moved stuff to a different entity script

This commit is contained in:
Sylvia 2026-06-09 18:46:33 -07:00
parent f4344c4700
commit a0bfc600ef
14 changed files with 497 additions and 189 deletions

View file

@ -94,6 +94,15 @@ TrailRenderer:
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.88578373
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4

View file

@ -29,7 +29,8 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.2, y: 0.2, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Children:
- {fileID: 6298566175391005934}
m_Father: {fileID: 1849759059644475718}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4897167667714073556
@ -87,6 +88,37 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &4860917236126221086
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6298566175391005934}
m_Layer: 7
m_Name: AttackPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6298566175391005934
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4860917236126221086}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 5, y: 0, z: 0}
m_LocalScale: {x: 5, y: 5, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2243782250480228875}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4907226967481368671
GameObject:
m_ObjectHideFlags: 0
@ -209,6 +241,8 @@ GameObject:
- component: {fileID: 1522197336905991381}
- component: {fileID: 707193740762801077}
- component: {fileID: 7249280586437786251}
- component: {fileID: 8547430362287369941}
- component: {fileID: 6505873975486236506}
m_Layer: 7
m_Name: Reisen
m_TagString: Player
@ -375,19 +409,60 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d4ea4a5fe3d2523039e302c010b04daf, type: 3}
m_Name:
m_EditorClassIdentifier:
stats: {fileID: 6505873975486236506}
abilities: []
entitiesInRange: []
closestEntity: {fileID: 0}
cam: {fileID: 0}
--- !u!114 &8547430362287369941
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7051425899434579382}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 88cc3202b26534d78b932ebaf49077f4, type: 3}
m_Name:
m_EditorClassIdentifier:
stats: {fileID: 6505873975486236506}
abilities: []
entitiesInRange: []
closestEntity: {fileID: 0}
maxTargettingRange: 0
maxHeightDifference: 0
minTargetJumpDistance: 0
wallDetectors: []
wallLayer:
serializedVersion: 2
m_Bits: 0
player: {fileID: 0}
playerMinDistance: 0
--- !u!114 &6505873975486236506
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7051425899434579382}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 597d889207f92f03d81551cc8069aeee, type: 3}
m_Name:
m_EditorClassIdentifier:
thisEntity: {fileID: 7249280586437786251}
health: 100
maxHealth: 100
speed: 4
jumpPower: 6
abilities: []
attackOriginPoint: {fileID: 1849759059644475718}
rb: {fileID: 707193740762801077}
entitiesInRange: []
closestEntity: {fileID: 0}
groundCheck: {fileID: 6047872402331640471}
groundLayer:
serializedVersion: 2
m_Bits: 8
attackOriginPoint: {fileID: 6298566175391005934}
attackOriginCenter: {fileID: 2243782250480228875}
rb: {fileID: 707193740762801077}
--- !u!1 &8370658841612952375
GameObject:
m_ObjectHideFlags: 0

View file

@ -44,11 +44,12 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c2e841223273eee80837e20d27430787, type: 3}
m_Name:
m_EditorClassIdentifier:
abilityName: Shoot Bullet
thisEntity: {fileID: 0}
cooldown: 1
power: 20
targetLocation: {x: 0, y: 0, z: 0}
projectile: {fileID: 4968744362001082579, guid: 75dc1523a7fccf65c913e8fcd3e81206, type: 3}
projectileSpeed: 8
projectileSpeed: 16
projectileLifetime: 5
pierceAmount: 0

