11 lines
No EOL
187 B
C#
11 lines
No EOL
187 B
C#
using UnityEngine;
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public class IceBall : Projectile
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{
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[SerializeField] private EnemyBulletPattern pattern;
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public void Shatter()
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{
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pattern.TryAbility();
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Destroy(gameObject);
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}
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} |