LunarInfantry/Assets/Prefabs
2026-01-23 00:55:00 -08:00
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Bullet.prefab entity changes, classes 2026-01-20 01:52:57 -08:00
Bullet.prefab.meta finally get pathfinding done? 2026-01-10 02:37:44 -08:00
Enemy.prefab yeah i think that's commit worthy 2026-01-23 00:55:00 -08:00
Enemy.prefab.meta finally get pathfinding done? 2026-01-10 02:37:44 -08:00
MochiMallet.prefab yeah i think that's commit worthy 2026-01-23 00:55:00 -08:00
MochiMallet.prefab.meta we used to KILL people WITH HAMMERS for saying things like that 2026-01-13 23:02:06 -08:00
Musket.prefab yeah i think that's commit worthy 2026-01-23 00:55:00 -08:00
Musket.prefab.meta the ability to switch weapons 2026-01-12 23:05:33 -08:00
Pistol.prefab yeah i think that's commit worthy 2026-01-23 00:55:00 -08:00
Pistol.prefab.meta yeah i think that's commit worthy 2026-01-23 00:55:00 -08:00
PlayerEntity.prefab yeah i think that's commit worthy 2026-01-23 00:55:00 -08:00
PlayerEntity.prefab.meta finally get pathfinding done? 2026-01-10 02:37:44 -08:00
ReloadSurge.prefab yeah i think that's commit worthy 2026-01-23 00:55:00 -08:00
ReloadSurge.prefab.meta yeah i think that's commit worthy 2026-01-23 00:55:00 -08:00
TargettingMarker.prefab entity changes, classes 2026-01-20 01:52:57 -08:00
TargettingMarker.prefab.meta entity changes, classes 2026-01-20 01:52:57 -08:00
Tile.prefab well it works 2026-01-11 21:27:27 -08:00
Tile.prefab.meta player movement 2026-01-04 01:44:17 -08:00