range marking
|
@ -1,5 +1,6 @@
|
||||||
{
|
{
|
||||||
"resources": [
|
"resources": [
|
||||||
|
{"id":{"name":"c_loadstageone","path":"scripts/c_loadstageone/c_loadstageone.yy",},"order":20,},
|
||||||
{"id":{"name":"draw_sprite_at","path":"scripts/draw_sprite_at/draw_sprite_at.yy",},"order":8,},
|
{"id":{"name":"draw_sprite_at","path":"scripts/draw_sprite_at/draw_sprite_at.yy",},"order":8,},
|
||||||
{"id":{"name":"c_inheritunit","path":"scripts/c_inheritunit/c_inheritunit.yy",},"order":5,},
|
{"id":{"name":"c_inheritunit","path":"scripts/c_inheritunit/c_inheritunit.yy",},"order":5,},
|
||||||
{"id":{"name":"array_sum","path":"scripts/array_sum/array_sum.yy",},"order":7,},
|
{"id":{"name":"array_sum","path":"scripts/array_sum/array_sum.yy",},"order":7,},
|
||||||
|
@ -11,6 +12,7 @@
|
||||||
{"id":{"name":"vlambeer","path":"scripts/vlambeer/vlambeer.yy",},"order":1,},
|
{"id":{"name":"vlambeer","path":"scripts/vlambeer/vlambeer.yy",},"order":1,},
|
||||||
{"id":{"name":"x_unitsetup","path":"scripts/x_unitsetup/x_unitsetup.yy",},"order":0,},
|
{"id":{"name":"x_unitsetup","path":"scripts/x_unitsetup/x_unitsetup.yy",},"order":0,},
|
||||||
{"id":{"name":"x_skillstuff","path":"scripts/x_skillstuff/x_skillstuff.yy",},"order":12,},
|
{"id":{"name":"x_skillstuff","path":"scripts/x_skillstuff/x_skillstuff.yy",},"order":12,},
|
||||||
|
{"id":{"name":"s_bunnyup","path":"sprites/s_bunnyup/s_bunnyup.yy",},"order":1,},
|
||||||
{"id":{"name":"c_decolor","path":"scripts/c_decolor/c_decolor.yy",},"order":10,},
|
{"id":{"name":"c_decolor","path":"scripts/c_decolor/c_decolor.yy",},"order":10,},
|
||||||
{"id":{"name":"s_guy","path":"sprites/s_guy/s_guy.yy",},"order":0,},
|
{"id":{"name":"s_guy","path":"sprites/s_guy/s_guy.yy",},"order":0,},
|
||||||
{"id":{"name":"easing","path":"scripts/easing/easing.yy",},"order":4,},
|
{"id":{"name":"easing","path":"scripts/easing/easing.yy",},"order":4,},
|
||||||
|
@ -18,6 +20,7 @@
|
||||||
{"id":{"name":"vec2","path":"scripts/vec2/vec2.yy",},"order":0,},
|
{"id":{"name":"vec2","path":"scripts/vec2/vec2.yy",},"order":0,},
|
||||||
{"id":{"name":"array_insert_array","path":"scripts/array_insert_array/array_insert_array.yy",},"order":5,},
|
{"id":{"name":"array_insert_array","path":"scripts/array_insert_array/array_insert_array.yy",},"order":5,},
|
||||||
{"id":{"name":"draw_percent","path":"scripts/draw_percent/draw_percent.yy",},"order":6,},
|
{"id":{"name":"draw_percent","path":"scripts/draw_percent/draw_percent.yy",},"order":6,},
|
||||||
|
{"id":{"name":"s_bunnydown","path":"sprites/s_bunnydown/s_bunnydown.yy",},"order":2,},
|
||||||
{"id":{"name":"o_flash","path":"objects/o_flash/o_flash.yy",},"order":0,},
|
{"id":{"name":"o_flash","path":"objects/o_flash/o_flash.yy",},"order":0,},
|
||||||
{"id":{"name":"tiledata","path":"scripts/tiledata/tiledata.yy",},"order":4,},
|
{"id":{"name":"tiledata","path":"scripts/tiledata/tiledata.yy",},"order":4,},
|
||||||
{"id":{"name":"deep_copy","path":"scripts/deep_copy/deep_copy.yy",},"order":10,},
|
{"id":{"name":"deep_copy","path":"scripts/deep_copy/deep_copy.yy",},"order":10,},
|
||||||
|
@ -55,10 +58,12 @@
|
||||||
{"id":{"name":"keyboard_check_advanced","path":"scripts/keyboard_check_advanced/keyboard_check_advanced.yy",},"order":8,},