View file

@ -62,6 +62,38 @@ Transform:
m_Children: []
m_Father: {fileID: 4893125162624080007}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5447721288900477139
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8123025040681778021}
m_Layer: 7
m_Name: Abilities
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8123025040681778021
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5447721288900477139}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1837572426186338970}
m_Father: {fileID: 4893125162624080007}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7013272570264032182
GameObject:
m_ObjectHideFlags: 0
@ -106,6 +138,7 @@ GameObject:
- component: {fileID: 2276909637052643796}
- component: {fileID: 2047881652295913413}
- component: {fileID: 8821502866947698626}
- component: {fileID: 2168594295468567769}
m_Layer: 7
m_Name: Youmu
m_TagString: Player
@ -132,6 +165,7 @@ Transform:
- {fileID: 9142662567367472658}
- {fileID: 8544749687679608375}
- {fileID: 631585465756843219}
- {fileID: 8123025040681778021}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3940513499368174321
@ -274,19 +308,11 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 88cc3202b26534d78b932ebaf49077f4, type: 3}
m_Name:
m_EditorClassIdentifier:
health: 100
maxHealth: 100
speed: 4
jumpPower: 6
abilities: []
attackOriginPoint: {fileID: 0}
rb: {fileID: 2047881652295913413}
stats: {fileID: 2168594295468567769}
abilities:
- {fileID: 5774395727869586210}
entitiesInRange: []
closestEntity: {fileID: 0}
groundCheck: {fileID: 9142662567367472658}
groundLayer:
serializedVersion: 2
m_Bits: 8
maxTargettingRange: 20
maxHeightDifference: 0.5
minTargetJumpDistance: 0.5
@ -298,6 +324,30 @@ MonoBehaviour:
m_Bits: 8
player: {fileID: 0}
playerMinDistance: 1.2
--- !u!114 &2168594295468567769
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7036878528139897633}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 597d889207f92f03d81551cc8069aeee, type: 3}
m_Name:
m_EditorClassIdentifier:
thisEntity: {fileID: 8821502866947698626}
health: 100
maxHealth: 100
speed: 4
jumpPower: 6
groundCheck: {fileID: 9142662567367472658}
groundLayer:
serializedVersion: 2
m_Bits: 8
attackOriginPoint: {fileID: 5196447376297042405}
attackOriginCenter: {fileID: 462469376723332893}
rb: {fileID: 2047881652295913413}
--- !u!1 &7227609801905333812
GameObject:
m_ObjectHideFlags: 0
@ -315,7 +365,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!4 &6446345046278479801
Transform:
m_ObjectHideFlags: 0
@ -409,7 +459,8 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.2, y: 0.2, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Children:
- {fileID: 5196447376297042405}
m_Father: {fileID: 4893125162624080007}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8680940919702853704
@ -545,3 +596,111 @@ BoxCollider2D:
m_AutoTiling: 0
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!1 &8997570419459359421
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5196447376297042405}
m_Layer: 6
m_Name: AttackPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5196447376297042405
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8997570419459359421}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 5, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 462469376723332893}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &4772816046521060917
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8123025040681778021}
m_Modifications:
- target: {fileID: 1305679653731509527, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
propertyPath: thisEntity
value:
objectReference: {fileID: 8821502866947698626}
- target: {fileID: 2518044865521178739, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
propertyPath: m_Name
value: ShootBullet
objectReference: {fileID: 0}
- target: {fileID: 6610207326853905583, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
propertyPath: m_LocalPosition.x
value: 10.320001
objectReference: {fileID: 0}
- target: {fileID: 6610207326853905583, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
propertyPath: m_LocalPosition.y
value: 2.69
objectReference: {fileID: 0}
- target: {fileID: 6610207326853905583, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6610207326853905583, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6610207326853905583, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 6610207326853905583, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 6610207326853905583, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 6610207326853905583, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6610207326853905583, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6610207326853905583, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
--- !u!4 &1837572426186338970 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6610207326853905583, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
m_PrefabInstance: {fileID: 4772816046521060917}
m_PrefabAsset: {fileID: 0}
--- !u!114 &5774395727869586210 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 1305679653731509527, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
m_PrefabInstance: {fileID: 4772816046521060917}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c2e841223273eee80837e20d27430787, type: 3}
m_Name:
m_EditorClassIdentifier:

View file

@ -521,11 +521,6 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &488102006 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 7051425899434579382, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
m_PrefabInstance: {fileID: 6873119575921479500}
m_PrefabAsset: {fileID: 0}
--- !u!1 &503651302
GameObject:
m_ObjectHideFlags: 0
@ -879,7 +874,7 @@ Transform:
m_GameObject: {fileID: 519420028}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.72, y: 0.66999996, z: -10}
m_LocalPosition: {x: 1.834, y: -2.99, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -1001,6 +996,38 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &631591843
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 631591844}
m_Layer: 7
m_Name: Center
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &631591844
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 631591843}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1522071291}
m_Father: {fileID: 4201844704003245179}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &709669656
GameObject:
m_ObjectHideFlags: 0
@ -1702,6 +1729,17 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &977671504 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 6641646259750344106, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
m_PrefabInstance: {fileID: 6873119575921479500}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c2e841223273eee80837e20d27430787, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1002049188
GameObject:
m_ObjectHideFlags: 0
@ -1970,6 +2008,17 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1214889688 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 5774395727869586210, guid: 109c16c8c32ec1d5a831de3f8cbbfc4b, type: 3}
m_PrefabInstance: {fileID: 4684006860967165701}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c2e841223273eee80837e20d27430787, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1219161079
GameObject:
m_ObjectHideFlags: 0
@ -2135,6 +2184,37 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1522071290
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1522071291}
m_Layer: 7
m_Name: AttackPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1522071291
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1522071290}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 631591844}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1575258620
GameObject:
m_ObjectHideFlags: 0
@ -2655,42 +2735,6 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &1863829849 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2243782250480228875, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
m_PrefabInstance: {fileID: 6873119575921479500}
m_PrefabAsset: {fileID: 0}
--- !u!1 &2001597554
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2001597555}
m_Layer: 7
m_Name: AttackPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2001597555
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2001597554}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 5, y: 0, z: 0}
m_LocalScale: {x: 5, y: 5, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1863829849}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2007610691
GameObject:
m_ObjectHideFlags: 0
@ -3189,7 +3233,7 @@ Transform:
m_GameObject: {fileID: 2119366494}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.72, y: 0.66999996, z: -10}
m_LocalPosition: {x: 1.834, y: -2.99, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -3227,6 +3271,7 @@ GameObject:
- component: {fileID: 7363694730249250088}
- component: {fileID: 7332886677051986745}
- component: {fileID: 7363694730249250089}
- component: {fileID: 7363694730249250090}
m_Layer: 7
m_Name: Enemy
m_TagString: Enemy
@ -3243,10 +3288,11 @@ Transform:
m_GameObject: {fileID: 1729434667953272797}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -3.7, y: -1.28, z: 0}
m_LocalPosition: {x: -4.724, y: -3.971, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 631591844}
- {fileID: 2038292822}
- {fileID: 2007610692}
- {fileID: 1587823971}
@ -3264,13 +3310,21 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 2168594295468567769, guid: 109c16c8c32ec1d5a831de3f8cbbfc4b, type: 3}
propertyPath: abilities.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2168594295468567769, guid: 109c16c8c32ec1d5a831de3f8cbbfc4b, type: 3}
propertyPath: 'abilities.Array.data[0]'
value:
objectReference: {fileID: 1214889688}
- target: {fileID: 4893125162624080007, guid: 109c16c8c32ec1d5a831de3f8cbbfc4b, type: 3}
propertyPath: m_LocalPosition.x
value: -8.6
value: -10.382
objectReference: {fileID: 0}
- target: {fileID: 4893125162624080007, guid: 109c16c8c32ec1d5a831de3f8cbbfc4b, type: 3}
propertyPath: m_LocalPosition.y
value: -3.02
