dialogue added
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parent
cf0ac84133
commit
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117 changed files with 1393 additions and 231 deletions
12
eastern flames/scripts/txt_momijiyreisen/txt_.yy
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12
eastern flames/scripts/txt_momijiyreisen/txt_.yy
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{
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"isDnD": false,
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"isCompatibility": false,
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"parent": {
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"name": "Scripts",
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"path": "folders/Scripts.yy",
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},
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"resourceVersion": "1.0",
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"name": "txt_",
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"tags": [],
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"resourceType": "GMScript",
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}
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global.everyonealive = true;
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function txt_momijiyreisen() {
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msg = msglang([
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txt("Are you the commander of the other side?"),
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txt("Uh, I just play Shogi. I don’t really command people."),
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txt("Oh. This... This is my first day on the job. I’m a bit nervous."),
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global.everyonealive ? [
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txt("Well, the enemy arrangement gave us trouble, you certainly did a good job with that."),
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txt("R-Really!?"),
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txt("Yeah! Everyone was positioned very strategically."),
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] : [
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txt(""),
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],
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txt("...But, I can’t have you stay on this mountain any longer."),
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txt("...Of course."),
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txt("Well then, this battle ends here!"),
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],[
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txt("あなたは...敵の少佐ですか"),
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txt("ええ...私は将棋をできる人だけ..."),
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txt("あ。今日は私の一日目です。ちょっと近著しています..."),
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txt("まあぁ、君たちの配置は強かった。"),
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txt("ほ...本当!?"),
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txt("うん。 月人の戦場はとても戦略がいい。"),
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txt("...でも、山に滞在しない。"),
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txt("...分かります。"),
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txt("それじゃ、私はあなたを倒します!"),
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])
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endevent = c_null;
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}
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{
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"isDnD": false,
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"isCompatibility": false,
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"parent": {
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"name": "Dialogue",
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"path": "folders/Dialogue.yy",
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},
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"resourceVersion": "1.0",
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"name": "txt_momijiyreisen",
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"tags": [],
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"resourceType": "GMScript",
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}
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