movement, automated enemies, automated players, basic abilities
This commit is contained in:
parent
23576e137e
commit
f4344c4700
31 changed files with 4343 additions and 70 deletions
|
|
@ -53,4 +53,4 @@ Physics2DSettings:
|
|||
m_ReuseCollisionCallbacks: 1
|
||||
m_AutoSyncTransforms: 0
|
||||
m_GizmoOptions: 10
|
||||
m_LayerCollisionMatrix: c90000000000000000000000c10000000000000000000000c9000000c9000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
m_LayerCollisionMatrix: 4900000000000000000000004102000000000000000000000901000000030000c00000008800000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
|
|
|
|||
|
|
@ -3,7 +3,8 @@
|
|||
--- !u!78 &1
|
||||
TagManager:
|
||||
serializedVersion: 3
|
||||
tags: []
|
||||
tags:
|
||||
- Enemy
|
||||
layers:
|
||||
- Default
|
||||
- TransparentFX
|
||||
|
|
@ -12,9 +13,9 @@ TagManager:
|
|||
- Water
|
||||
- UI
|
||||
- Entity
|
||||
- Player
|
||||
-
|
||||
-
|
||||
- EntityHurtBox
|
||||
- EntityDetection
|
||||
- Attack
|
||||
-
|
||||
-
|
||||
-
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue