MarisaMagicalStudy/Assets/Scripts/StoredAbilityUpgradeUI.cs
2026-02-23 06:26:50 -08:00

17 lines
451 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class StoredAbilityUpgradeUI : MonoBehaviour
{
[SerializeField] private Image icon;
[SerializeField] private TextMeshProUGUI nameUI;
[SerializeField] private TextMeshProUGUI countUI;
public void SetUpgrade(AbilityUpgrade upgrade, int count)
{
//icon.sprite = upgrade.upgradeIcon;
nameUI.text = upgrade.name;
countUI.text = $"x{count}";
}
}