|
{"id":{"name":"keyboard_check_advanced","path":"scripts/keyboard_check_advanced/keyboard_check_advanced.yy",},"order":8,},
|
||||||
{"id":{"name":"collision_line_width","path":"scripts/collision_line_width/collision_line_width.yy",},"order":9,},
|
{"id":{"name":"collision_line_width","path":"scripts/collision_line_width/collision_line_width.yy",},"order":9,},
|
||||||
{"id":{"name":"draw_rectangle_width","path":"scripts/draw_rectangle_width/draw_rectangle_width.yy",},"order":7,},
|
{"id":{"name":"draw_rectangle_width","path":"scripts/draw_rectangle_width/draw_rectangle_width.yy",},"order":7,},
|
||||||
|
{"id":{"name":"x_units","path":"scripts/x_units/x_units.yy",},"order":19,},
|
||||||
{"id":{"name":"c_2dto3d","path":"scripts/c_2dto3d/c_2dto3d.yy",},"order":20,},
|
{"id":{"name":"c_2dto3d","path":"scripts/c_2dto3d/c_2dto3d.yy",},"order":20,},
|
||||||
{"id":{"name":"s_guy2","path":"sprites/s_guy2/s_guy2.yy",},"order":1,},
|
{"id":{"name":"s_guy2","path":"sprites/s_guy2/s_guy2.yy",},"order":1,},
|
||||||
{"id":{"name":"s_momiji","path":"sprites/s_momiji/s_momiji.yy",},"order":0,},
|
{"id":{"name":"s_momiji","path":"sprites/s_momiji/s_momiji.yy",},"order":0,},
|
||||||
{"id":{"name":"dir2hv","path":"scripts/dir2hv/dir2hv.yy",},"order":2,},
|
{"id":{"name":"dir2hv","path":"scripts/dir2hv/dir2hv.yy",},"order":2,},
|
||||||
|
{"id":{"name":"s_null","path":"sprites/s_null/s_null.yy",},"order":4,},
|
||||||
{"id":{"name":"tag","path":"scripts/tag/tag.yy",},"order":6,},
|
{"id":{"name":"tag","path":"scripts/tag/tag.yy",},"order":6,},
|
||||||
{"id":{"name":"instance_create","path":"scripts/instance_create/instance_create.yy",},"order":6,},
|
{"id":{"name":"instance_create","path":"scripts/instance_create/instance_create.yy",},"order":6,},
|
||||||
{"id":{"name":"c_selectunit","path":"scripts/c_selectunit/c_selectunit.yy",},"order":9,},
|
{"id":{"name":"c_selectunit","path":"scripts/c_selectunit/c_selectunit.yy",},"order":9,},
|
||||||
|
@ -74,6 +79,7 @@
|
||||||
{"id":{"name":"point_me","path":"scripts/point_me/point_me.yy",},"order":15,},
|
{"id":{"name":"point_me","path":"scripts/point_me/point_me.yy",},"order":15,},
|
||||||
{"id":{"name":"draw_hitbox","path":"scripts/draw_hitbox/draw_hitbox.yy",},"order":4,},
|
{"id":{"name":"draw_hitbox","path":"scripts/draw_hitbox/draw_hitbox.yy",},"order":4,},
|
||||||
{"id":{"name":"ARTICULATOR","path":"objects/ARTICULATOR/ARTICULATOR.yy",},"order":0,},
|
{"id":{"name":"ARTICULATOR","path":"objects/ARTICULATOR/ARTICULATOR.yy",},"order":0,},
|
||||||
|
{"id":{"name":"s_bunny","path":"sprites/s_bunny/s_bunny.yy",},"order":0,},
|
||||||
{"id":{"name":"draw_outline","path":"scripts/draw_outline/draw_outline.yy",},"order":5,},
|
{"id":{"name":"draw_outline","path":"scripts/draw_outline/draw_outline.yy",},"order":5,},
|
||||||
{"id":{"name":"distabs","path":"scripts/distabs/distabs.yy",},"order":11,},
|
{"id":{"name":"distabs","path":"scripts/distabs/distabs.yy",},"order":11,},
|
||||||
{"id":{"name":"nam","path":"scripts/nam/nam.yy",},"order":13,},
|
{"id":{"name":"nam","path":"scripts/nam/nam.yy",},"order":13,},
|
||||||
|
@ -120,6 +126,7 @@
|
||||||
{"folderPath":"folders/Scripts/util/drawing/vlambeer.yy","order":1,"resourceVersion":"1.0","name":"vlambeer","tags":[],"resourceType":"GMFolder",},