value: -3.994
objectReference: {fileID: 0}
- target: {fileID: 4893125162624080007, guid: 109c16c8c32ec1d5a831de3f8cbbfc4b, type: 3}
propertyPath: m_LocalPosition.z
@ -3382,11 +3436,11 @@ PrefabInstance:
m_Modifications:
- target: {fileID: 1849759059644475718, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
propertyPath: m_LocalPosition.x
value: 1.72
value: 1.834
objectReference: {fileID: 0}
- target: {fileID: 1849759059644475718, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
propertyPath: m_LocalPosition.y
value: -0.33
value: -3.99
objectReference: {fileID: 0}
- target: {fileID: 1849759059644475718, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
propertyPath: m_LocalPosition.z
@ -3420,6 +3474,14 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6505873975486236506, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
propertyPath: abilities.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6505873975486236506, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
propertyPath: 'abilities.Array.data[0]'
value:
objectReference: {fileID: 977671504}
- target: {fileID: 7051425899434579382, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
propertyPath: m_Name
value: Reisen
@ -3429,30 +3491,24 @@ PrefabInstance:
value:
objectReference: {fileID: 519420031}
- target: {fileID: 7249280586437786251, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
propertyPath: attackOriginPoint
value:
objectReference: {fileID: 2001597555}
propertyPath: abilities.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 7249280586437786251, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
propertyPath: attackOriginCenter
propertyPath: 'abilities.Array.data[0]'
value:
objectReference: {fileID: 1863829849}
objectReference: {fileID: 977671504}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 2243782250480228875, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
insertIndex: -1
addedObject: {fileID: 2001597555}
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 7051425899434579382, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
insertIndex: -1
addedObject: {fileID: 6873119575921479510}
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
--- !u!114 &6873119575921479501 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 7249280586437786251, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
m_PrefabInstance: {fileID: 6873119575921479500}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 488102006}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d4ea4a5fe3d2523039e302c010b04daf, type: 3}
@ -3463,41 +3519,6 @@ Transform:
m_CorrespondingSourceObject: {fileID: 1849759059644475718, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
m_PrefabInstance: {fileID: 6873119575921479500}
m_PrefabAsset: {fileID: 0}
--- !u!114 &6873119575921479510
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 488102006}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 88cc3202b26534d78b932ebaf49077f4, type: 3}
m_Name:
m_EditorClassIdentifier:
health: 0
maxHealth: 0
speed: 0
jumpPower: 0
abilities: []
attackOriginPoint: {fileID: 0}
attackOriginCenter: {fileID: 0}
rb: {fileID: 0}
entitiesInRange: []
closestEntity: {fileID: 0}
groundCheck: {fileID: 0}
groundLayer:
serializedVersion: 2
m_Bits: 0
maxTargettingRange: 0
maxHeightDifference: 0
minTargetJumpDistance: 0
wallDetectors: []
wallLayer:
serializedVersion: 2
m_Bits: 0
player: {fileID: 0}
playerMinDistance: 0
--- !u!50 &7332886677051986745
Rigidbody2D:
serializedVersion: 5
@ -3583,20 +3604,9 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 29eabb6316cb9023da130abba3ba64fc, type: 3}
m_Name:
m_EditorClassIdentifier:
health: 10
maxHealth: 10
speed: 2
jumpPower: 6
abilities: []
attackOriginPoint: {fileID: 0}
attackOriginCenter: {fileID: 0}
rb: {fileID: 7332886677051986745}
stats: {fileID: 7363694730249250090}
entitiesInRange: []
closestEntity: {fileID: 0}
groundCheck: {fileID: 741584342}
groundLayer:
serializedVersion: 2
m_Bits: 8
maxTargettingRange: 20
maxHeightDifference: 0.5
minTargetJumpDistance: 0
@ -3606,6 +3616,31 @@ MonoBehaviour:
wallLayer:
serializedVersion: 2
m_Bits: 8
--- !u!114 &7363694730249250090
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1729434667953272797}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 597d889207f92f03d81551cc8069aeee, type: 3}
m_Name:
m_EditorClassIdentifier:
thisEntity: {fileID: 7363694730249250089}
health: 10
maxHealth: 10
speed: 3
jumpPower: 6
groundCheck: {fileID: 741584342}
groundLayer:
serializedVersion: 2
m_Bits: 8
attackOriginPoint: {fileID: 1522071291}
attackOriginCenter: {fileID: 631591844}
abilities: []
rb: {fileID: 7332886677051986745}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0

