18 lines
460 B
C#
18 lines
460 B
C#
using UnityEngine;
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[CreateAssetMenu(fileName = "New Stun Effect", menuName = "Effects/Stun Effect")]
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public class StunEffect : Effect
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{
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public override void ApplyEffect(EntityStats affectedEntity)
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{
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base.ApplyEffect(affectedEntity);
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affectedEntity.isStalled = true;
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Debug.Log(affectedEntity.isStalled);
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}
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public override void RemoveEffect(EntityStats affectedEntity)
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{
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base.RemoveEffect(affectedEntity);
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affectedEntity.isStalled = false;
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}
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}
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