|
{"folderPath":"folders/Scripts/util/drawing/vlambeer.yy","order":1,"resourceVersion":"1.0","name":"vlambeer","tags":[],"resourceType":"GMFolder",},
|
||||||
{"folderPath":"folders/Scripts/util.yy","order":1,"resourceVersion":"1.0","name":"util","tags":[],"resourceType":"GMFolder",},
|
{"folderPath":"folders/Scripts/util.yy","order":1,"resourceVersion":"1.0","name":"util","tags":[],"resourceType":"GMFolder",},
|
||||||
{"folderPath":"folders/Sprites/momiji.yy","order":2,"resourceVersion":"1.0","name":"momiji","tags":[],"resourceType":"GMFolder",},
|
{"folderPath":"folders/Sprites/momiji.yy","order":2,"resourceVersion":"1.0","name":"momiji","tags":[],"resourceType":"GMFolder",},
|
||||||
|
{"folderPath":"folders/Sprites/wabbit.yy","order":3,"resourceVersion":"1.0","name":"wabbit","tags":[],"resourceType":"GMFolder",},
|
||||||
],
|
],
|
||||||
"AudioGroups": [
|
"AudioGroups": [
|
||||||
{"targets":-1,"resourceVersion":"1.3","name":"audiogroup_default","resourceType":"GMAudioGroup",},
|
{"targets":-1,"resourceVersion":"1.3","name":"audiogroup_default","resourceType":"GMAudioGroup",},
|
||||||
|
@ -127,7 +134,14 @@
|
||||||
"TextureGroups": [
|
"TextureGroups": [
|
||||||
{"isScaled":true,"autocrop":true,"border":2,"mipsToGenerate":0,"groupParent":null,"targets":-1,"resourceVersion":"1.3","name":"Default","resourceType":"GMTextureGroup",},
|
{"isScaled":true,"autocrop":true,"border":2,"mipsToGenerate":0,"groupParent":null,"targets":-1,"resourceVersion":"1.3","name":"Default","resourceType":"GMTextureGroup",},
|
||||||
],
|
],
|
||||||
"IncludedFiles": [],
|
"IncludedFiles": [
|
||||||
|
{"CopyToMask":-1,"filePath":"datafiles/Test Map","resourceVersion":"1.0","name":"GBA Test.dat","resourceType":"GMIncludedFile",},
|
||||||
|
{"CopyToMask":-1,"filePath":"datafiles/Test Map","resourceVersion":"1.0","name":"GBA Test.size","resourceType":"GMIncludedFile",},
|
||||||
|
{"CopyToMask":-1,"filePath":"datafiles/Test Map","resourceVersion":"1.0","name":"grass.png","resourceType":"GMIncludedFile",},
|
||||||
|
{"CopyToMask":-1,"filePath":"datafiles/Test Map","resourceVersion":"1.0","name":"koakuma.png","resourceType":"GMIncludedFile",},
|
||||||
|
{"CopyToMask":-1,"filePath":"datafiles","resourceVersion":"1.0","name":"shrine thing tex.png","resourceType":"GMIncludedFile",},
|
||||||
|
{"CopyToMask":-1,"filePath":"datafiles","resourceVersion":"1.0","name":"shrine thing.dat","resourceType":"GMIncludedFile",},
|
||||||
|
],
|
||||||
"MetaData": {
|
"MetaData": {
|
||||||
"IDEVersion": "2.3.3.574",
|
"IDEVersion": "2.3.3.574",
|
||||||
},
|
},
|
||||||
|
|
|
@ -1,14 +1,13 @@
|
||||||
c_addunit(un.chara, ARMY.US);
|
//c_addunit(un.chara, ARMY.US);
|
||||||
c_addunit(un.kris, ARMY.THEM);
|
//c_addunit(un.kris, ARMY.THEM);
|
||||||
var i;
|
var i;
|
||||||
/*for (i=0; i<array_length(global.units[ARMY.US]); i++) {
|
/*for (i=0; i<array_length(global.units[ARMY.US]); i++) {
|
||||||
c_inheritunit(2+i, 2, un.chara);
|
c_inheritunit(2+i, 2, un.chara);
|
||||||
}*/
|
}*/
|
||||||
var chara = c_inheritunit(8, 5, un.chara);
|
|
||||||
c_addweapon(chara, wp.knife, true);
|
|
||||||
c_addweapon(chara, wp[$"iron sword"]);
|
c_loadstageone();
|
||||||
var kris = c_inheritunit(10, 5, un.kris);
|
|
||||||