View file

@ -1,11 +1,14 @@
using System;
using UnityEngine;
public class Ability : MonoBehaviour
{
[Header("Identification")]
public string abilityName;
public Entity thisEntity;
[Header("Cooldown")]
protected float currentCooldown;
public float cooldown;
[Header("Stats")]
public float power;
public Vector3 targetLocation;
@ -15,11 +18,6 @@ public class Ability : MonoBehaviour
{
currentCooldown -= Time.deltaTime;
}
if (Input.GetMouseButtonDown(0))
{
TryAbility(); //testing, please remove
}
}
public bool TryAbility()
@ -28,8 +26,10 @@ public class Ability : MonoBehaviour
{
AbilityEffects();
currentCooldown = cooldown;
Debug.Log($"Ability {abilityName} SUCCESS");
return true;
}
Debug.Log($"Ability {abilityName} ON COOLDOWN");
return false;
}
protected virtual void AbilityEffects()

View file

@ -1,30 +1,42 @@
using System;
using Core.Extensions;
using UnityEngine;
public class AutomatedPlayer : AutoControlledEntity
{
public Player player;
public float playerMinDistance;
private void Update()
{
if (closestEntity)
{
stats.attackOriginCenter.Lookat2D(closestEntity.transform.position);
foreach (Ability ability in stats.abilities)
{
ability.TryAbility();
}
}
}
private void FixedUpdate()
{
Vector2 direction = new Vector2(0, rb.linearVelocityY);
Vector2 direction = new Vector2(0, stats.rb.linearVelocityY);
Entity target = player;
if (!closestEntity && Vector3.Distance(player.transform.position, transform.position) <= playerMinDistance)
{
rb.linearVelocity = direction; //repeated code sucks but it works in this case i guess
stats.rb.linearVelocity = direction; //repeated code sucks but it works in this case i guess
return; //do not bother running any more code lol you're already next to the player and no enemies nearby
}
if (closestEntity && Vector3.Distance(closestEntity.transform.position, transform.position) < maxTargettingRange)
{
target = closestEntity;
}
direction.x = (target.transform.position - transform.position).normalized.x * speed;
if ((target.transform.position.y - transform.position.y > maxHeightDifference || (DetectWalls() && Vector3.Distance(target.transform.position, transform.position) > minTargetJumpDistance)) && OnGround())
direction.x = (target.transform.position - transform.position).normalized.x * stats.speed;
if ((target.transform.position.y - transform.position.y > maxHeightDifference || (DetectWalls() && Vector3.Distance(target.transform.position, transform.position) > minTargetJumpDistance)) && stats.OnGround())
{
direction.y = jumpPower;
direction.y = stats.jumpPower;
}
rb.linearVelocity = direction;
stats.rb.linearVelocity = direction;
}
}

View file

@ -5,19 +5,19 @@ public class Enemy : AutoControlledEntity
{
private void FixedUpdate()
{
Vector2 direction = new Vector2(0, rb.linearVelocityY);
Vector2 direction = new Vector2(0, stats.rb.linearVelocityY);
if (closestEntity && Vector3.Distance(closestEntity.transform.position, transform.position) < maxTargettingRange)
{
direction.x = (closestEntity.transform.position - transform.position).normalized.x * speed;
if ((closestEntity.transform.position.y - transform.position.y > maxHeightDifference || (DetectWalls() && Vector3.Distance(closestEntity.transform.position, transform.position) > minTargetJumpDistance)) && OnGround())
direction.x = (closestEntity.transform.position - transform.position).normalized.x * stats.speed;
if ((closestEntity.transform.position.y - transform.position.y > maxHeightDifference || (DetectWalls() && Vector3.Distance(closestEntity.transform.position, transform.position) > minTargetJumpDistance)) && stats.OnGround())
{
direction.y = jumpPower;
direction.y = stats.jumpPower;
}
}
rb.linearVelocity = direction;
stats.rb.linearVelocity = direction;
}
protected override void OnDeath()
public override void OnDeath()
{
base.OnDeath();
Destroy(gameObject);

