this idiot forgot to commit an entire month's worth of code
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51 changed files with 3644 additions and 84 deletions
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@ -4,7 +4,8 @@ public class EnemyAbility : ScriptableObject
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{
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public float cooldown;
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public float power;
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public float range;
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public float maxRange;
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public float minRange; //usually zero but might be needed in some cases
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public virtual void UseAbility(Entity target, Enemy owner)
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{
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