c_addweapon(kris, wp[$"iron sword"], true);
|
|
||||||
selectedunit = noone;
|
selectedunit = noone;
|
||||||
hoveredunit = noone;
|
hoveredunit = noone;
|
||||||
hspd = 0;
|
hspd = 0;
|
||||||
|
@ -34,3 +33,4 @@ function setCam(){
|
||||||
camera_set_view_mat(cam,getView())
|
camera_set_view_mat(cam,getView())
|
||||||
camera_apply(cam);
|
camera_apply(cam);
|
||||||
}
|
}
|
||||||
|
global.turn = ARMY.US;
|
|
@ -9,8 +9,12 @@ if select && selectedunit == noone {
|
||||||
var i;
|
var i;
|
||||||
for (i=0; i<array_length(global.map[mousex][mousey].contents); i++) {
|
for (i=0; i<array_length(global.map[mousex][mousey].contents); i++) {
|
||||||
if global.map[mousex][mousey].contents[i].object_index == o_unit {
|
if global.map[mousex][mousey].contents[i].object_index == o_unit {
|
||||||
log("selected a guy");
|
var dude = global.map[mousex][mousey].contents[i];
|
||||||
c_selectunit(global.map[mousex][mousey].contents[i]);
|
if dude.alignment == global.turn {
|
||||||
|
c_selectunit(dude);
|
||||||
|
} else {
|
||||||
|
c_markunit(dude);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -56,3 +60,9 @@ if mousex < array_length(global.map) && mousex >= 0 {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var i;
|
||||||
|
for (i=0; i<array_length(global.units[global.turn]); i++) {
|
||||||
|
if global.units[global.turn][i].waiting = false exit;
|
||||||
|
}
|
||||||
|
global.turn = (global.turn+1)%2;
|
|
@ -12,6 +12,8 @@ inventory = [];
|
||||||
c_addweapon(id, wp.nothing);
|
c_addweapon(id, wp.nothing);
|
||||||
equippedweapon = noone;
|
equippedweapon = noone;
|
||||||
waiting = false;
|
waiting = false;
|
||||||
|
targeting = new vec2(0, 0);
|
||||||
|
marked = false;
|
||||||
|
|
||||||
continuecombat = function(me, them) {
|
continuecombat = function(me, them) {
|
||||||
//if stamina returnable = true stamina-- return true
|
//if stamina returnable = true stamina-- return true
|
||||||
|
|
|
@ -1,9 +1,11 @@
|
||||||
function c_inheritunit(x, y, unit_) {
|
function c_inheritunit(x, y, unit_, alignment) {
|
||||||
var chump = instance_create(-10, -10, o_unit);
|
var chump = instance_create(-10, -10, o_unit);
|
||||||
chump.data = unit_;
|
chump.data = unit_;
|
||||||
chump.pos.x = x;
|
chump.pos.x = x;
|
||||||
chump.pos.y = y;
|
chump.pos.y = y;
|
||||||
chump.sprite_index = unit_.idle;
|
chump.sprite_index = unit_.idle;
|
||||||
array_push(global.map[x][y].contents, chump);
|
array_push(global.map[x][y].contents, chump);
|
||||||
|
array_push(global.units[alignment], chump);
|
||||||
|
chump.alignment = alignment;
|
||||||
return chump;
|
return chump;
|
||||||
}
|
}
|
|
@ -0,0 +1,7 @@
|
||||||
|
function c_loadstageone() {
|
||||||
|
var chara = c_inheritunit(8, 5, un.chara, ARMY.US);
|
||||||
|
c_addweapon(chara, wp.knife, true);
|
||||||
|
c_addweapon(chara, wp[$"iron sword"]);
|
||||||
|
var kris = c_inheritunit(10, 5, un.kris, ARMY.THEM);
|
||||||
|
c_addweapon(kris, wp[$"iron sword"], true);
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
{
|
||||||
|
"isDnD": false,
|
||||||
|
"isCompatibility": false,
|
||||||
|
"parent": {
|
||||||
|
"name": "Scripts",
|
||||||
|
"path": "folders/Scripts.yy",
|
||||||
|
},
|
||||||
|
"resourceVersion": "1.0",
|
||||||
|
"name": "c_loadstageone",
|
||||||
|
