ReisenTasker/Assets/Scripts/MainMenuHandler.cs

24 lines
399 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenuHandler : MonoBehaviour
{
public void ContinueSave()
{
}
public void NewSave()
{
SceneManager.LoadScene(1);
}
public void QuitGame()
{
Application.Quit();
}
public void ShowUI(GameObject openedUI, GameObject closedUI)
{
openedUI.gameObject.SetActive(true);
closedUI.gameObject.SetActive(false);
}
}