View file

@ -4,45 +4,14 @@ using UnityEngine;
public class Entity : MonoBehaviour
{
[Header("Health")]
public float health;
public float maxHealth;
[Header("Stats")]
public float speed;
public float jumpPower;
[Header("Abilities")]
public List<Ability> abilities = new();
public Transform attackOriginPoint;
[SerializeField] protected Transform attackOriginCenter;
[Header("Stats")]
public EntityStats stats;
[Header("Cache")]
[SerializeField] protected Rigidbody2D rb;
public List<Entity> entitiesInRange = new();
public Entity closestEntity;
[Header("Ground Detection")]
[SerializeField] private Transform groundCheck;
[SerializeField] private LayerMask groundLayer;
public void TakeDamage(float damage)
{
health -= damage;
if (health <= 0)
{
OnDeath();
}
}
public void Heal(float healing)
{
health += healing;
health = Math.Clamp(health, 0, maxHealth);
}
protected virtual void OnDeath()
public virtual void OnDeath()
{
}
protected bool OnGround()
{
return Physics2D.OverlapCircle(groundCheck.position, 0.05f, groundLayer);
}
}

View file

@ -0,0 +1,42 @@
using System;
using System.Collections.Generic;
using UnityEngine;
public class EntityStats : MonoBehaviour
{
public Entity thisEntity;
[Header("Health")]
public float health;
public float maxHealth;
[Header("Stats")]
public float speed;
public float jumpPower;
[Header("Ground Detection")]
[SerializeField] private Transform groundCheck;
[SerializeField] private LayerMask groundLayer;
[Header("Attack Origin")]
public Transform attackOriginPoint;
public Transform attackOriginCenter;
[Header("Abilities")]
public List<Ability> abilities = new();
[Header("Cache")]
public Rigidbody2D rb;
public void TakeDamage(float damage)
{
health -= damage;
if (health <= 0)
{
thisEntity.OnDeath();
}
}
public void Heal(float healing)
{
health += healing;
health = Math.Clamp(health, 0, maxHealth);
}
public bool OnGround()
{
return Physics2D.OverlapCircle(groundCheck.position, 0.05f, groundLayer);
}
}

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 597d889207f92f03d81551cc8069aeee

View file

@ -7,16 +7,20 @@ public class Player : Entity
[SerializeField] private Camera cam;
private void Update()
{
attackOriginCenter.Lookat2D(cam.ScreenToWorldPoint(Input.mousePosition));
stats.attackOriginCenter.Lookat2D(cam.ScreenToWorldPoint(Input.mousePosition));
if (Input.GetMouseButtonDown(0))
{
stats.abilities[0].TryAbility();
}
}
private void FixedUpdate()
{
Vector2 movement = new Vector2(Input.GetAxis("Horizontal") * speed, rb.linearVelocityY);
if (Input.GetKeyDown(KeyCode.Space) && OnGround())
Vector2 movement = new Vector2(Input.GetAxis("Horizontal") * stats.speed, stats.rb.linearVelocityY);
if (Input.GetKeyDown(KeyCode.Space) && stats.OnGround())
{
movement.y = jumpPower;
movement.y = stats.jumpPower;
}
rb.linearVelocity = movement;
stats.rb.linearVelocity = movement;
}
}

View file

@ -25,7 +25,7 @@ public class Projectile : MonoBehaviour
{
if (!other.CompareTag(tag) && other.TryGetComponent(out Entity isEntity))
{
isEntity.TakeDamage(damage);
isEntity.stats.TakeDamage(damage);
currentPierced++;
if (currentPierced > pierceAmount)
{

View file

@ -17,6 +17,6 @@ public class ShootBullet : Ability
newProjectile.damage = power;
newProjectile.lifetime = projectileLifetime;
newProjectile.pierceAmount = pierceAmount;
newProjectile.transform.Lookat2D(thisEntity.attackOriginPoint.position); //targetLocation);
newProjectile.transform.Lookat2D(thisEntity.stats.attackOriginPoint.position); //targetLocation);
}
}