"tags": [],
|
||||||
|
"resourceType": "GMScript",
|
||||||
|
}
|
|
@ -37,3 +37,16 @@ function c_colortile(x, y, color) {
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function c_markunit(unitobject) {
|
||||||
|
var i, j;
|
||||||
|
var mov = unitobject.data.mov.val;
|
||||||
|
for (i=-mov; i<=mov; i++) {
|
||||||
|
for (j=-mov; j<=mov; j++) {
|
||||||
|
if abs(i)+abs(j) <= mov {
|
||||||
|
(unitobject.marked ? c_decolor : c_colortile)(unitobject.pos.x+i, unitobject.pos.y+j, c_maroon);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
unitobject.marked = !unitobject.marked;
|
||||||
|
}
|
|
@ -13,10 +13,10 @@ function st_moving() {
|
||||||
if upp dir = DIR.UP;
|
if upp dir = DIR.UP;
|
||||||
if rightp dir = DIR.RIGHT;
|
if rightp dir = DIR.RIGHT;
|
||||||
var remainingmov = mov+1 - (
|
var remainingmov = mov+1 - (
|
||||||
abs(x+hspd-16-pos.x*ts.x)/ts.x +
|
abs(x+hspd-16-returnpos.x*ts.x)/ts.x +
|
||||||
abs(y+vspd-16-pos.y*ts.y)/ts.y
|
abs(y+vspd-16-returnpos.y*ts.y)/ts.y
|
||||||
);
|
);
|
||||||
//var shitmode = point_distance(x, y, pos.x*ts.x, pos.y*ts.y);
|
//var shitmode = point_distance(x, y, returnpos.x*ts.x, returnpos.y*ts.y);
|
||||||
//if shitmode > mov*ts.x {
|
//if shitmode > mov*ts.x {
|
||||||
if !stop {
|
if !stop {
|
||||||
x += hspd*ts.x;
|
x += hspd*ts.x;
|
||||||
|
@ -25,23 +25,25 @@ function st_moving() {
|
||||||
while !remainingmov {
|
while !remainingmov {
|
||||||
hspd = 0;
|
hspd = 0;
|
||||||
vspd = 0;
|
vspd = 0;
|
||||||
x = linear_approach(x, pos.x*ts.x+16, 1);
|
x = linear_approach(x, returnpos.x*ts.x+16, 1);
|
||||||
y = linear_approach(y, pos.y*ts.y+16, 1);
|
y = linear_approach(y, returnpos.y*ts.y+16, 1);
|
||||||
log(x, pos.x*ts.x);
|
log(x, returnpos.x*ts.x);
|
||||||
log(y, pos.y*ts.y);
|
log(y, returnpos.y*ts.y);
|
||||||
var remainingmov = mov+1 - (
|
var remainingmov = mov+1 - (
|
||||||
abs(x+hspd-16-pos.x*ts.x)/ts.x +
|
abs(x+hspd-16-returnpos.x*ts.x)/ts.x +
|
||||||
abs(y+vspd-16-pos.y*ts.y)/ts.y
|
abs(y+vspd-16-returnpos.y*ts.y)/ts.y
|
||||||
);
|
);
|
||||||
//log("oob, " + string(remainingmov));
|
//log("oob, " + string(remainingmov));
|
||||||
/*} else {
|
/*} else {
|
||||||
log("not oob!");*/
|
log("not oob!");*/
|
||||||
|
|
||||||
}
|
}
|
||||||
|
var dude = c_gettile(x, y, true);
|
||||||
|
pos.x = dude.x;
|
||||||
|
pos.y = dude.y;
|
||||||
prevremainingmov = remainingmov;
|
prevremainingmov = remainingmov;
|
||||||
c_decolor_all(c_red);
|
c_decolor_all(c_red);
|
||||||
c_decolor_all(c_green);
|
c_decolor_all(c_green);
|
||||||
var guy = c_gettile(x, y, true);
|
var guy = c_gettile(pos.x, pos.y);
|
||||||
c_colortile(guy.x, guy.y, c_green);
|
c_colortile(guy.x, guy.y, c_green);
|
||||||
//log("selecting");
|
//log("selecting");
|
||||||
//var rng = [1];
|
//var rng = [1];
|
||||||
|
@ -73,8 +75,8 @@ function st_moving() {
|
||||||
break;
|
break;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
if hitting != noone && stop c_colortile(hitting.x, hitting.y, c_red);
|
||||||
if hitting != noone && select && stop {
|
if hitting != noone && select && stop {
|
||||||
c_colortile(hitting.x, hitting.y, c_red);
|
|
||||||
log("found one");
|
log("found one");
|
||||||
log(hitting.contents, hitting.x, hitting.y);
|
log(hitting.contents, hitting.x, hitting.y);
