |
|
@ -0,0 +1,83 @@
|
|||
{
|
||||
"bboxMode": 0,
|
||||
"collisionKind": 0,
|
||||
"type": 0,
|
||||
"origin": 9,
|
||||
"preMultiplyAlpha": false,
|
||||
"edgeFiltering": false,
|
||||
"collisionTolerance": 0,
|
||||
"swfPrecision": 2.525,
|
||||
"bbox_left": 7,
|
||||
"bbox_right": 26,
|
||||
"bbox_top": 3,
|
||||
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