MarisaMagicalStudy/Assets/Scripts/Abilities/Upgrades/ProjectileCountUpgrade.cs
2026-03-03 09:16:19 -08:00

10 lines
361 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "Projectile Count Upgrade", menuName = "AbilityUpgrades/ProjectileCountUpgrade")]
public class ProjectileCountUpgrade : AbilityUpgrade
{
protected override void UpgradeEffects(PlayerAbility abilityToUpgrade)
{
abilityToUpgrade.projectileCount++; //idk how this will work for the stacking.
}
}