MarisaMagicalStudy/Assets/Scripts/Abilities/Upgrades/ProjectileCountUpgrade.cs

11 lines
409 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "Projectile Count Upgrade", menuName = "AbilityUpgrades/ProjectileCountUpgrade")]
public class ProjectileCountUpgrade : AbilityUpgrade
{
protected override void UpgradeEffects(PlayerAbility abilityToUpgrade)
{
abilityToUpgrade.projectileCount =
abilityToUpgrade.baseProjectileCount + abilityToUpgrade.attachedUpgrades[this];
}
}