|
||||||
var i;
|
var i;
|
||||||
|
@ -84,6 +86,7 @@ function st_moving() {
|
||||||
if hitting.contents[i].object_index = o_unit {
|
if hitting.contents[i].object_index = o_unit {
|
||||||
log("is unit");
|
log("is unit");
|
||||||
log("found two");
|
log("found two");
|
||||||
|
c_moveunit(id, c_gettile(x, y, true));
|
||||||
c_generatecombatstack([id, hitting.contents[i]]);
|
c_generatecombatstack([id, hitting.contents[i]]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -91,6 +94,7 @@ function st_moving() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if back {
|
if back {
|
||||||
|
c_moveunit(id, c_gettile(returnpos.x, returnpos.y));
|
||||||
c_deselectunit(id);
|
c_deselectunit(id);
|
||||||
}
|
}
|
||||||
if dir == DIR.NONE && select {
|
if dir == DIR.NONE && select {
|
||||||
|
@ -98,17 +102,17 @@ function st_moving() {
|
||||||
waiting = true;
|
waiting = true;
|
||||||
c_deselectunit(id);
|
c_deselectunit(id);
|
||||||
}
|
}
|
||||||
/*if x < (pos.x-mov)*ts.x {
|
/*if x < (returnpos.x-mov)*ts.x {
|
||||||
x = (pos.x-mov)*ts.x;
|
x = (returnpos.x-mov)*ts.x;
|
||||||
} else if x > (pos.x+mov+1)*ts.x {
|
} else if x > (returnpos.x+mov+1)*ts.x {
|
||||||
x = (pos.x+mov+1)*ts.x;
|
x = (returnpos.x+mov+1)*ts.x;
|
||||||
} else {
|
} else {
|
||||||
x += hspd*ts.x;
|
x += hspd*ts.x;
|
||||||
}
|
}
|
||||||
if y < (pos.y-mov)*ts.y {
|
if y < (returnpos.y-mov)*ts.y {
|
||||||
y = (pos.y-mov)*ts.y;
|
y = (returnpos.y-mov)*ts.y;
|
||||||
} else if y > (pos.y+mov+1)*ts.y {
|
} else if y > (returnpos.y+mov+1)*ts.y {
|
||||||
y = (pos.y+mov+1)*ts.y;
|
y = (returnpos.y+mov+1)*ts.y;
|
||||||
} else {
|
} else {
|
||||||
y += vspd*ts.y;
|
y += vspd*ts.y;
|
||||||
}*/
|
}*/
|
||||||
|
@ -124,10 +128,10 @@ function st_movingdraw() {
|
||||||
for (j=-mov; j<=mov; j++) {
|
for (j=-mov; j<=mov; j++) {
|
||||||
if abs(i)+abs(j) <= mov {
|
if abs(i)+abs(j) <= mov {
|
||||||
draw_rectangle(
|
draw_rectangle(
|
||||||
(pos.x+i)*ts.x,
|
(returnpos.x+i)*ts.x,
|
||||||
(pos.y+j)*ts.y,
|
(returnpos.y+j)*ts.y,
|
||||||
(pos.x+i+1)*ts.x,
|
(returnpos.x+i+1)*ts.x,
|
||||||
(pos.y+j+1)*ts.y, false
|
(returnpos.y+j+1)*ts.y, false
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,20 +1,21 @@
|
||||||
global.map = [
|
var forest123456 = function() {return new tiledata(u, u, [c_lime], [new statmod(st.def, 5, add)])}
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
var block1234567 = function() {return new tiledata(false, u, [c_black])}
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
global.map = c_mapgen([
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), block1234567()],
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
[block1234567(), block1234567(), block1234567(), forest123456(), new tiledata(), forest123456(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), block1234567(), new tiledata(), new tiledata(), new tiledata(), block1234567()],
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(u, u, [c_lime], [new statmod(st.def, 5, add)]), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
[block1234567(), block1234567(), block1234567(), new tiledata(), forest123456(), new tiledata(), forest123456(), new tiledata(), forest123456(), new tiledata(), forest123456(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
