the worlds WORST code

This commit is contained in:
Sylvia 2026-03-21 23:16:44 -07:00
parent 99cda5f6b9
commit c2a71d5188
6 changed files with 731 additions and 8 deletions

View file

@ -0,0 +1,10 @@
using UnityEngine;
[CreateAssetMenu(fileName = "New Enemy Melee Ability", menuName = "EnemyAbilities/Melee")]
public class EnemyMelee : EnemyAbility
{
public override void UseAbility(Entity target, Enemy owner)
{
target.TakeDamage(power, owner);
}
}