movement, automated enemies, automated players, basic abilities

This commit is contained in:
Sylvia 2026-06-09 05:27:47 -07:00
parent 23576e137e
commit f4344c4700
31 changed files with 4343 additions and 70 deletions

View file

@ -53,4 +53,4 @@ Physics2DSettings:
m_ReuseCollisionCallbacks: 1
m_AutoSyncTransforms: 0
m_GizmoOptions: 10
m_LayerCollisionMatrix: c90000000000000000000000c10000000000000000000000c9000000c9000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
m_LayerCollisionMatrix: 4900000000000000000000004102000000000000000000000901000000030000c00000008800000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000

View file

@ -3,7 +3,8 @@
--- !u!78 &1
TagManager:
serializedVersion: 3
tags: []
tags:
- Enemy
layers:
- Default
- TransparentFX
@ -12,9 +13,9 @@ TagManager:
- Water
- UI
- Entity
- Player
-
-
- EntityHurtBox
- EntityDetection
- Attack
-
-
-