[block1234567(), block1234567(), block1234567(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||||
[new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||||
]; //i simply dont care
|
[block1234567(), block1234567(), block1234567(), new tiledata(), new tiledata(), new tiledata(), forest123456(), new tiledata(), forest123456(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata(), new tiledata()],
|
||||||
|
]); //i simply dont care
|
||||||
function c_informtiles() {
|
function c_informtiles() {
|
||||||
for (i=0; i<array_length(global.map); i++) {
|
for (i=0; i<array_length(global.map); i++) {
|
||||||
for (j=0; j<array_length(global.map[i]); j++) {
|
for (j=0; j<array_length(global.map[i]); j++) {
|
||||||
|
@ -36,3 +37,13 @@ function tiledata(passable_=true, contents_=[], overlays_=[], statmods=[]) const
|
||||||
modifiers[$statmods[i].name] = statmods[i];
|
modifiers[$statmods[i].name] = statmods[i];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function c_mapgen(map) {
|
||||||
|
var map2 = [];
|
||||||
|
for (i=0; i<array_length(map); i++) {
|
||||||
|
for (j=0; j<array_length(map[i]); j++) {
|
||||||
|
map2[j][i] = map[i][j];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return map2;
|
||||||
|
}
|
|
@ -6,15 +6,7 @@ enum ARMY {
|
||||||
THEM,
|
THEM,
|
||||||
}
|
}
|
||||||
//exit;
|
//exit;
|
||||||
global.unitdata = {};
|
|
||||||
var mydata = {
|
|
||||||
name: "chara",
|
|
||||||
desc: "the first fallen human",
|
|
||||||
skills: ["SKILLS.LUNA"],
|
|
||||||
idle: s_momiji,
|
|
||||||
up: s_momijiup,
|
|
||||||
down: s_momijidown,
|
|
||||||
}
|
|
||||||
|
|
||||||
function unit(personaldata_, classdata_, stats_) constructor {
|
function unit(personaldata_, classdata_, stats_) constructor {
|
||||||
name = personaldata_.name;
|
name = personaldata_.name;
|
||||||
|
@ -29,17 +21,7 @@ function unit(personaldata_, classdata_, stats_) constructor {
|
||||||
global.unitdata[$name] = self;
|
global.unitdata[$name] = self;
|
||||||
}
|
}
|
||||||
|
|
||||||
nu unit(mydata, mydata, [st.hp.add(92), st.str.add(20), st.def.add(10), st.spd.add(5), st.mov.add(4), st.hit.add(0)]);
|
|
||||||
|
|
||||||
mydata = {
|
|
||||||
name: "kris",
|
|
||||||
desc: "totally kris",
|
|
||||||
skills: ["SKILLS.LUNA"],
|
|
||||||
idle: s_guy2,
|
|
||||||
up: s_guy2,
|
|
||||||
down: s_guy2,
|
|
||||||
}
|
|
||||||
nu unit(mydata, mydata, [st.hp.add(110), st.str.add(20), st.def.add(10), st.spd.add(5), st.mov.add(6), st.hit.add(0)]);
|
|
||||||
|
|
||||||
function archetypedata() constructor {
|
function archetypedata() constructor {
|
||||||
//PERSONALDATA AND CLASSDATA ARE THE SAME THINGS
|
//PERSONALDATA AND CLASSDATA ARE THE SAME THINGS
|
||||||
|
@ -48,10 +30,8 @@ function archetypedata() constructor {
|
||||||
function c_addunit(unit, alignment) {
|
function c_addunit(unit, alignment) {
|
||||||
//log(5);
|
//log(5);
|
||||||
//log(global.units);
|
//log(global.units);
|
||||||
array_push(global.units[alignment], unit);
|
|
||||||
unit.alignment = alignment;
|
|
||||||
log(global.units[alignment]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
c_addunit(un.chara, ARMY.US);
|
//c_addunit(un.chara, ARMY.US);
|
||||||
#macro un global.unitdata
|
#macro un global.unitdata
|
|
@ -0,0 +1,30 @@
|
||||||
|
global.unitdata = {};
|
||||||
|
|
||||||
|
var mydata = {
|
||||||
|
name: "chara",
|
||||||
|
desc: "the first fallen human",
|
||||||
|
skills: ["SKILLS.LUNA"],
|
||||||
|
idle: s_momiji,
|
||||||
|
up: s_momijiup,
|
||||||
|
down: s_momijidown,
|
||||||
|
}
|
||||||
|
nu unit(mydata, mydata, [st.hp.add(92), st.str.add(20), st.def.add(10), st.spd.add(5), st.mov.add(4), st.hit.add(0)]);
|
||||||
|
|
||||||
|
mydata = {
|
||||||
|
name: "kris",
|
||||||
|
desc: "totally kris",
|
||||||
|
skills: ["SKILLS.LUNA"],
|
||||||
|
idle: s_bunny,
|
||||||
|
up: s_bunnyup,
|
||||||
|
down: s_bunnydown,
|
||||||
|
}
|
||||||
|
nu unit(mydata, mydata, [st.hp.add(110), st.str.add(20), st.def.add(10), st.spd.add(5), st.mov.add(4), st.hit.add(0)]);
|
||||||
|
|
||||||
|
mydata = {
|
||||||
|
name: "",
|
||||||
|
desc: "",
|
||||||
|
skills: [],
|
||||||
|
idle: s_null,
|
||||||
|
up: s_null,
|
||||||
|
down: s_null,
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
{
|
||||||
|
"isDnD": false,
|
||||||
|
"isCompatibility": false,
|
||||||
|
"parent": {
|
||||||
|
"name": "Scripts",
|
||||||
|
"path": "folders/Scripts.yy",
|
||||||
|
},
|
||||||
|
"resourceVersion": "1.0",
|
||||||
|
"name": "x_units",
|
||||||
|
"tags": [],
|
||||||
|
"resourceType": "GMScript",
|
||||||
|
}
|
After Width: | Height: | Size: 635 B |
After Width: | Height: | Size: 646 B |
After Width: | Height: | Size: 99 B |
After Width: | Height: | Size: 635 B |
After Width: | Height: | Size: 646 B |
After Width: | Height: | Size: 99 B |
|
@ -0,0 +1,83 @@
|
||||||
|
{
|
||||||
|
"bboxMode": 0,
|
||||||
|
"collisionKind": 0,
|
||||||
|
"type": 0,
|
||||||
|
"origin": 9,
|
||||||
|
"preMultiplyAlpha": false,
|
||||||
|
"edgeFiltering": false,
|
||||||
|
"collisionTolerance": 0,
|
||||||
|
"swfPrecision": 2.525,
|
||||||
|
"bbox_left": 6,
|
||||||
|
"bbox_right": 23,
|
||||||
|
"bbox_top": 4,
|
||||||
|
"bbox_bottom": 25,
|
||||||
|
"HTile": false,
|
||||||
|
"VTile": false,
|
||||||
|
"For3D": false,
|
||||||
|
"width": 32,
|
||||||
|
"height": 32,
|
||||||
|
"textureGroupId": {
|
||||||
|
"name": "Default",
|
||||||
|
"path": "texturegroups/Default",
|
||||||
|
},
|
||||||
|
"swatchColours": null,
|
||||||
|
"gridX": 0,
|
||||||
|
"gridY": 0,
|
||||||
|
"frames": [
|
||||||
|
{"compositeImage":{"FrameId":{"name":"3dd62a23-5717-4dea-8293-e040e3692654","path":"sprites/s_bunny/s_bunny.yy",},"LayerId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMSpriteBitmap",},"images":[
|
||||||
|
{"FrameId":{"name":"3dd62a23-5717-4dea-8293-e040e3692654","path":"sprites/s_bunny/s_bunny.yy",},"LayerId":{"name":"41ae40ee-057b-472b-8e54-931d7024c3e1","path":"sprites/s_bunny/s_bunny.yy",},"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMSpriteBitmap",},
|
||||||
|
],"parent":{"name":"s_bunny","path":"sprites/s_bunny/s_bunny.yy",},"resourceVersion":"1.0","name":"3dd62a23-5717-4dea-8293-e040e3692654","tags":[],"resourceType":"GMSpriteFrame",},
|
||||||
|
{"compositeImage":{"FrameId":{"name":"624f27ee-735c-42f2-8125-1d87c2a672fd","path":"sprites/s_bunny/s_bunny.yy",},"LayerId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMSpriteBitmap",},"images":[
|
||||||
|
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